Current State of RvR - Feedback to Devs

Talk about your RvR experience here
Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Mar 25, 2011 17:22

Trishin wrote:Because we have implemented the /xp off command. We do not want players to be able to stay in the BGs forever which would be possible if players were not kicked when reaching the RP cap.

Players are kicked WAY too early. They can barely do half the levels they need to cap the BG if they start somewhere early. Even less if they start later.

Blue wrote:The originally intended behaviour was that you are able to cap BOTH the RP and XP in the BG. If its not the case its a => Bug.

Blue said it was a bug, and now you say you want players out of BGs even faster? They can't stay for half the BG levels anyway, but still you want them out of there asap while Blue said this?


I seriously hope that that is not the real explanation here and that Blue will stick to his word because what you just said is the completley wrong way for the good of the server to be quite honest.
In defense of truth-to-experience.

Naptyme
Guardian
 
Posts: 4
Joined: Mar 25, 2011 15:22

Postby Naptyme » Mar 25, 2011 17:38

Trishin wrote:Because we have implemented the /xp off command. We do not want players to be able to stay in the BGs forever which would be possible if players were not kicked when reaching the RP cap.



Well take out /xp off or lower the rps per kill for the bgs because you get capped in RR way before you reach level cap. (please :p)

User avatar
scythe111
Warder
 
Posts: 35
Joined: Jul 29, 2009 00:00

Postby scythe111 » Mar 25, 2011 21:52

Trishin wrote:Because we have implemented the /xp off command. We do not want players to be able to stay in the BGs forever which would be possible if players were not kicked when reaching the RP cap.


I stay in the BG's forever anyways. I just make another alt. What do I care about an RP cap?

User avatar
Rufus_The_Hermit
Gryphon Knight
 
Posts: 217
Joined: May 31, 2006 00:00

Postby Rufus_The_Hermit » Mar 26, 2011 07:25

If the topic title is about feedback on current state of RvR, I give my feedback then. Just plain feedback. Here it goes.

I do not like it. As a whole, I do not like RvR at the moment. If I want to make the kind of RvR that I like, that is siege, I have to roll a twink and level it for a week or more just to have a temporary gaming on BGs instead of playing my main char that took me since 2006 to level to 50 (I stayed long time away from web access). I WANT TO DO ENDGAME RVR, but this Old Frontiers that you (generic, the comunity) came up with... it sucks. It just sucks, sorry to put a damper on your excitement. I do not mean the bugs, I mean what Old Frontiers actually IS. Even when/if all the bugs about it have been fixed, I will still not like it because it already is what it is supposed to be: DIFFERENT THEN WHAT I LIKE AS RVR. The fact of being atop of hills, not destroying walls, etc makes attacking/defending those keeps to be something pointless, their role on the game seems to be of a mere meeting point for adversaries (which the gates do much better since there are only 6 of them). It already is what it is supposed to be... the bugs are minor thing.

The focus of my feedback: there are two kinds of gameplay in DAoC and OF is focused in only one, the one that I do not prefer. But that is just me! others might prefer this open field game. Might even say that keep/tower raiding is "boring door bashing with ram", "walls don't fight back!", who knows... If only there existed a zone that allowed both kinds of game for level 50 RvR... but there isn't, right?

There you have it. My feedback. Now, what do you (staff, not generic) intend to do out of it? Spend more time and effort on OF?

Now if you (generic) will excuse me, I have plenty of monsters to kill so I can do /xp off at level cap for BG to do RvR for two or three days and then delete my char and restart it all over again.

Naptyme
Guardian
 
Posts: 4
Joined: Mar 25, 2011 15:22

Postby Naptyme » Mar 26, 2011 14:48

Didn't the last bg on live have towers as well as a keep? Why not just put that in as a lvl50 BG with no RR cap and that way everyone is happy. People that like to RvR/siege/BG have their own spot and the people that like the 8v8 stuff can roam OF without worrying about people trying to do RvR near them. This is likely the only solution that would please everyone.

User avatar
scythe111
Warder
 
Posts: 35
Joined: Jul 29, 2009 00:00

Postby scythe111 » Mar 26, 2011 16:59

Naptyme wrote:Didn't the last bg on live have towers as well as a keep? Why not just put that in as a lvl50 BG with no RR cap and that way everyone is happy. People that like to RvR/siege/BG have their own spot and the people that like the 8v8 stuff can roam OF without worrying about people trying to do RvR near them. This is likely the only solution that would please everyone.


Run. RUN! You've poked the "THAT'LL TAKE PEOPLE OUT OF O.F. NOOOOOOO" hornet's nest.

Honestly... the idea would be fine, but the issue is not a level 50 BG.

User avatar
Lasastard
Phoenix Knight
 
Posts: 1180
Joined: May 28, 2009 00:00

Postby Lasastard » Mar 26, 2011 17:58

I think the other way around would make more sense. Have Emain as a lvl 50 8vs8 BG and re-introduce NF for the people that liked lvling in the frontiers and raiding keeps etc. I vaguely remember that live servers had Emain as a high lvl bg for a while (or still?), but I could be mistaken. But that would lead to community segregation, which should be avoided.

At any rate, OF overall doesn't work out the way I had hoped. You rarely see non-8vs8 players in the FZ, and 8vs8 player stay in Emain to have a dense enough population to make it worthwhile. With the slow progress re: RAs, RVR dungeon, and all the other things that were promised to be introduced alongside or shortly after OF, I feel it would have been more beneficial to just not do it and focus on general bug fixing and implementation of classes/skills, zones etc, instead of going the nostalgia route which, as it turns out, is causing more trouble than is worth (to me, anyway). I don't think that you can put the NF keeps into the OF zone (afaik), so that whole improved aspect of RvR is basically gone for good. Which is bad, imho, because there are players who were interested in that aspect of the game. Personally, I think it would be better to re-instate the status quo from before the change to OF and take it from there. You still have the option of doing 8vs8, but you also give players with other interests something to do.
Image

User avatar
scythe111
Warder
 
Posts: 35
Joined: Jul 29, 2009 00:00

Postby scythe111 » Mar 27, 2011 18:11

I think it's time to stop pretending. There just aren't enough people to play OF on this server. Maybe there could be in the future, but as it is now action is slow. Slow action = people quitting = slower action.

Change or be changed. :/

katbird
Warder
 
Posts: 24
Joined: Feb 05, 2011 04:25

Postby katbird » Mar 29, 2011 06:56

Because new people and casuals are forced to *8V8* in a RVR game. New people are forced to group duel and get annihilated by established 8 mans running in the perfect setup with high RR\
They get a group together and run out there and get utterly destroyed because of CC and RR. then they lose players and run out again with whatever they could find to fill group..that gets old fast and so does dying over and over..what incentive is there to go back out for them???
In the Bgs they can get away with rolling with whatever class ports in practically.

have level 50 Thidranki week and close the frontiers for a week

See how many people have a blast RVRing 100 vs 100 vs 100..let them established 8 mans get zerged by noobs instead of expecting them to compete group vs group. it would be funny as hell to see all those OP mezzes broke all at once

Having to have the ideal setup to play this game and farming groups is what kills RVR in the frontiers not the Bgs.
People rerolling to play in the BGs is a symptom, not the problem

User avatar
Sethor
Alerion Knight
 
Posts: 1899
Joined: Nov 03, 2005 01:00

Postby Sethor » Mar 29, 2011 07:38

@Rufus_The_Hermit: Thank you for your feedback. Of course we all do have different expectations when it comes to RvR and yes, switching from a NF- to the OF-model is a fallback of some sort. The point is that Uthgard actually always aimed to be as classic as possible, featuring the one or the other customization to improve the given game deisgn, or to simply push the design into a direction we believe to offer the best solution.

Your stated issues regarding keeps are currently true, but you should always be aware of the fact that the OF system is not final at all. Without going to much into detail (else Blue decapitates me ^^), I can say that our current main focus is to make OF a viable and enjoying experience. The greater picture is the DAoC RvR zones back in 2002-2004. Even though we do not have the player numbers of these days, we believe to be able to recreate this picture by spicing up the RvR system in certain major aspects. As soon as we manage to recreate such a picture I can guarantee that keepfights, even with the old keep layout, are going to be much more fun.

Kind regards,
Sethor
Characters:
Midgard: Nothing atm
Albion: Nothing atm
Hibernia: suxx ^^

Braxis
Eagle Knight
 
Posts: 834
Joined: Jun 03, 2009 00:00

Postby Braxis » Mar 29, 2011 08:24

Sethor wrote:Your stated issues regarding keeps are currently true, but you should always be aware of the fact that the OF system is not final at all. Without going to much into detail (else Blue decapitates me ^^), I can say that our current main focus is to make OF a viable and enjoying experience. The greater picture is the DAoC RvR zones back in 2002-2004. Even though we do not have the player numbers of these days, we believe to be able to recreate this picture by spicing up the RvR system in certain major aspects. As soon as we manage to recreate such a picture I can guarantee that keepfights, even with the old keep layout, are going to be much more fun.

Kind regards,
Sethor

Good to know.

Just don't remove any more content.

Stay frosty,
Braxis
nixian wrote:semi classic state --> full classic state = evolving

User avatar
Jonah
Gryphon Knight
 
Posts: 482
Joined: Feb 04, 2010 01:00

Postby Jonah » Mar 29, 2011 17:26

There must be tons of 4L2 chars in the database. Why not make a RPbonus for all charachters below rr6, lets say 1.5Xrps below rr5 and 1.2X below rr6. This will make the gap between high rr and low rr´s smaller faster and be a very good carot for lowbies to join big boy rvr instead of rerolling another BGalt.

I know this isnt live as it was in the classic days and not like the rppatch either but something between to make RvR more interesting.

User avatar
Judoon
Warder
 
Posts: 26
Joined: Nov 21, 2010 12:53

Postby Judoon » Mar 29, 2011 19:44

+1 Rufus_The_Hermit I agree with you 100% but we are stuck with OF and like me you have 2 choices try to get along with OF or stay in BG's, I don't think any amount of changes made to OF will change the current trend of RVR but who knows stranger things have happened.

Just for fun and I know it won't happen, before all the OF emain fanatics get there knickers in a twist, and it would take people away from OF
have a BG where any level or say 40 -50 can go, I think a good map to use would be Leirvik with the siege equipment allowed both on the map and on the keep with maybe a realm bonus ( nothing major ) for the realm that has control
Map http://www.tekener.de/maps/large/254.jpg

Ok so it will never happen but everyone is allowed to dream

User avatar
Lemonjelly
Banned
 
Posts: 249
Joined: Mar 04, 2011 22:58

Postby Lemonjelly » Mar 29, 2011 19:56

Sethor wrote:The greater picture is the DAoC RvR zones back in 2002-2004. Even though we do not have the player numbers of these days, we believe to be able to recreate this picture by spicing up the RvR system in certain major aspects.

Which is impossible because the mentality is not the same as back in 2002-2004 and you can't change that. Well, for those who play.

Nymeros
Phoenix Knight
 
Posts: 1426
Joined: Apr 12, 2009 00:00

Postby Nymeros » Mar 29, 2011 21:08

After all it's perfectly fine to have a 100% custom endgame PvE zone, and an INSTANCED one at that, but God forbid we have a level 50 BG, or at least a single NF zone.

But hey, solo RvR in OF is for stealthers and zerg-joiners only, so no problem there.

PreviousNext

Return to Realm versus Realm

Who is online

Users browsing this forum: No registered users and 31 guests

Thursday, 04. September 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff