Is it possible to alter current Emain terrain?

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Lasastard
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Postby Lasastard » Jul 07, 2011 16:42

Oswaldo wrote:i prefer defending old keeps than new keeps tbh.


Because having static, non-upgradeable keeps with los issues is better than having tier-ed keeps and towers that can be attacked in multiple ways...?

Can you see how this makes no sense to me?^^
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Artefact
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Postby Artefact » Jul 07, 2011 17:08

Braxis wrote:Forum votes were manipulated anyway...


Proof ?
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Oswaldo
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Postby Oswaldo » Jul 07, 2011 17:16

they have none priska, those 25 people who want new frontier back just keep yelling that.
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Artefact
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Postby Artefact » Jul 07, 2011 17:34

Oswaldo wrote:they have none priska, those 25 people who want new frontier back just keep yelling that.


I know this, i just wanna see their argumentation.
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Oswaldo
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Postby Oswaldo » Jul 08, 2011 03:35

they have none.. they just shout, PEOPLE MAKE EXTRA ACCOUNTS JUST TO ANNOY US YA NAW
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Breeze
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Postby Breeze » Jul 08, 2011 10:23

Exactly I got no wish for NF either, I think it's a "problem" of the people who really enjoy OF just shutting up because they are satisfied and all you hear is the NF whiners :)
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Judoon
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Postby Judoon » Jul 08, 2011 11:09

Who cares OF or NF
I just enjoy fighting the enemy, but what does make me smile is

Artefact wrote:Post by Artefact » Jul 07, 2011 17:08

Braxis wrote:Forum votes were manipulated anyway...



Proof ?


You know that people with this theory can't prove it because they do not and never will be given access to Ip logs that coincide with forum accounts, They would never be allowed access and nor should they that is understandable, because of this fact though there can be no proof or disproof.


Impartiality gotta love it

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vangonaj
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Postby vangonaj » Jul 09, 2011 15:25

MIlewalls are part of terrain, and develop mod for gates will only bring bugs like stuck.
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Isavyr
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Postby Isavyr » Jul 10, 2011 08:45

vangonaj wrote:MIlewalls are part of terrain, and develop mod for gates will only bring bugs like stuck.


Current milegates aren't correctly setup anyway.
For example, the doors aren't there (not sure if intentional) and they have transparent sides that allow you to run through the texture at the top of the wall on each side.

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vangonaj
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Postby vangonaj » Jul 10, 2011 13:24

Isavyr wrote:
vangonaj wrote:MIlewalls are part of terrain, and develop mod for gates will only bring bugs like stuck.


Current milegates aren't correctly setup anyway.
For example, the doors aren't there (not sure if intentional) and they have transparent sides that allow you to run through the texture at the top of the wall on each side.


Mythic removed doors from last client´versions.
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