Not in view melee bug.

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monty
Eagle Knight
 
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Joined: Apr 01, 2006 00:00

Postby monty » Mar 27, 2011 18:16

but you can't do a follow up style after your first hit..
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Lemonjelly
Banned
 
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Joined: Mar 04, 2011 22:58

Postby Lemonjelly » Mar 27, 2011 19:42

Blue wrote:Introducing a delay for styled attacks again is customization and not live like. Its the same as pressing the style key 500ms later. Thats what the delay was and how it was coded. It was there for different reasons.


But it was far better than current melee mechanics, at least you could hit targets you were facing. Undo the change but make the delay smaller, easy fix and closest to live without endless testing that will probably be ignored for years, yield no result or result in new implementations with more custom annoying "features" like the current one.

Braxis
Eagle Knight
 
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Joined: Jun 03, 2009 00:00

Postby Braxis » Mar 27, 2011 20:35

monty wrote:but you can't do a follow up style after your first hit..

Why not?
nixian wrote:semi classic state --> full classic state = evolving

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poplik
Phoenix Knight
 
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Joined: May 02, 2006 00:00

Postby poplik » Mar 27, 2011 21:07

Blue wrote:Because I went on live and tested it? The style is executed in the moment you press the style button when not incombat yet.


and was it possible to do for example after evade/anytime backup without failing? (Atm you will try to do the after evade isntantly before you can hit backup style)

I would test it myself but can't seem to patch pendragon atm...
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Fediuld
Myrmidon
 
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Joined: Nov 22, 2010 14:22

Postby Fediuld » Mar 30, 2011 10:15

Regarding the out of view bug, many times is being affected by people playing in windows mode and dragging the screen while they jump at the same time.

That creates 'lag' on our side and while happily they attack us, we stand there with client saying we don't have LOS, which we clearly have but due to delay our client thinks that are in higher position than us.

Many combats progress and end like that without do a single strike or block anything.

Maybe Blue you have to look at that bug too, and raise the LOS, attack and block, in height not only on 120 front arc. Because trying to get to sort out the window drag bug/exploit is more difficult to investigate and when is actually used.

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