When will hunters be fixed?
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Hunters could use some serious tweakage. However if they went the live route that would be disastrous (pet that garrote/disease the target with no immunity)
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Kind of like chain stunning Theurgist pets? ![]() [3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck
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The only way to srsly tweak Hunters would be : FIX Weaponskill ( would also help other classes ) + fix pet dmg ( would also be much appreaciated by others )
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Bit offtopic but also to weaponskill. Before they fix anything on the forumals with weaponskill they have to fix that drops with +All melee have to give weaponskill like drops with + on a specific line have....
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Yeah but i doubt we'll ever see weaponskill fixed. A potentially good fix for hunters (that would be custom ofc) is maybe increase their pet by 2 lvls or so? just a thought. |
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Hunter Rulez
![]() Sholah and me played a hunter duo yesterday and we almost did 50% dmg to a ns before he killed us both, nerf hunter ![]() i must add that sholah and me are probably the worst hunter players that ever existed, we still had lots of fun ![]() |
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qft hohoho ontopic: Yes, plz tweak ws mechanic. |
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Golden rule for hunter, when using their "needle":
“DAOC is not about what you can log. It's about what you can play :> ”
Uthgard 1.0: <Die Lettanten> Ivia - 8L8 Nightshade - Lone Enforcer since 8L1. Uthgard 2.0: <Illuminated Stormriders> Oxy - Hero; Ivia - Nightshade. |
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damned i've missed such easy rp :'( |
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don't worry we got us a 3rd hunter a sb and farmt solo hibs on horse after the epic fails as duo
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Still hoping a GM will chime in and give me an idea as to whether or not this issue will even be addressed. I'd rather be told "No, we're not fixing anything ever" than just wondering and doing missions forever with no real chance of killing. I would really like to hear "it's on the list of things to do and we will get to it eventually". That way I have a small amount of hope for my hunter.
Oh yeah, I was killed by some minstrels today and noticed that when I am using Thrust dmg arrows and spear that these minstrels don't even have full thrust resists. It must be nice for them to forget aboout being sc'd and crafting and plat spent to do it and still be so over powered that you kill the enemy that is using damage that you're vulnerable to. And, since I'm venting.... hate the gatekeepers - please make the enter exit routines instant like when we use to be able to right clicked on the gates and port right in. Some might like the delay, but for a hunter that is canon fodder, I need to get in fast to live... alot of times. |
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Ivia, guess I mistook you for someone else then. I seldom, if ever fought you, because I usually avoid the campers hill right outside of mtk. I could also not find any logs from a clean fight with you,
but I found something else... ![]() He was on about 4% hp when I went into mélèe ![]() |
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WTB Logs with me in it
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I was doing lots of posts about Hunters for years on here. Its still the same as it was 4 years ago! The staff is NOT going to help. That being said...my Hunter has been sitting around for over a year because its nearly impossible to win in any 1v1 with other stealther classes.
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I'm usually not right outside mtk. But then again, I haven't been playing nightshade for several weeks now.
“DAOC is not about what you can log. It's about what you can play :> ”
Uthgard 1.0: <Die Lettanten> Ivia - 8L8 Nightshade - Lone Enforcer since 8L1. Uthgard 2.0: <Illuminated Stormriders> Oxy - Hero; Ivia - Nightshade. |
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