Removal of guardtasks.

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RonELuvv
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Postby RonELuvv » Sep 21, 2012 23:40

I see what you are saying Mee, and we have talked about similiar stuff on TS about this. I agree, that for the most part this will not force people that never wanted to take part in frontier RvR to suddenly come out. However, it will make a few people that really want those RR's to come out and at least try to actually do PvP.

It is similiar to my idea for reskins for bp's. Yah, it would not make everyone come running out, but it would bring a few. Also, it will make it so new players will not be lured into tasking for high RR's. Instead they will use them as I believe they were intended to be used for. To gain RR's after Thid so you can compete on a more fair basis with other players of higher RR.

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Mee
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Postby Mee » Sep 22, 2012 00:22

RonELuvv wrote:I see what you are saying Mee, and we have talked about similiar stuff on TS about this. I agree, that for the most part this will not force people that never wanted to take part in frontier RvR to suddenly come out. However, it will make a few people that really want those RR's to come out and at least try to actually do PvP.


I think it will drive some out and bring some in... pretty much a push


RonELuvv wrote: It is similiar to my idea for reskins for bp's. Yah, it would not make everyone come running out, but it would bring a few. Also, it will make it so new players will not be lured into tasking for high RR's. Instead they will use them as I believe they were intended to be used for. To gain RR's after Thid so you can compete on a more fair basis with other players of higher RR.


I agree and continue to support both of these ideas. I'm just saying be prepared. We've seen the action. Now we'll wait and see the re-action. Will more lower rr players group vs lesser number, higher rr players. I'm fine with that. Does that mean that more people will add? I'm fine with that too. We'll have to wait and see

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Frendir
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Postby Frendir » Sep 22, 2012 01:01

New thought here 8O

Stop all the 8vs8 Sport this doesnt help any realm at all to gather Power or sth. The ppl taking keeps make their realm greater and help the lower get acces to DF. Do not give out any arpees to all the /hug-parties who do only 1v1 8v8 any bulhisht. :wall: :gaga: :wall: :gaga:

Just to give u a mirror what maybe some of the hardcore tasker may think about the ´´trve´´ daoc-rvr-players :roll:
Uth1: Tuennes HO Merc 8Lx <Nightwatch>, Frendir Dwarf Zerker 6Lx <Svalbard Ravens>
Uth2:
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dinj
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Postby dinj » Sep 22, 2012 05:06

So when will you guys remove reskins? Always available, for people who are retarded anough to pay RL money for this ******.
Last time i checked, Holzmichel was the only one.

Frankly im tired of people spamming /trage for reskins.

And to all who have reskins. Well, you will still suck with your reskins.
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Orihiime
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Postby Orihiime » Sep 22, 2012 05:16

dinj wrote:So when will you guys remove reskins? Always available, for people who are retarded anough to pay RL money for this [I am a little bunny and like flowers].
Last time i checked, Holzmichel was the only one.

Frankly im tired of people spamming /trage for reskins.

And to all who have reskins. Well, you will still suck with your reskins.

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2012:<@[Uth]Abydos> If we don't have SI by the end of the year, Im fairly certain I wont be a GM anymore :-p

Sturlek
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Postby Sturlek » Sep 22, 2012 08:42

RonELuvv wrote:Hey Sturleck, you shouldnt have to stare at the Herald all night to figure out where a fg of Albs are just so you can chase them from realm to realm as they desperately try to get another task in.


What a load of crap. Yes, actually, you should have to stare at the herald all night if you want information about an enemy's position. And it takes no effort to do so either, since you seem to exaggeratedly imply it does. You are not entitled to know anything about where the enemy is unless they are attacking a keep, period. You are also not entitled to guaranteed rvr action from anyone who doesn't want to participate in it, regardless of what their motivations might be. A tasking group during off hours has no more advantage in staying hidden than a group that is out solely to kill frontier mobs. Do you also think a late-night Green Knight group should be forced into action simply because you can't be bothered to "chase them down"? No, the only argument you have against guard tasks is that it further skews the already subjective connection between realm rank and skill, so stop pretending that tasking groups somehow have an un-counterable method of evading all action because we both know that is complete horsesh!t.

Thanks for assuming I'm opposed to the change by the way, when in reality all I've done so far in this thread is call out you and your guildie for your broken logic and blatant lies. I'm actually undecided at this point whether I favor the change or not. On one hand I think it can lead to increased group RvR action, but on the other hand I think it will also kill solo action in the alb and mid frontiers, and also leaves a large vacuum in terms of feasible rvr activities for casual and incoherent solo players during off hours. If I am a hypothetical 9th Midgard player online during a night where population is 40-50, and there is a fga running around that insists on killing every enemy in its path, I am now essentially SOL in terms of ways to make RP's until more people log in. Both you and Zai are naively assuming that there is always a feasible way for an odd player out to make realm points, but that is demonstrably untrue in certain scenarios, and this change has eliminated one of the few ways to alleviate the low population problem.
Last edited by Sturlek on Sep 22, 2012 09:34, edited 2 times in total.

Sturlek
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Postby Sturlek » Sep 22, 2012 08:51

RonELuvv wrote:LOL, some homework? You mean like seeing you guys every night for weeks on end avoid everything in sight?


No, homework as in Austerim actually knowing what DA's typical group breakdown is before opening his mouth and demonstrating his ignorance. Romney/Austerim 2012

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Magni
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Postby Magni » Sep 22, 2012 10:45

You tell em Sturlek! I agree with you mate.

For solos and players who do not have 2+ hours (those of us who have real life responsibilities with a career and family, unlike a lot of players roaring in happiness at the changes in this very thread) will be SOL.

But, who knows? Maybe all the solo taskers will come to amg and solo action will actually increase? I hope so ;)

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Fortyseven
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Postby Fortyseven » Sep 22, 2012 11:08

Guys, I hate to interrupt your flame wars, but I'd appreciate if you got back on topic and left the flames where you found them.

:)
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Cruell
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Postby Cruell » Sep 22, 2012 12:08

Shinano & Sturlek
We have been discussing these changes on the player council since july. Its just a coincidence that zai posted the day before they where released and the reasons for these changes had absolutely nothing to do with what either ZaiQQ or Roneluvv thinks about the matter.
We started out the discussion with the complete removal of Guard task which I opposed and the staff came up with what we have now, which I think is a very good compromise. There should be less guard tasking and more keep taking which will cause DF to open and close more and allow every realm more access to DF and create more group RvR in the frontiers and in DF. I think you will find that over a short period of 2-3 hours if you combine tasking with keep taking you will make as many RP's as before and maybe even more depending on if you take claimed keeps that have been upgraded. What has been effected is the long term sessions of professional guard tasking.

The Staff and the Player Council would really appreciate your feedback on how these changes work if your groups will go out and test them for a few days and give them a fair evaluation. I promise you that I will pass your comments to the Staff. I Know that right now you guys may feel like these changes where directed at you or that one group of players has more influence over the Staff then another, I can assure you they don't. In fact groups like yours and the USA time zone where very much on the mind of the Player Council and Staff and weighed heavily on the results. Just talk to me in game and Sturlek you can either PM me with your results or give them to Papabear and he will pass them on the the Staff.

Ron/Zai do you guys realize how silly you make yourselves look complaining that you have to chase a group in rvr to find and kill them ? I mean seriously what do you want them to do go to emain and strip off their armor and sit in front of the APK so you can farm them for easy RP's ?
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ZaiQQ
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Postby ZaiQQ » Sep 22, 2012 12:23

No, I wan't them to rvr and actually learn a little about the game, so they eventually will put up a fight. Don't care if they rvr in odin/hadrian/emain/pennine/jamtland/breifine/svasud/gorge/sauvage. I'm against them making the rps from a useless act such as guardtasking. If they made it by taking keeps, they do something. If they kill players, they deserve it. But all day I'm reading about people complaining about the high realmrank groups "farming" the pugs. Well, guardtasking is actual rp farming. I'm not sure if you understand exactly how a little of a fight they put up despite their numbers and rank, due to the sheer fact that they will never evolve fighting a guard.

Sadly the staff didn't implement a keep-taking task, and completley removed the guardtasks, but atleast it stops the higher rank ones from continuing.
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veleuk
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Postby veleuk » Sep 22, 2012 12:48

"The Staff and the Player Council would really appreciate your feedback on how these changes work if your groups will go out and test them for a few days and give them a fair evaluation. "

It worked fine for the Alb zerg last night. Then the zerg breaks and we switch which realm we are raiding. We can not take one keep before we are wiped.

Unless we travel in large numbers there is no point in RvR.

Solo RvR I will not even log in for.

Shmashed
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Postby Shmashed » Sep 23, 2012 05:55

Not sure what my opinion is really worth to this community considering I am not exactly a part of it (perhaps only technically, just made a character last night). I found out about this server yesterday and I have to say it really sounds cool because ToA and New Frontiers were a couple of the key things that drove me out of daoc.

My first reaction was "But it will take forever to level up, then you will be RR1 and the community will shun you from any groups because you will suck". This was obviously pure conjecture on my part, I don't know how you guys handle new players who lack the tools, but I know on live it was definitely this way. The timesink of levelling up, then trying to grind out marginal RPs in a zerg while getting butchered in all other types of encounter, all of these considerations put a serious damper on my enthusiasm. Then what if my class sucks and I only find out at lvl 50 rr5? Things are not exactly as they were in classic, so how am I to know? What if I pick the wrong spec? Can I respec? I haven't played in 6 yrs, I don't even remember what to do. And people keep saying RvR population is nil and its all stealthers....and I despise the stealth zerg milegate campers essentially make soloing impossible for non stealthers, which is already hard enough with the duo/small/large groups. Etc, etc, etc.

All these worries weighed on me. I almost just closed the tab on my internet browser, never to consider this server again. Then I found out about this tasking system and that alleviated much of my concern with regard to getting proper baseline RAs, so I decided to give it a shot. Getting to rr4 and change should be enough of a baseline and you have one more (potential) player for not getting rid of the tasks. Plus, if you got rid of them, you might very well drive some people out?

Also, once again, for what its worth...I think what is truly poisonous to the server population is more likely to be all the insults you guys fling at the groups who are less successful and need to task guards. If they tasked to a high RR, that is its own penalty? Sure, they have the RAs, but they lack the *experience* to be a good RvR group. I do not understand how you can be mad at someone for having fun their own way within the system? It is probably already somewhat shameful enough to admit to themselves they are not strong enough to fight properly on their own, whether due to class composition, skill, or whatever. Yet, you would rather kick them when they are down and admit defeat by tasking? It sounds like they are out there raising players up who are underlevelled, undergeared, and low RR. I for one think that sounds admirable. That means once they feel they have the right composition of classes, they might be able to roll an 8 man group and give you guys the competition you so desire?

Last thing to consider is, they might even just suck? Maybe they do not ever wish to RvR because they aren't good at it? I don't know the first thing about them, but for the sake of discussion assume this is the case. Not everyone is going to be good, half won't even be average. If you were the worst group out there, and no amount of getting killed would ever make you better...would you keep playing? That is why these ultra competitive games tend to bleed out players over time. Best case scenario they just PvE, worst case, they leave the game. Wouldn't you rather have them in the frontiers than doing PvE in the home zones or quitting out?

I imagine if instead of badmouthing them in the forums, you spent 1/10th of that time getting the word out to more people like myself about this server, you would do a better job at achieving your goal of having more RvR action.

Anyhow...my first post and its already about an argument. An inauspicious start, but...yeah, had to say something.

BobtheSkelly
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Postby BobtheSkelly » Sep 23, 2012 06:07

Austerim wrote:Hey it's Sturlek, another person that tasked to their realm rank. 8)


He has 3000 more kills than you... stop whining that he actually went out in the other zones and killed people.

As for the changes, I think they are great. I skimmed the rest of the thread because its too much to read really.

See you guys in the frontiers!
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Austerim
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Postby Austerim » Sep 23, 2012 06:35

BobtheSkelly wrote:He has 3000 more kills than you... stop whining that he actually went out in the other zones and killed people.
RR 9L9 with more kills than a RR 7L0? I'll be damned!
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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