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Pirith
Gryphon Knight
 
Posts: 499
Joined: Aug 31, 2005 00:00
Location: Muspelheim aus [M]idgard.

Postby Pirith » Nov 15, 2006 13:59

Hy,

Previously it was by :

Shuri wrote:didnt quite get this ...


I mean, on the left side of the site (Forum irc ...)
maybe a page regourping many ofyour link, plus some in the forum (for craft and others many things).

Razzer wrote:hmm? debuffs work on players but as SB you don't have full effectivity because thrust is 50% str and 50% dex but still got advantage over non-debuffs.


Last time i test the various poison result was :
- lvl 22 debuff (-55 str/con) was debuffing str for 8 and con for 4.
- same for desease which should debuff, str except the value are low. It also have no effect on heal RA (IP, FA).
But yes those problem are common to the 3 realms.

Gerbald wrote:Most things you are complaining about, Pirith, are Mythic design decisions.
Nothing to blame DOL or Uthgard for.

And if you chose to get a very slow twohanded weapon, you do so, because you want the advantage of a big Hit when you hit.
The price of course is a long delay after the swing, no matter if you hit or miss.

I also dont get why a str/con debuff would be useless against other players.
Gets theit HPs down in the first swing and their weaponskill too, but your choice to get another kind of poison.

It might be language related, but i realy dont see your point Pirith, sorry.


Don't get my wrong i do not complain, if you read all my posts beling this forum you should know it's not my way.

And i mean, the PA value even if it's enough is quite wrong, and the effect of weapon is nearly not taken.
It means if any sb choose to go for a 2H weapon for making more damage in 1 shot, is simply a waste while the difference damage between a 1 hand and a 2 weapon is nearly null atm. Adnd yes the pric eis still this dedly long delay.

Cause most, the most common oopponent ofr mid stealther are, hib/alb stealther which both use mainly thrust(pierce) weapon. And both are str/dext based and not only str. Also as said previously last time i tested poison, the effect of debuff was ridiculous.

and my point was to arg against point of view of Chaos concerning sb.

Finally answering for last 2 reply, once again i say : Using a 2 hand weapon in DOL(uthgard) is simply a waste because yes you have a long delay, because if you miss you are in trouble, and all of that is common to live of course, but while you hit, you just hit like crap regarding to the 2 previous drawback (which, of course, are linked to the 2hand use).


So it's once again, offtopic mainly (except for first answer) but seems no one get any trouble against it,

Sincerly,

Pirith.[/quote]

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Beveryquite
Warder
 
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Joined: Nov 15, 2006 01:00

Postby Beveryquite » Nov 15, 2006 14:46

pirith.. i think the problem is not that the 2h dmg is to low.. but that the 1h dmg are to high.. :/

thats really how i see it.. because ive seen some pretty lame PA dmg's from 1h sb's/infs/NSs... (allso the same with backstab)


edit: you want me to add ALL my links to the list?
-Beveryquite theurgist -
was once know as
Shuria
Svaval
Breathna

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Beveryquite
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Joined: Nov 15, 2006 01:00

Postby Beveryquite » Nov 15, 2006 15:14

sorry i dont know alot about poisons.. i do know their varience is dertemit by the lvl of env/poison tho..
-Beveryquite theurgist -
was once know as
Shuria
Svaval
Breathna

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panachier
Banned
 
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Joined: Apr 04, 2006 00:00

Postby panachier » Nov 15, 2006 16:25

at the moment i use level 8 poison and it s not resisted often... i think it's bug too...
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

Gerbald
Phoenix Knight
 
Posts: 1546
Joined: Jul 01, 2005 00:00

Postby Gerbald » Nov 15, 2006 16:32

For the damage of slow twohanded Weapons, i would like to hear a Friars Opinion.

Are Friars using fast Staffs and doing the same damage faster than with slow Staffs?

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Beveryquite
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Postby Beveryquite » Nov 15, 2006 17:12

hmm if this is true there surely is a bug
-Beveryquite theurgist -
was once know as
Shuria
Svaval
Breathna

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panachier
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Postby panachier » Nov 15, 2006 17:53

for sure it's not a 2 handed hits as much as a 1 handed fast...

the subject was for the PA and the difference is very low between fast and slow wapon
<img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">

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PNG
Gryphon Knight
 
Posts: 507
Joined: Sep 03, 2005 00:00

Postby PNG » Nov 15, 2006 18:11

There is a 2h-bonus added to PA on DAoC, may you forgot that?


PNG

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Pirith
Gryphon Knight
 
Posts: 499
Joined: Aug 31, 2005 00:00
Location: Muspelheim aus [M]idgard.

Postby Pirith » Nov 15, 2006 19:48

So here in game test.

For the PA (it's an average amount of dmg, of course)

1/ cs 50 spd 4.0 (average of both hands) damage 690
2/ cs 39 spd 4.0 (blah) damage 640
3/ cs 50 spd 5.0 (2h wepaon) Damage 740
4/ cs 39 spd 5.0 (blah) damage 710

And now 1h pa are not too high. and yes 2h pa are too low.

For the debuff (testing this morning)

level 29 debuff str/con value 72
-40 str (which is marked -7 in red cause of some keep bonus)
-24 constit (8% total hp).

And yes it's due to the same probleme as many debuff, dot, charges etc.
It's linked whith an hypotetic skills and a sort of acuity bonus.

And for kill in nest any rumor or flame. I play with 2 weapons because i like it, and i don't care about poison until i know it's a strong bug inside dol.

As usual, the PA formula is quite messed up in my opinion, but any stealther can go for good fight anyhow. Meaning for me, yes would be nice to have such things correct will i play a sb, but there is more things to focus before my own pleasure.
The day poisons, will work would be the day of all the alchemy stuff and charges/procs etc stuff will work too, and benefit to the entire community.
that's the only thing i keep in mind will i post a report, comment or feedback, which is in my opinion not the case for a major part.

And finally i suggest to open a new thread if everyone want to debate about pa, poison and more generaly the stealther way of play.

Best regard,

Pirith.

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