Item Charges

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Caemma
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Postby Caemma » Oct 11, 2012 13:33

Magicco wrote:well already said it some post before indirect

to update database it seems to take a very big effort, thats why tons of wrong items still exist and the new "rule" only is for newer dropped items, not for the old.
i think the only complete database-change for all items were the legendaries and some bugged than epic thane items (and even not all :D)

that is the logic: to much effort due this system

This excuse can work on ppl that dont know how a database work :wink:

It's just a single mysql query nothing more :roll:

Anyway, i dont care never owned such item before :D
There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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Spivo
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Postby Spivo » Oct 11, 2012 13:58

Xacrag wrote:
Spivo wrote:This has always (I sound secure in my statement, but in fact I am standing on a fragile pillar of self-doubt) been the case in DaoC, when items changed value, it only affected new drops, not old drops..


And that is not true!!!!! When they changed the value on Uthgard(decrease) they changed ALL drops(new and EXISTING)!


I was talking about Live... and item nerfs should always hit all items, while boost should only affect new drops. Well, that makes sense to me anyway.
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IS-Lazaren
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Postby IS-Lazaren » Oct 11, 2012 14:11

after we get back red str/con charges i wonder if we get someday red haste charges too =P?

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Magicco
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Postby Magicco » Oct 11, 2012 14:45

Spivo wrote:This has always (I sound secure in my statement, but in fact I am standing on a fragile pillar of self-doubt) been the case in DaoC, when items changed value, it only affected new drops, not old drops.


yeah but in a completly different manner
e.g. the stone old epic armor did not get any updated value, but you could have exchanged it to the epic with better stats

and its a big difference if you already had an old s/c item that got NERFED AFTERWARDS, and now to say only newer item will receive the livelike bonus. thats a difference, a big one.

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Gorim
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Postby Gorim » Oct 11, 2012 14:59

Magicco wrote:
Spivo wrote:This has always (I sound secure in my statement, but in fact I am standing on a fragile pillar of self-doubt) been the case in DaoC, when items changed value, it only affected new drops, not old drops.


yeah but in a completly different manner
e.g. the stone old epic armor did not get any updated value, but you could have exchanged it to the epic with better stats

and its a big difference if you already had an old s/c item that got NERFED AFTERWARDS, and now to say only newer item will receive the livelike bonus. thats a difference, a big one.


That's the point witht hat behaviour many players were angry in the past about the nerv and are now angry again about the raise because they had high value charges and now still don't have them again.

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ZaiQQ
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Postby ZaiQQ » Oct 11, 2012 15:10

wtb ~30 new s/c charges, 30~ new d/q charges ~30 new acuity charges, 32 mp suits in different armors in different realms.
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Xacrag
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Postby Xacrag » Oct 11, 2012 15:20

ZaiQQ wrote:wtb ~30 new s/c charges, 30~ new d/q charges ~30 new acuity charges, 32 mp suits in different armors in different realms.


QQ!

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Chrissi
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Postby Chrissi » Oct 11, 2012 15:20

ZaiQQ wrote:wtb ~30 new s/c charges, 30~ new d/q charges ~30 new acuity charges, 32 mp suits in different armors in different realms.


:lol:

Spivo
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Postby Spivo » Oct 11, 2012 15:20

Magicco wrote:
Spivo wrote:This has always (I sound secure in my statement, but in fact I am standing on a fragile pillar of self-doubt) been the case in DaoC, when items changed value, it only affected new drops, not old drops.


yeah but in a completly different manner
e.g. the stone old epic armor did not get any updated value, but you could have exchanged it to the epic with better stats

and its a big difference if you already had an old s/c item that got NERFED AFTERWARDS, and now to say only newer item will receive the livelike bonus. thats a difference, a big one.


Can't compare epic armor to this, it can't be farmed, it's a quest item.

Not sure I follow your second point... I think they want to force people to use the Live-Like stuff, which is SI drops, and for Mids the same item. So it's indeed an indirect nerf to Taj stuff (which I don't really see a problem with), and then forcing hibs/albs away from using Body Neck, and at the same time not rewarding mids for playing mid, by letting mid be the only realm not affected.

Again, I don't understand why people keep on thinking these kind of games are static, with the template you made 2 years ago being pimp for ever.
It's not even a nerf, it's a nerf being undone, and at the same time doing the above.

I don't have a Body Neck, but I do have an Akar's, but I still can't see a problem with it.

They could also just have said: "3 new items will drop from Legion, all with +75 s/c charges". Would that have made people happier? No, people would have cried "custom". This is an "un-custom" fix, and... well... yeah...
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Jezzmin
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Postby Jezzmin » Oct 11, 2012 15:24

ZaiQQ wrote:wtb ~30 new s/c charges, 30~ new d/q charges ~30 new acuity charges, 32 mp suits in different armors in different realms.


30 acui? all your classes are casting? not a single light tank, main tank, stealther (except for mins maybe) or hybrid like pala? cant imagine that :D

imho charges, pots and stuff should be removed from server entirely...at least thats MY idea of classic, though i know that the current target patch level includes that stuff, sadly :/

plus: what spivo jsut said sounds good :)
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Magicco wrote:i would give my live acc data only to trustworthy ppl like jezzmin

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Xacrag
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Postby Xacrag » Oct 11, 2012 15:48

You dont get it Spivo what we mean or am i wrong?

We talk about that fact...that Charges were stronger they all get nerfed(you don´t have an benefit as player) and now their value get increased(you don´t have an benefit as player either + now you have to farm that stuff again WHEN you want the higher charges)...And yes when you play solo/duo/trio its a difference when you have more hps/str.....etc. So you have to do that crap again....

And when you say for example when sth getting nerfed all players have to bleed for it(don´t discuss about my opinion please)...why the Staff don´t removed ALL barrells for me its exactly the same then nerfing a Item for all! But thats really not for this topic here!

I agree with Jezzmin it would be the best when charges,pots,barrells completely get removed from the server! I´m not 100% sure bit i think there was nothing @ live at 1.69 ???

Ps:.Im complaining about it so hard because i just finished my new Zerker-Template -.- and now i have to buy/farm all again and the old items loose 60-80% worth)?

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davidoof
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Postby davidoof » Oct 11, 2012 16:23

i think the fix is to early albion hasend any droped str/con item now (tajendi 2 custom one dont count...)

i confirm als other posters cant understand that old item with charges get not balanced in all realms

"sb vs infi, sb win because of higher charge value, that cant be"
Back to NF, NEW RA.

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Akip
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Postby Akip » Oct 11, 2012 16:25

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i got a bodyneck. it was fine till you changed the value back again to 75 w/o updating the now old items
now there are items with better value and my item is almost worthless
thanks staff

if you had stayed on 63 value till si came out it would have been better :<
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Abydos
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Postby Abydos » Oct 11, 2012 16:30

Akip wrote:if you had stayed on 63 value till si came out it would have been better :<


Explain why please. These items are the ones you will use when SI is released.

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Celteen
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Postby Celteen » Oct 11, 2012 16:30

Uthgard was top freeshard because you knew what you get. But with the recent posts of Blue and the changes its just another freeshard with random decisions out of nowhere made by the GMs.
Almost like Eden atm.
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