Scouts vs Assassins

Public communication platform for all Albion players.
User avatar
Hoikonnen
Warder
 
Posts: 22
Joined: Jan 20, 2010 01:00

Postby Hoikonnen » Mar 25, 2011 12:37

Scout is probably not the ideal solo class. But some of them still seem to do well and also dish out some nice damage. Some while ago I got slammed + crit shot by a scout by 800 + dmg, when I was on my nightshade.
Still I think they do the best if they duo with an infil or ministrel. Most archers that go high MOS and then duo with other assassins or ministrels seem to do really well on Uthgard. If you have a reasonably high MOS level assassins will have trouble detecting you.
Overall if you really want to solo I would rather play an infil than a scout.

User avatar
Garad
Gryphon Knight
 
Posts: 267
Joined: Mar 01, 2010 01:00

Postby Garad » Mar 25, 2011 13:22

pweet wrote:This thread gets lost: Scouts vs Assassins :D


vs pirates vs ninjas vs zombies vs pandas? vs. aliens vs. Predators? Hm, could be funny.
ImageImage

User avatar
Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Mar 25, 2011 16:33

Garad wrote:
pweet wrote:This thread gets lost: Scouts vs Assassins :D


vs pirates vs ninjas vs zombies vs pandas? vs. aliens vs. Predators? Hm, could be funny.


I've always been an alien player. OMNOMNOM
AvA 1on1s on Statue were the ******.

User avatar
Lemonjelly
Banned
 
Posts: 249
Joined: Mar 04, 2011 22:58

Postby Lemonjelly » Mar 25, 2011 16:37

Aliens are op, too fast for my poor marine ;(

User avatar
Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Mar 25, 2011 16:54

I'm talking the 99 AvP .. AvM was pretty balanced back then. Predators on the other hand ...



"Hey Frank, how about we give them 2.5 times the HP of a marine with an anytime heal, movement almost as good as an aliens and a metric crapton of autoaiming OHK weapons?"
"Sounds balanced, dude."

User avatar
Seyha
Phoenix Knight
 
Posts: 1726
Joined: Apr 25, 2009 00:00
Location: Schadenfreude City, USA

Postby Seyha » Mar 25, 2011 19:45

You can't deny that made for epic games of Predator Tag.
Luzifa: freak
Luzifa: delete your freak
Luzifa: seyha why you always coward?
Luzifa: running valkyn freak

User avatar
Rufus_The_Hermit
Gryphon Knight
 
Posts: 217
Joined: May 31, 2006 00:00

Postby Rufus_The_Hermit » Mar 26, 2011 08:38

I do not get it... Once again I read someone saying that a scout did 800 damage to him. WHAT THE HELL ARE YOU TALKING ABOUT??? I have not seen a damage message from my scout higher then 270 ever since I restarted playing on this server some months ago. A fully bow-focused (skills, stats, RAs...) archer that takes 4-5 seconds to pull an arrow and hits for that much... that is for melee-focused archer at best.

But back at topic... As long as archers still have the NF MOS, they still have a little chance against hidden aproaching assassins, not much, but still something. Like seing them from 300 range and running away to pull a volley on a ground target to uncover the hidden assassin (if the GT is placed close enought to him). Or, if the archer already suspects the assassin is nearby, pulls an arrow and spams <nearest enemy> and <release arrow> as soon as the assassin is visible. Or arm a VERY fast bow and pull a rapid fire on aproaching assassin, but that would need MOS 5 if possible at all and a very quick reaction.

But as soon as the old RA's start working... you can forget it. Think: what is a ranged attacker stealther supposed to do against a close-range attacker stealther that can detect from near clipping range (for sure at least 1000+) while remains invisible practically untill attacks? Use camouflage? Pfaw! This is something that I consider a flaw in the original RAs, in this case I think the new RA MOS is more senseful the the original one. But anyway, if you think that an assassin is difficult enought because the high evade and that he can detect you from greater distance, just wait until you can not hide from him AT ALL.

User avatar
Lemonjelly
Banned
 
Posts: 249
Joined: Mar 04, 2011 22:58

Postby Lemonjelly » Mar 26, 2011 21:41

Rufus_The_Hermit wrote:I do not get it... Once again I read someone saying that a scout did 800 damage to him. WHAT THE HELL ARE YOU TALKING ABOUT??? I have not seen a damage message from my scout higher then 270 ever since I restarted playing on this server some months ago. A fully bow-focused (skills, stats, RAs...) archer that takes 4-5 seconds to pull an arrow and hits for that much...


Ye it's called a critshot, you should try it.

User avatar
Rufus_The_Hermit
Gryphon Knight
 
Posts: 217
Joined: May 31, 2006 00:00

Postby Rufus_The_Hermit » Mar 26, 2011 23:01

I know what a critshot is :rolleyes:

A critshot of about 800 means a standard shot of about 400, and I would be fine with that, but it is not the case since my standard shots never even reach 300 and thus I can not even dream of 800 (which is nothing but expected from a focused class).
Moreover, you can not just expect to go using critshot because regular shots suck, you know very well of all the requisites for a critshot. Even when you FINALLY get the requisites right, you still have to deal with the great chance of ruining it all and revealing yourself because you are poped out of stealth by pulling the crit (which by the way is something that changed in 2006 for no apparent reason and is ridiculous :gaga: ).

That is how it is working for me, that is why I just can not understand when people say that archery is doing well. The thing is: because eventually someone shows up with a reasonable archery performance it does not mean that archery is performing well. Look at my signature, it summarises well. It was actually my reply on the archery topic but GMs were faster on locking it then I was on writing (very unfair).

User avatar
Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Mar 27, 2011 01:52

Use a slower bow, get more dex, spec more bow, start using the right arrows. It's obviously possible, as some people pull it off. So you're doing it wrong.

Also this is the AvP thread now.

On topic: While preds were fine in pred tag and even large DMs (mini marines ruled there), 1on1 it was just ridiculous. Remember a game with Asmo. Started with X-Koth rules (so only spear and wristblades for the pred and only heal up after a kill). I was leading 4:1 and thought i was kicking some serious ass when he started to play normal tournament rules (heal all the time + shoulder cannon). I lost 5:50. Both of us were among the best of our respective race back then.

[Me alien ofc. MvP was slighlty more balanced, as a marine could actually kill a pred rather fast]

User avatar
Rufus_The_Hermit
Gryphon Knight
 
Posts: 217
Joined: May 31, 2006 00:00

Postby Rufus_The_Hermit » Mar 27, 2011 02:52

Slower bow? better arrows? There are different kinds of bows and arrows on the game?!?!?! I did not know that!!!! :roll:

What do you mean with getting more dex and speccing bow? what part of
Rufus_The_Hermit wrote:A fully bow-focused (skills, stats, RAs...) archer
was not very clear?

That is why I think there is something wrong here, if a character focuses in a weapon (even nerfing other skills/abilities to acheive so), it is SUPPOSED to excel at this weapon. Example, a luri ranger with 50 bow + bow RAs and bow stats at cap is suposed to have an overall bow damage output similar to a half-ogre armsman with 50 slash + melee RAs and melee stats at cap.

The problem that I see is: sniper archer hits like melee archer unless he gets notably high levels of Falcon's eye, augmented dexterity and other RAs of the sort. I think that this is wrong, I think that sniper archer should hit like sniper archer. Get it?

User avatar
Seyha
Phoenix Knight
 
Posts: 1726
Joined: Apr 25, 2009 00:00
Location: Schadenfreude City, USA

Postby Seyha » Mar 27, 2011 06:33

Rufus, if you can't do 800 damage to a soft target with Crit Shot, on a Scout, then you are doing something wrong.
Luzifa: freak
Luzifa: delete your freak
Luzifa: seyha why you always coward?
Luzifa: running valkyn freak

User avatar
Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Mar 27, 2011 13:07

Rufus_The_Hermit wrote:The problem that I see is: sniper archer hits like melee archer unless he gets notably high levels of Falcon's eye, augmented dexterity and other RAs of the sort. I think that this is wrong, I think that sniper archer should hit like sniper archer. Get it?


Bow is a weapon spec, so anything over 51 will only give you 2h bonus. Welcome to DAoC.

i.e. 68 bow will do about 6% more damage than 51 bow. not worth the specpoints.

User avatar
Rufus_The_Hermit
Gryphon Knight
 
Posts: 217
Joined: May 31, 2006 00:00

Postby Rufus_The_Hermit » Mar 28, 2011 07:35

I suppose that what Seyha means by "soft target" is a cloth wearer. Well, in this case, yes I suppose my scout could do 800 to the adversary... IF the target was unbuffed solo and I was with dex buff, with damage add, with all relic bonus, with with with... As I said, it takes an extremely favorable situation when it is supposed to be standard performance of a sniper focused.

About doing something worng... maybe... maybe I AM doing something wrong. Help me, then. Tell me what to do! I am eager to know! This is what I do: hide :arrow: spot target :arrow: move in range :arrow: wait for target stop moving and fighting :arrow: pull critshot :arrow: pray a Hail Mary for not loosing stealth and ruining it all :arrow: release shot :arrow: regreat. Eventually I even check the minimized herald for the target's class and then choose arrows based on http://69.5.65.50/forum.cfm?ThreadKey=1 ... #section-3 .

I confess I have not tired my scout for almost a month now, so I can not say how are things at this moment... but I do not know why I should even try.

It is not recent at all, you know. Back at 2007 I did many ingame videos of notorious bug-using of that moment... too bad I never caught any of the so many times that the adversaries spammed /yawn as I fought them in Agramon. Really frustrating.

User avatar
Lemonjelly
Banned
 
Posts: 249
Joined: Mar 04, 2011 22:58

Postby Lemonjelly » Mar 28, 2011 14:38

Rufus_The_Hermit wrote:I suppose that what Seyha means by "soft target" is a cloth wearer. Well, in this case, yes I suppose my scout could do 800 to the adversary... IF the target was unbuffed solo and I was with dex buff, with damage add, with all relic bonus, with with with... As I said, it takes an extremely favorable situation when it is supposed to be standard performance of a sniper focused.


Not really. All you need is high bow spec, a slow bow and appropriate arrows. Soft target = all assassins.

PreviousNext

Return to Albion

Who is online

Users browsing this forum: No registered users and 6 guests

Saturday, 21. June 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff