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HulkGris
Phoenix Knight
 
Posts: 1256
Joined: Jan 23, 2012 19:48

Postby HulkGris » Oct 11, 2012 14:29

Trishin wrote:
HulkGris wrote:Class ability target is 1.69 ? not 1.80 ?
Some classes have a post 1.69 upgrade, like ranger and hunter.


Which?

Specced AF instead of base AF buff. 1.72 :
We've increased the values of the self Armor Factor buffs in the Hunter's Beastcraft and Ranger's Pathfinding lines. These spells should now be comparable with a specline AF buff instead of baseline. With this change, these AF buffs will now stack with baseline buffs from Seers and Naturalists. The spell lines affected are Lynx's Pelt in Beastcraft and Invincibility in Pathfinding.

By the way, some post 1.69 changes (like mana cost of spec heal) are a great improve of gameplay, and it would be a good idea to have another target version for classes changes.
Except for self-buff since the improvments were made in a buffbot context.
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Gorim
Eagle Knight
 
Posts: 780
Joined: Dec 12, 2007 01:00

Postby Gorim » Oct 11, 2012 15:04

Please collect this changes and open a new thread. This one will only be closed and we are speaking not about the topic.
The facts are very interessting but seems like another thread.

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Chrissi
Phoenix Knight
 
Posts: 1174
Joined: Jun 07, 2009 00:00

Postby Chrissi » Oct 11, 2012 15:25

HulkGris wrote:By the way, some post 1.69 changes (like mana cost of spec heal) are a great improve of gameplay, and it would be a good idea to have another target version for classes changes.
Except for self-buff since the improvments were made in a buffbot context.


I want some of the red apples but pls give me just the big ones because I can't need small ones? Sorry bro - but you brought a big smile into my face. :grin:

And yes, there should be a topic about what we'll loose with the 1.69 target.

Best regards,
Chrissi

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HulkGris
Phoenix Knight
 
Posts: 1256
Joined: Jan 23, 2012 19:48

Postby HulkGris » Oct 15, 2012 01:02

Chrissi wrote:And yes, there should be a topic about what we'll loose with the 1.69 target.

Trishin asked, i answer.
And your are the 2nd who give more importance to this out of topic reply.
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Fiordiluna
Myrmidon
 
Posts: 212
Joined: Feb 17, 2011 14:03

Postby Fiordiluna » Jun 05, 2013 14:11

Could this issue now be taken into consideration for the 1.70+ Downpatch thing, or is it still outside of the desired uthgard behaviour?

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Celteen
Alerion Knight
 
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Joined: Dec 20, 2010 16:52

Postby Celteen » Jun 06, 2013 11:51

If it would be implement already it would stay, but since it's not it won't come.
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Force
Phoenix Knight
 
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Joined: Oct 22, 2009 00:00

Postby Force » Jun 07, 2013 01:52

Celteen wrote:If it would be implement already it would stay, but since it's not it won't come.
Welcome to the world of /random if your class gets a skill or not.


an unfortunate truth.

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Rajnish
Eagle Knight
 
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Joined: Nov 26, 2011 00:24

Postby Rajnish » Jun 07, 2013 05:51

No this will not be implemented.
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