LWRP Top 50 (14.3.2012)
62 posts
• Page 4 of 5 • 1, 2, 3, 4, 5
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Because Im happy they dont do this and not come to OG/HW destroying Pug RvR when they lose in Emain and claim this as Realm-Defense (like other Groups do) ![]() |
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Totally agree. But I can also understand you Lasastard, and to be honnest, I prefer Pvp than only tasking, but when there is no action, or no people ready to do PvP, I speed6 and farm reco (And Motius really hates to see me running on Emain to do that ![]() Moreover, there are some times when I log in, I don't want to PvP, and seeing my empty pockets, I guard task (because guard tasks in grp provide more money than RPs) ^^ >>> Please click here and Save the Pandas! They need us! They need you! <<<
Best Realm Rank will be 1L1 ! |
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right, that is exctly what some guilds of our alliance do atm. DG tryies to keep bledmeer claimed with keepgates always level 10 (just seen on herald we lost it again tonight, damn you litte at least try to take it during daytime...), GDRW hlid and sign blendrake. With some success. Bledmeer was mostly only attacked by 2 fgs the last days and that was real rvr when we came to def. ![]() And btw i like the action going on in mid frontier the last week, sometimes 3 fg hibs, 2 fg albs doing rvr there. I really have no problem wiping against them, i love the mid frontiers for rvr ![]() |
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You forgot to mention the detail that mids (including you ^^) started farming the single fgs hours earlier. Why are hibs always so slow to stick together, sometimes I think they need to get zerged every f*cking evening 3 times in a row before they learn what they learned the day before.... and before.... and before.... ![]() Well nvm, when Redfoxe is back I promise you will see again Hib action in Mid and Alb frontiers. ![]() “DAOC is not about what you can log. It's about what you can play :> ”
Uthgard 1.0: <Die Lettanten> Ivia - 8L8 Nightshade - Lone Enforcer since 8L1. Uthgard 2.0: <Illuminated Stormriders> Oxy - Hero; Ivia - Nightshade. |
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we just defended our realm! if the fgs knock on any of the 3 keeps i mentioned they have to face the consequences
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Overall, I would say this has been a good thread. Lasatard and Sekunda both represented my thoughts on this very well.
I fully understand what Lasatard is saying, and I agree that changing group gaurd tasks to keep takes would overall be a betterment to the server. By doing this low RR groups can still gain some good rp's while also helping their realm gain DF and as he pointed out. The main problem I see with group gaurd tasks is that by opening up 3-4 keeps and having an alt logged in DL you could very easily out earn a good 8 man group in emain while just tasking. It was not meant to be this way and just goes to show that the gaming community will always find a way to exploit what the game will allow you to do. Mind you I have done this on multiple occasions on my BM and bard. I still think solo gaurd tasks should be doable for all the reasons that Sekunda said. Why should classes that dont get groups have to never gain RR's because certain people only think RvR is when you are fighting other players and only want certain classes for group RvR? Also, why should players who play during down times not be able to have a way to earn RP's? When there is no action or too much action and you dont have anyone on to group up with you should have a way to at least get some RP's. Its a tough decision, but I really like what Sekunda said about people tasking to a RR almost deserve it more then the "true" RvR players since that has to be the most boring time EVER. I also like what he said about players (usually high RR) making statements about RvR that come off as fact when it is nothing more then their personal oppinion. These solo tasks and people doing tasks does move RvR out of emain and does give casuals a chance to still play their toons once they get to 50 and 4L2. Its not all a bad thing. Zacknafein Do'Urden- lvl 50 Ranger- 10L1
Jarlaxle Baerne- lvl 50 Blademaster- 5L8 Marshal Mathers- lvl 50 Bard- 3L8 Neighborhoodfriendl AlchemistbotSuperwarden- lvl 36 Warden- 2L2 Barrabus TheGray- lvl 6 Nightshade- 1L0 Zacknamid SorryaboutkillinguonHib- lvl 50 Hunter- 8L1 Cadderrly Bonaduce- lvl 50 Friar- 4L2 |
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I agree that maybe keep take missions would make more sense but keep in mind that they introduced this (ok with a really high RP gain on live) and it ended up in huge zergs raiding in circles without any deffing going on since there was no bonus for that.
And you dont make that much RPs by guard tasks, since your grps are usually not the best and there will be enemy grps coming for easy RP killing these task grps. If up to date emain grps would do this i d say sth is wrong, since they ll get a lot of additional RPs by doing this. But this is not the case on Uthgard since they prefere to fight real enemies. So i d vote for keep it like it is. It triggers action in other zones and that pretty good atm, i dont see people exploiting this like crazy. Look at the LWRP of ppl and you wont find a lot of them in top ranks who do this mainly. There are ppl who are jealous for these "easy" rp, but who cares if others do many RPs as well. I d say its good for casuals to get higher RR which they maybe would never get in pure RvR and let them compete then or just let them keep farming. It s not like it hurts anyone. |
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implement the keep def bonus also, if i am not mistaken it already was implemented here with nf. Really don't know why it was taken out...
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I love taking DG keeps
![]() ![]() That being said, task to kill guards should only be open as solo mission, and as grp mission you had to take the keep, and maybe give more rps then currently. I also would like to se those crossing swords on herald war map, like it is in live, to help find action, and show where intence fighting are. |
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it s easy to say: remove task guard when you play a class full implemented and who have more than needed for some of them
![]() But there is some class who don't find group easily for a lots of reasons And with task you find ennemy out of emain and out of amg, who is full of viper3 player and fg of ranger. A lot of player move like a horse with http://www.google.fr/imgres?q=oeill%C3% ... 29,r:8,s:0 They start from apk roam to mpk or DL and stop if no player, they never take keep because they can have a big headache, the same in all realm. So with task the action is not centralized in emain amg, and low rank can rvr too. If we put some task to take keep , 1 realm will be very advantaged, because he have a class who can solo all lord Goupill, Spidy
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Bonedancer ! Formerly known as
Touareg- RR10 noobVW on Uth1. Crossfire- RR7 noobAnimist on Uth1. Ohnoes- RR9 noobAnimist on Lolgins. Click this LINK if you want to see the truth about Hibernia |
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no, it's albion with minstrel who can climb wall without hit the 2 door and don't need any help.
hib can do it with animist but boring to kill the 2 door.... Goupill, Spidy
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Can we get a reply from a GM please?
I would love to see what they actually think of keep tasks. There really is no downside to it, but it has incredible upside for involving casual players into RVR. Currently, there is no real incentive for keep taking and defending other than DF. With keep tasks, there would be a drastic increase in keep taking, and also keep defending. This would in turn cause an incredible increase in the general RVR population as casual RVR would actually EXIST! I don't play this server much anymore because the RVR, plain and simply, is terrible. It is only 8v8 among the same groups over and over and over again, as well as stealther action at MGs. Implementing keep tasks; however, would definitely make me consider coming back. <Vanquish>
Panche - 7LX Druid Soxxs - 7LX BM |
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"Soxxs, Morrigans Breath, (Blademaster, Firbolg) 50, 8L5, 162,447 LWRP" "Panche BurritoBurrito, Vanquish, (Druid, Celt) 50, 7L6, 23,780 LWRP" Anyways, best chance to get a GM reply on this would be a seperate topic/discussion on this in a dedicated thread in the support forum ![]() “DAOC is not about what you can log. It's about what you can play :> ”
Uthgard 1.0: <Die Lettanten> Ivia - 8L8 Nightshade - Lone Enforcer since 8L1. Uthgard 2.0: <Illuminated Stormriders> Oxy - Hero; Ivia - Nightshade. |
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Panche != Soxx
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