Taj 2 Exp Quests
10 posts
• Page 1 of 1
|
Im looking at running Taj 2 for exp on my theurgy this weekend.
WHO: Need a minimum of tajendi 1 complete with token. need tajendi 2 mod patched. lookign for lvl 42+, perferably 45+. maximum of 8 people. WHAT: Tajendi temple, and tajendi 2 exp quests. there area lot of them, will go till people get bored or have to log. depending on level of the group, might kill a few named. WHERE: Meet Archeologist Boggle in Cammy WHEN: Sunday January 22, 2012. 12pm EST (GMT-5, CET-6 i think) WHY: Lots of exp in a land with no exp death penalty. fun exploring the lands of tajendi for those who have never been. some neat quest rewards. some potential for loot depending on the classes and levels of people present. HOW: most quests are just stick the leader and follow. If you have to do something or talk to an npc, I will let you know. ---------------------- PS. Im working on cleaning up my alliance boards guides, so a couple steps might take an extra minute as i write down locations and npc names. but 95% of it should fly by. |
|
Don't know if it matters, but there was a code change that when not explicitely forced, mobs will not respawn in instances anymore.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
|
It should not matter - except in extremely rare cases, most mobs did not respawn anyway. |
|
Actually I love that fact about taj. it makes doing quests really easy because once you clear the main roads, you pretty much have free run of the place
![]() not having respawn isnt an issue. to clear taj 2 of all the mobs would take many hours. |
|
Hey Netch,
I would check with Marc and Unibomber. Fire and Earth Wizzies should make things go boom nicely considering you are XPing and not running encounters. I might come along also and fill in what might be needed, esp. on my Friar if I can get him a few lvls by then. BTW when are we getting me my Akars ![]() |
|
Without saying anything that would violate the "Go Explore" policy... Some of the prep steps for killing churiel (in hopes of getting Akar's) are worth a huge amount of exp.
|
|
Have you got your crew yet Net?
|
|
Nope. It's looking like its turning largely into a guild raid but im sure I have room for more.
Right now im looking at potentially: 1) theurg 47 2) arms 49 or earth wizzy mid 40s 3) cleric 50 or friar 42 4) infi 42 (if he can get taj working) 5) wizzy 46 and im expecting at least 2 of those to be no-shows. so i have room for 3-5 more. If it helps at all, I will be running taj 1 on saturday night (around 9ish EST, pretty much when im done my churiel raids and the others log in) to help some guildies through, so if not having a token is holding you back, keep an eye out in game on saturday. |
|
I can bring my reaver.
Huh.
|
|
sounds good to me. could always use more tanks.
|
10 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 40 guests