Stelathers DMg, bugged or working as intended?

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tonhl
Myrmidon
 
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Joined: Mar 03, 2011 00:12

Postby tonhl » Jun 22, 2011 15:36

Hello Eeveryone m8s! :)
I've run in several strange situations that i need to understand.
With capped resist (+26% all te least + racials) i still got 3-4 shotted by NS or SB (and sometimes when purge is down i'm dead before stun ends) Im templated with max con/dex/hp etc.
Looks like poison or whatever dmg is way over the top and leads to a secure death.
Same thing speaking about infils and other realm classes.
So easy question, is working as intended or maybe is bugged something?
Or i'm simply missing something? (i dont recall a so massive dmg on live when i was playng my minstrel on merlin).

Thanks in advance for any answers! :)

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Gorim
Eagle Knight
 
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Postby Gorim » Jun 22, 2011 15:43

They are called assasins because of that reason :D
Dmg is fine, same to hunters if they do 600dmg with a crithit ;-)

Braxis
Eagle Knight
 
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Postby Braxis » Jun 22, 2011 15:45

Ofc its bugged...

They can spec viper and there are no leg wpns to wtf pwn them.
nixian wrote:semi classic state --> full classic state = evolving

tonhl
Myrmidon
 
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Postby tonhl » Jun 22, 2011 16:31

Gorim wrote:They are called assasins because of that reason :D
Dmg is fine, same to hunters if they do 600dmg with a crithit ;-)


3-4 shotting a chain wearer with 1340 hp and full resist is fine?

Seems no, sorry m8.

Unless ur a stelather, than is fine... for you but nt for the game ehehehe :)

Btw, is really working as intended?

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Lifioch
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Postby Lifioch » Jun 22, 2011 16:45


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Artefact
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Postby Artefact » Jun 22, 2011 17:22

PA and BS dmg are bugged since they have a not working variance yet.

The rest is working as intended (considering that NF RA are implented as they should be and that they are ofc op'd in our settings, but that's another topics ^^)
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Sonnenschein
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Postby Sonnenschein » Jun 22, 2011 17:46

Well you can't say everything is working as intended.
Possible/Known Bugs:
- Evade is not influenced by the weaponskill of your opponent e.g. (same goes for other defense skills aswell)
- Also there is a discussion about growthrates of Infiltrator, Nightshade, Ranger and Shadowblade that maybe should be lower than the growthrates of their lighttanks.

If you think there is a problem with those classes you can help getting evidence to get it fixed ;)

Some point is that a lot of Stealthers are pretty much High RR (maybe cause they are too strong, maybe because they group & farm solos all day or maybe just they are kinda resistent to whiping and keep going on playing solo) which makes it hard to win against them with low RR.

tonhl
Myrmidon
 
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Postby tonhl » Jun 22, 2011 18:15

Ok so is a confirmed bug.
That's good to hear!

Any eat to fix it? Cause atm is destroyng the fun of "tryng" to go out and solo.

Becasue the equation : You play a stealther = you win no matter what= no skill involved = no fun
Can't last long on game! :)

Asloan
Gryphon Knight
 
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Postby Asloan » Jun 22, 2011 18:30

Theres a couple of visible solos that do well, you just need a bit of RR and fitting RAs to back that up. Rly no need to complain about enemys that are 5+ RRs above you destroying you in seconds imo. Also, the only op thing about assasins is viper :)

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Artefact
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Postby Artefact » Jun 22, 2011 18:43

Sonnenschein wrote:Well you can't say everything is working as intended.
Possible/Known Bugs:
- Evade is not influenced by the weaponskill of your opponent e.g. (same goes for other defense skills aswell)
- Also there is a discussion about growthrates of Infiltrator, Nightshade, Ranger and Shadowblade that maybe should be lower than the growthrates of their lighttanks.


oO

Defense penetration also affect a assassin.
Do you think they can hit all time ? xD
Play a assassin (without vip) and engage any shield speced tank with some point in parry, you can also have some 5to7 block/parry in a raw.
A rr3 paladin is able to block/parry more than i evade in a fight.
This argument is just senseless.


GR ? proof ? most of assassins style aren't even have their proper effects ...
Anyway, even if you run with higher GR, you still won't have the same damage table.
This arguement is senseless aswell.

Btw, even if PA/BS get fixed keep in mind that the variance isn't that big, and that you'll still get 3shoot or maybe 4shoot.

Believe me, i don't just tell this because i'm playing a NS.
NS is op'd i agree, but not for the reason you exposed.
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Ramboz
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Postby Ramboz » Jun 22, 2011 20:13

tonhl wrote:Hello Eeveryone m8s! :)
I've run in several strange situations that i need to understand.
With capped resist (+26% all te least + racials) i still got 3-4 shotted by NS or SB (and sometimes when purge is down i'm dead before stun ends) Im templated with max con/dex/hp etc.
Looks like poison or whatever dmg is way over the top and leads to a secure death.
Same thing speaking about infils and other realm classes.
So easy question, is working as intended or maybe is bugged something?
Or i'm simply missing something? (i dont recall a so massive dmg on live when i was playng my minstrel on merlin).

Thanks in advance for any answers! :)


what class are you ? minstrel?

1340hp means you dont run buffs, the ones killing you run with buffs (charges, pots etc)

in case you are a minstrel check the herald of how many minstrels are high RR, they can manage, if you can't you are doing something wrong.

and yes not everything is working as intended but we can live with some bugs.

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Lifioch
Myrmidon
 
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Joined: Jun 27, 2010 00:00

Postby Lifioch » Jun 22, 2011 20:35

Ramboz wrote:
tonhl wrote:Hello Eeveryone m8s! :)
I've run in several strange situations that i need to understand.
With capped resist (+26% all te least + racials) i still got 3-4 shotted by NS or SB (and sometimes when purge is down i'm dead before stun ends) Im templated with max con/dex/hp etc.
Looks like poison or whatever dmg is way over the top and leads to a secure death.
Same thing speaking about infils and other realm classes.
So easy question, is working as intended or maybe is bugged something?
Or i'm simply missing something? (i dont recall a so massive dmg on live when i was playng my minstrel on merlin).

Thanks in advance for any answers! :)


what class are you ? minstrel?

1340hp means you dont run buffs, the ones killing you run with buffs (charges, pots etc)

in case you are a minstrel check the herald of how many minstrels are high RR, they can manage, if you can't you are doing something wrong.

and yes not everything is working as intended but we can live with some bugs.

That an infi can live with pa bug doesnt surprise me really :lol: :lol: :lol: :lol: :lol:

tonhl
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Postby tonhl » Jun 22, 2011 20:43

Hi ramboz! :)
I dont run barrels all the time, when i run barrels the shots are 5 (doesnt really change a lot) so i just go without sometimes.
And i agree with you, i surely do something wrong, and i can surely improve my playstyle :)
Regarding the hig RR solo minstrels, personally i don't see so many solo minstrels out (in fact i see zero of them),and i dont see a lot of minstrels spam out in emain, the only one of them who are out are grped with infils and cope (well) will them, or grped with a nromal grp.
I personally also never saw a single minstrel solo fight on utghard against a stealthers, the only one i saw was stna that got 4-shotted by a luri NS at amg.
And looking at lwrp there aren't a lot of hig rr minstrels, instead acoording to herald the more hig rr minstrels are mostly inactive.
I agree also with you, with that bug in place, an high rr stelather can easily kill anything on uthgard.

Btw my post was simply a question, i love daoc like everyone here is, is a matter of making this game fun for everyone, if a bug makes it too "unfun" is bad for everyone, even for the ones that abuses it, because that will lead to disaffection, boringess etc. etc.

That simple as it is :)

Btw thanks everyone for the answers!

Cya in game! :)

Kiukku
Warder
 
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Postby Kiukku » Jun 23, 2011 01:03

hey :) Had to say my point of view. Yes Im minstrel.. yes I got 4 shotted but it was because all of my ra's were down. Anyway.. its hard time with minstrel to survive any ns/bs/ranger inc, and it needs somekind of miracle items to survive which I dont still have and rr4 isnt kinda fun time to be in. :D anyway Im confident that times will change and believe me I have already planned some stuff out that will work eventually :) just have some faith my friend!

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-l- Edgtho -l-
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Postby -l- Edgtho -l- » Jun 23, 2011 03:44

there are 2 rly good solo mincer, nag and nef, some others are good too but they zerged their rr :)

minstrel have really good chances to kill rangers i guess, if the dont get 3 shotted in sidestun :D
vs assasins its always the same , if u get paéd then u have already lost to 90% :)) (or u spam stun they purge and then u have lost ^^)

i like the playstyle of nag and nef (kite to death!) because its a challenge all time versus them :) (even if i lost every fight until now )

@ stna: dont run away, i just wanna play :D

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