block formula
24 posts
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well true enough that a large shield "only" can block 3 attacks.
ive always got the impression from live servers that there is "at once" missing. you could easly have 10 blocks out of 12 attackers with a blockbot as long as they didnt all hit in the exact same moment. i could never figure out how big that window excatly is - if you have 10 of the same mob on you and they all hit in sync you get hit pretty bad. if there is even a slight time difference you might be able to block them all. dont think this holds true for uthgard though. would have to be tried out. |
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If I remember correctly, it was changed with a late patch. At least this is the percentage I found during my search about information regarding the blockrate. Of course the loading tips stated this, but don't forget: You are playing from a client version 1.95.
Have you noticed the grabbags's date? 2008-09-26 17:26:44 |
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Yes, I did, that's why I posted the second grab bag (that you didn't quote) that states that the PvE caps haven't been changed with that patch, and remained as before. Before being like in the first quote. Since this is the only block cap change I could find, I think that means they were like that even in 1.80.
![]() Also, could you give us the source for the 80%? I tried finding it somewhere but no luck, all I get is either 75% or 60% (the new patch). |
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Is that still a mistery or any staff can give the formula for block and parry atm? I want to know if its possible to cap block and parry and what race-skill lvl-mob/mop for that if it is. Whenever i ask to other players they say strange things that makes no sense like 'troll blocks more then kobold' or 'norse sb evades more then kobold'. The formula should be somewere in the code. Even if you dont know maybe you can give us a link for the developers of the current emulator.
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Mistery.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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Maybe not exact ? In tutorial forum :
[Mech] Game-mechanics: Evade, Parry, Block,... Evade = (evade * 5) + (((dex + qui) - 100) / 40) Parry = 5 + (((dex * 2) - 100) / 40) + (ParrySpec / 2) + mop Block = 5 + (((dex * 2) - 100) / 40) + (ShieldSpec / 2) + mob Evade and Block rate are halved against dual wielder, parry against 2H. Weponskill of attacker should reduce this rate, and it doesn't. RIP : Ectoplasme
My own version of Uthgard Character Builder |
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Ok. Thanks for the answer.
I saw it in tutorial, made a search before asking for the formula. I think its how it supposed to be but no one believes that its the way they work in Uthgard. |
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Yes, u're right. I took a look on DOL sources, and if Blue has kept the formula, there's huge difference with what is said in tutorial.
[edit] i should have looked version history ![]() RIP : Ectoplasme
My own version of Uthgard Character Builder |
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Block cap should be 75% and because the mechanics to lower it doesnt work here, any shield user is FOTM.. they all have 75% cap VS 1 hand attackers
![]() Glacius ( previous acount name)
Albion Glacius - WIzzard Disrupter - Armsman |
24 posts
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