Still waiting for Hunters to be fixed

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hammeron
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Postby hammeron » Feb 24, 2012 08:19

Been reading posts about hunters.. all the info i find is incorret or no longer applies. I have respecd skills and ras at least 8 times each (alot of plat and farming just to try a different thing). Nothing works well. There is no such thing as 1000 damage its more like 400-600 crit and 200-300 normal. with rapid fire its halved which is 100-150. Most the time cant get crit off unless so close that im dead as soon as i shoot anyways. groups dont want me, duos dont want me, trios dont want me. I started on uthgard to have fun. Dieing all the time with no chance of a kill is not fun. It's more like torture. If hunters wont be fixed I would rather just know it now and stop playing... btw i have 3 hutners that i have tried different races and they all have a very hard time getting kills. the only way to get a kill is to leech which does nothing but makes enemies in my own realm. And I wouldn't even think about realm jumping.... so if anyones answer is to make a ranger - iforget it. I'd rahter just stop playing.

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holsten-knight
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Postby holsten-knight » Feb 24, 2012 10:05

i guess there is not much hope for hunter. There are still some bugs, but even when they are all fixed hunter will perform poor. The target patch level of Uthgard (1.69) was a patch level where hunter sucked.

Stormus
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Postby Stormus » Feb 24, 2012 11:05

Just quit playing a stealther, roll a visi and have fun with rest of the mids.
Seriously, if 1 class is the only thing u can/want to play, u wont be long on uth anyway.

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Sumpftopf
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Postby Sumpftopf » Feb 24, 2012 13:14

holsten-knight wrote:i guess there is not much hope for hunter. There are still some bugs, but even when they are all fixed hunter will perform poor. The target patch level of Uthgard (1.69) was a patch level where hunter sucked.



I think the only way to help Hunters, is to fix the pet. And maybe make it possible, that Hunters find some useful Mobs to charm.
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Magicco
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Postby Magicco » Feb 24, 2012 14:09

Main bugs on Uth regarding Hunter:

-Mob(Pet)-damage is gimped
-Defense penetration is not here ( so you will benefit of it but also the enemies)

Missing feature:
-Call of the Doggies (well not very useful but it is missing)
-Bow-procs

Main issues on Uth regarding Hunter is due the patch-state are:

-No ToA bows with slower speed
-Pets dont have the Garotte-style and diseaseproc
-Hunter got later Autotrain in Bow
-Buff-lines got all removed and are all in the (for all bow-classes) Bow-line (dex/qui, AF, DA, Str) , so balanced hunter/scout/ranger more
-charm more and higher mobs
-rr5 grants at live now also 60% more unbreakable speed increase for 15 sec

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Cadam
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Postby Cadam » Feb 24, 2012 17:14

Magicco wrote:Main bugs on Uth regarding Hunter:


Main issues on Uth regarding Hunter is due the patch-state are:

-No ToA bows with slower speed
-Pets dont have the Garotte-style and diseaseproc
-Hunter got later Autotrain in Bow
-Buff-lines got all removed and are all in the (for all bow-classes) Bow-line (dex/qui, AF, DA, Str) , so balanced hunter/scout/ranger more
-charm more and higher mobs
-rr5 grants at live now also 60% more unbreakable speed increase for 15 sec



these are "very new" changes on live ....hunter never had autotrain btw, main issue is defense penetration, you can spec 50 weapon and miss 80% vs 35+ weaponspecs....

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RonELuvv
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Postby RonELuvv » Feb 24, 2012 18:19

Thank you Cadam, he is right. Hunters never got auto train even thru ToA. I dont ever remember hunter pets on live having garrotte style and disease procs. The no ToA bows are a bit messed up, but I run w/ a 5.5 spd crafted bow and I believe hunters can do that as well.

Hammeron, how often do you see other classes hit for 1000 dmg on bow? Rangers can do it, but normally its either 1 of 2 things. Either the ranger is hitting an untemplated target or the ranger has path at 48 and also has very high aug dex. I have played ranger on this server for 2 years and I could count all the 1000+ dmg shots on toons on one hand. So get over the idea that hunter is "broke" because they cant hit for 1k. My average crit shots on my ranger ranger from upper 300's-700, 200-350 on normal shots, and 100-150 on rapid fire. So if my bow dmg is equal to what you are producing with your hunter then I guess that means my ranger is also broke.

Yes, I do agree that I think hunters should have access to a basalt bow of 5.7 spd as well, but that was not how it was on live. On live, out of the ranged stealthers scouts had access to the slowest bow and had a slightly longer range then ranger or hunter. Ranger came 2nd on that list with hunter in 3rd. I dont know why, but that is the way it was thru ToA.

The not getting crit off you are talking about has nothing to do with your class, but rather the skill and RA's of the player. I know people w/ MoS2 that can get crits off on assasins. Sure, its easier w/ MoS4, but it sounds to me like you are moving to much. When you move ur stealth detection bubble is decreased.

"Groups dont want me, duos dont want me, trios dont want me..." Dude, you made a ranged stealther, what exactly did you expect? My ranger is 8L5, is very well known, and has a uber template. Do you know how many groups I get on my ranger? ZERO!!

Hunters have 1 thing for sure broke on them and that is pet damage. I believe their charm pet spell is also buggy but not for sure on that. I've heard the 2h dmg is bugged, but I have yet to see a good test proving this. Basically, the class is not "broken" and the things that are broke on it you dont even mention.

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hammeron
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Postby hammeron » Feb 25, 2012 01:24

RonELuvv wrote:Thank you Cadam, he is right. Hunters never got auto train even thru ToA. I dont ever remember hunter pets on live having garrotte style and disease procs. The no ToA bows are a bit messed up, but I run w/ a 5.5 spd crafted bow and I believe hunters can do that as well.

Hammeron, how often do you see other classes hit for 1000 dmg on bow? Rangers can do it, but normally its either 1 of 2 things. Either the ranger is hitting an untemplated target or the ranger has path at 48 and also has very high aug dex. I have played ranger on this server for 2 years and I could count all the 1000+ dmg shots on toons on one hand. So get over the idea that hunter is "broke" because they cant hit for 1k. My average crit shots on my ranger ranger from upper 300's-700, 200-350 on normal shots, and 100-150 on rapid fire. So if my bow dmg is equal to what you are producing with your hunter then I guess that means my ranger is also broke.

Yes, I do agree that I think hunters should have access to a basalt bow of 5.7 spd as well, but that was not how it was on live. On live, out of the ranged stealthers scouts had access to the slowest bow and had a slightly longer range then ranger or hunter. Ranger came 2nd on that list with hunter in 3rd. I dont know why, but that is the way it was thru ToA.

The not getting crit off you are talking about has nothing to do with your class, but rather the skill and RA's of the player. I know people w/ MoS2 that can get crits off on assasins. Sure, its easier w/ MoS4, but it sounds to me like you are moving to much. When you move ur stealth detection bubble is decreased.

"Groups dont want me, duos dont want me, trios dont want me..." Dude, you made a ranged stealther, what exactly did you expect? My ranger is 8L5, is very well known, and has a uber template. Do you know how many groups I get on my ranger? ZERO!!

Hunters have 1 thing for sure broke on them and that is pet damage. I believe their charm pet spell is also buggy but not for sure on that. I've heard the 2h dmg is bugged, but I have yet to see a good test proving this. Basically, the class is not "broken" and the things that are broke on it you dont even mention.


Says the OP'd Dual Wielding, more buff lines, easy mode ranger... pfft not interested in your opinion at all.

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Postby Siminor » Feb 25, 2012 02:21

Look on the bright side! You are not a scout. If they ever fix ws and hunter pet then hunters should greatly improve, however scouts will still have no buffs and not even access to the slowest weapon speed or even shoot farther than any other archer which I dont get. I would be curious on why rangers of all archers shoot the hardest, never been hit harder than from a ranger whether on infi or mercenary. One could argue scouts don't have self buffs so thats the reason, but pretty sure a fully buffed hunter or scout will still not hit as hard as a ranger with bow. No helpful advice here other than I doubt hunters will be fixed anytime soon( took 5 years for dirty tricks to work so thers hope)!

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holsten-knight
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Postby holsten-knight » Feb 25, 2012 11:15

what i also do not understand is the bow dmg and hit rate of rangers compared to hunter. A ranger with 20 in bow does the same dmg as a hunter with 50 in bow... and ranger nearly never miss with bow. We noticed as we leveled a bit in hib lately. Ranger hit nearly every shot, even on purple mobs... while my hunter missed like every 3rd shot on yellow mobs during his long and hard way to 50 oO

and edit: and yes livelike would be if scouts could shoot farther than ranger and ranger farther than hunter, while the damage should be the other way around...

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Magicco
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Postby Magicco » Feb 25, 2012 12:17

holsten-knight wrote:hit nearly every shot, even on purple mobs...


i cant believe this is livelike. this is a bug i would say

you have the normal hit rate in % to hit a grey lvl 0 mob or a lvl 90 mob. no difference, no special missrate influenced by attackLev<defLevel

well idk if the "shooting" formular is the same for all 3 realms. this should answer our thoughts to it...

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Austerim
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Postby Austerim » Feb 25, 2012 19:29

holsten-knight wrote:what i also do not understand is the bow dmg and hit rate of rangers compared to hunter. A ranger with 20 in bow does the same dmg as a hunter with 50 in bow... and ranger nearly never miss with bow. We noticed as we leveled a bit in hib lately. Ranger hit nearly every shot, even on purple mobs... while my hunter missed like every 3rd shot on yellow mobs during his long and hard way to 50 oO

and edit: and yes livelike would be if scouts could shoot farther than ranger and ranger farther than hunter, while the damage should be the other way around...
Scouts have a 100% hit rate with bow too.
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lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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RonELuvv
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Postby RonELuvv » Feb 26, 2012 02:04

Hammeron, I'm not saying that hunter does not have a few broke mechanics, but in your OP you cited several examples of broke mechanics that arent really even broke. You not being able to pop an assasin before they get to you is a playstyle issue and not having enough MoS. It is nothing broke w/ hunter.

The dmg on hunter bow should be the same as ranger unless they have a basalt bow which is .2 faster. That does increase the cap dmg and will increase the overall dmg over time, but on any given shot my 5.5 spd bow will hit as hard as a persons 5.7 basalt bow. You quote these damages, yet my 8L5 ranger hits for almost the exact same as the #'s you posted on your hunter. So once again, not broke.

You mention the ungroupability (spelling?) of hunters but its not like rangers or scouts are any better off on finding groups. In rvr groups the only groups rangers get are pug groups as a MoS bot, which is rare, and stealther groups. I see many hunters running as MoS bots in emain all the time and I see stealther groups with hunters in them. So once again, what you mentioned is not a "broke" issue with hunters.

Your right, rangers get TWO more buffs then the hunter. We get a Str Buff (which you can use a barrel for) and we get a dmg add, which is very nice. We also get to duel wield. However, you get 2h dmg in place of our duel wield and you get a pet which is = to our dmg add when its working properly and it can interupt. So essentially we get a str buff that you dont get.

As I said earlier, pet dmg is broke on hunter. That is a fact and will improve hunters once it gets fixed. 2H dmg is said to be bugged, but I dont see any problem with it as it stands. If it truly is broke then create a hunter on live, test the dmg, and show how it is different from live to here and get it fixed. If you want to call a class broke, and you post it on a forum then at least focus on the known and confirmed bugs of a class. Dont complain about things that are most certainly working as intended.

@ Holsten- I miss plenty on purple con mobs w/ 35+18 bow on my ranger. The only time I hit all the time is when I have a huge stack of animist shrooms attacking them and that increases everyones chance of hitting.

@ Maggico- I would hope to god that all 3 realms used the same formula for recurve bow dmg. It would make zero sense to have different formulas for each realm. The only difference between realms on live was that scouts could shoot farther and for a bit more dmg (as i recall they were the only realm w/ access to the 5.7 spd bows), rangers were 2nd in distance, and hunters were 3rd for range on bows. Ranger and hunters had access to the same spd bows so dmg should have been the same. We also both have access to the same d/q self buff. With all that rangers and hunters with the same lvl d/q buff and same spd bow's should both hit for about the same dmg and same to hit rate.

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hammeron
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Postby hammeron » Feb 26, 2012 07:02

@RonELuvv

You are just trying to make it sound like hutners and rangers are equal so you will continue to have easy kills.

Try a hunter, spear specc'd (2 handed is only option and is bugged badly) and then i might listen to an op'd rangers opinion.

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RonELuvv
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Postby RonELuvv » Feb 26, 2012 09:01

and @ Hammeron- I would love to do that, but until I get my ranger to 10L0 that will not happen as I dont have enough time in my life to dedicate to 2 toons. Just because I chose ranger and hibernia as my first class and realm does not mean that I dont have a valid oppinion on other classes. By your logic then I can NEVER take any sort of discussion from a friar seriously since most of them whip my butt. Get over it man, just because rangers do well in RvR does not mean hunter is broke.

I tell you what. Once I get my ranger to 10L0 and complete that goal I will make a hunter and get him templated and equipped. You do the same thing with a ranger. I bet you any amount you want that I will get my hunter from 4L2 to 5L0 faster then you do. How about that? Everyone is an idiot that thinks ranger is such easy mode and I'm tired of hearing it. You want to know what happens to 90% of people that make a ranger? They realise its not quite so easy to get kills then group up so they can get some easy rp's. Rangers, just like hunters, become powerful classes once they get abover the mid 6L range. Until then they are just an RA dumping class that is an easy mode kill once those RA's are down.

Make a ranger and get somewhere with him before you tell me how easy they are, and before you tell me to do the same with a hunter it has allready been documented on these forums that I have full intention of doing just that. Mainly so I can say I told you so....

Also, you have yet to defend any of your "broke" mechanics that I have called out as not being anywhere near being broke:

1. I only do 400-600 on crit shots and 200-300 on normal shots... Same as my 35+18 in bow ranger with yellow d/q buff. NOT BROKE!!

2. I can never perfomr a crit shot off without getting killed... I take it you are referring to when fighting an assasin. This is one of a few things. First, you prolly dont have much MoS. Second, you are prolly moving around alot looking for assasins and when you do this ur stealth detection bubble is reduced and ends up with you running into assasins. NOT BROKE!!

3. I cant get a group. I cant get duo's, I cant get trios... Welcome to the stealther world man. What stealther does get groups in RvR or PvP? The only groups u should be getting is as a MoS bot or in a stealther group. NOT BROKE!!

Before you make any other comments about the class I play then please deal with those 3 issues that I have now pointed out about you original post 3 seperate times. Once again, FOR THE THIRD TIME, what you say in your post is not broken issues.
Last edited by RonELuvv on Feb 26, 2012 10:54, edited 1 time in total.
Zacknafein Do'Urden- lvl 50 Ranger- 10L1
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Barrabus TheGray- lvl 6 Nightshade- 1L0

Zacknamid SorryaboutkillinguonHib- lvl 50 Hunter- 8L1
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