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Artefact
- Phoenix Knight
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- Posts: 1393
- Joined: Oct 24, 2007 00:00
- Location: France - Rennes
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by Artefact » Jun 14, 2011 12:44
You're wrong ! The aim is to win the war ! 
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Tankqull
- Gryphon Knight
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- Posts: 293
- Joined: Mar 11, 2011 20:48
- Location: Berlin(Ger)
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by Tankqull » Jun 14, 2011 13:33
Celteen wrote:Lasastard wrote: Either run stick zerg or don't - but don't act like you are looking for fair fights
No Mids are just smart zerger If they would run with a 3 grp stick zerg everyone would just log and hence no fun for the mid zerg. But if they run in clipping range all the 8vs8 grps will just come back and back and back like lemmings. Cant blame Mids for beeing smart, rather blame the hibs for not beeing able to see whats going on and form a counter zerg quickly. The 8vs8 grps run 3+ times in the clipping-range-zerg before its ok for them to zerg up -> more RP for mids
its hard to form a "counter zerg" if no other hibs are running...
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vangonaj
- Alerion Knight
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- Posts: 2497
- Joined: Sep 14, 2007 00:00
- Location: Galpen
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by vangonaj » Jun 14, 2011 15:11
Tankqull wrote:its hard to form a "counter zerg" if no other hibs are running...
Yes but when mids attack alb or hib relic, counterzerg pops in 1 min. Why albs and hibs move their ass for deffend relic, if they never do rvr.
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Celad
- Eagle Knight
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- Posts: 685
- Joined: Dec 17, 2009 01:00
- Location: Italy
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by Celad » Jun 14, 2011 15:28
Artefact wrote:You're wrong ! The aim is to win the war ! 
No he's not wrong. Games are made to have fun. DAoC is a war game, ok, but you play for fun, not for the war. In fact DAoC RvR is endless, isn't it? Abls, mids, hibs can't just win the war.
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Artefact
- Phoenix Knight
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- Posts: 1393
- Joined: Oct 24, 2007 00:00
- Location: France - Rennes
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by Artefact » Jun 14, 2011 15:33
Celad wrote:Artefact wrote:You're wrong ! The aim is to win the war ! 
No he's not wrong. Games are made to have fun. DAoC is a war game, ok, but you play for fun, not for the war. In fact DAoC RvR is endless, isn't it? Abls, mids, hibs can't just win the war.
Imo, you didn't get it was a joke 
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Celad
- Eagle Knight
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- Posts: 685
- Joined: Dec 17, 2009 01:00
- Location: Italy
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by Celad » Jun 14, 2011 15:48
Lol fail!! 
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Miiyomo
- Gryphon Knight
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- Posts: 486
- Joined: Aug 29, 2009 00:00
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by Miiyomo » Jun 14, 2011 17:29
Celad wrote:Artefact wrote:You're wrong ! The aim is to win the war ! 
No he's not wrong. Games are made to have fun. DAoC is a war game, ok, but you play for fun, not for the war. In fact DAoC RvR is endless, isn't it? Abls, mids, hibs can't just win the war.
FAIL ... i will organize a BORDER KEEP INVASION ... like 2002 ^^ need 1000+ player suicide at border keep XD so all log mid
Enjoy Life Miiyomo. -DAoC- BIT -WoW- Rock n' LoL -Warhammer Online- Warp Legio -DiabloIII- BIT -GW2- XxX
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holsten-knight
- Lion Knight
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- Posts: 4449
- Joined: Jul 15, 2009 00:00
- Location: Hamburg
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by holsten-knight » Jun 15, 2011 09:17
my first day daoc since two weeks due to a computer crash... and i can't see the problem in rvr. Yesterday we had more fair 8vs8 than on a normal day one month ago. Maybe the situation changes daily 
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Luydor
- Forum Moderator

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- Posts: 1116
- Joined: Nov 22, 2005 01:00
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by Luydor » Jun 15, 2011 09:22
Heho, Funny, most time we wiped the enemys were just soooommmme more. It maybe also much about timing  . Greetz Luydor
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Lasastard
- Phoenix Knight
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- Posts: 1180
- Joined: May 28, 2009 00:00
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by Lasastard » Jun 15, 2011 09:32
The biggest problem yesterday were the stealthers, I think. Looks like the AMG is getting too crowded and suddenly you have minstrels and infils adding in Breif too :p
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Inside
- Myrmidon
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- Posts: 105
- Joined: Mar 24, 2009 01:00
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by Inside » Jun 16, 2011 09:51
The problem of 8vs8/zERG fight is : i take exemple of MB fg ....Any new player, new guild low rank incoming to emain , just owned by ranked ppl, and no way for change this ....It a fact, Hight rank > small Rank . So come the zerg time , for the small rank grp to get the possibility of getting a little few rps . example : Like Drachengarde did when they Begin.
I think, its just would be nice , if we can resolve this problem, by making different zone rvr, with different RANK .
first zone 4L2 > 6L0 allowed second zone 6L0 > 9L0 allowed third zone 9L0 +
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ilcensore
- Gryphon Knight
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- Posts: 296
- Joined: Dec 07, 2009 01:00
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by ilcensore » Jun 16, 2011 09:58
Inside wrote:The problem of 8vs8/zERG fight is : i take exemple of MB fg ....Any new player, new guild low rank incoming to emain , just owned by ranked ppl, and no way for change this ....It a fact, Hight rank > small Rank . So come the zerg time , for the small rank grp to get the possibility of getting a little few rps . example : Like Drachengarde did when they Begin.
I think, its just would be nice , if we can resolve this problem, by making different zone rvr, with different RANK .
first zone 4L2 > 6L0 allowed second zone 6L0 > 9L0 allowed third zone 9L0 +
Go WoW mate. This can solve your problem.
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Artefact
- Phoenix Knight
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- Posts: 1393
- Joined: Oct 24, 2007 00:00
- Location: France - Rennes
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by Artefact » Jun 16, 2011 11:28
Splitting RvR won't solve any problem. In fact even on live, when you started on a new server you had too fight some HRR ganker grp, ofc there were some more lower rr grp but here you got to deal with a lower average population, if you split RvR by realm rank you'll have some of the specific zone empty for hours. Moreover, you'll have the problem that is to not be able to rvr with your guild mate cause they would be to high RR for you  I could already see the massive QQ with this ^^
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Celteen
- Alerion Knight
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- Posts: 2326
- Joined: Dec 20, 2010 16:52
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by Celteen » Jun 16, 2011 11:33
Inside wrote:The problem of 8vs8/zERG fight is : i take exemple of MB fg ....Any new player, new guild low rank incoming to emain , just owned by ranked ppl, and no way for change this ....It a fact, Hight rank > small Rank . So come the zerg time , for the small rank grp to get the possibility of getting a little few rps . example : Like Drachengarde did when they Begin.
Just don't listen to the 8vs8 gank squats and zerg them down till you have a decent RR. Then join the 8vs8 gank squats and flame the zerger. That's the Uthgard way.
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Magicco
- Alerion Knight
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- Posts: 2360
- Joined: Aug 01, 2010 00:00
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by Magicco » Jun 16, 2011 12:20
Celteen wrote:Just don't listen to the 8vs8 gank squats and zerg them down till you have a decent RR. Then join the 8vs8 gank squats and flame the zerger. That's the Uthgard way.
+1 
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