poisoned weapons for other players

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Melodexx
Eagle Knight
 
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Location: MALAYSIA

Postby Melodexx » Mar 22, 2011 07:29

Eclipsed wrote:Changelog: March 22, 2011
Bye Bye poison botting and non envenom poisoning. Hopefully the update will work and not cause issues for assassins, like a bug resulting from it.


:D :D :D :D :D :D :D :D :D :D :D
nice change :)
bb lamers :grin:

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pweet
Lion Knight
 
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Postby pweet » Mar 22, 2011 10:16

And starting from now on, Baman will gank greys 24/7 instead of 23/7 ;)
ty staff finally a fix

GoGreen
Gryphon Knight
 
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Postby GoGreen » Mar 22, 2011 12:37

nice change

cu in another game baman
Last edited by GoGreen on Mar 22, 2011 15:04, edited 1 time in total.

Zazo
Guardian
 
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Postby Zazo » Mar 22, 2011 14:05

i'm infiltrator and my equipped (the two weapons i'm actually holding active in my hands) now lose the poison after loging in. supposed to?

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Blue
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Postby Blue » Mar 22, 2011 14:13

Zazo wrote:i'm infiltrator and my equipped (the two weapons i'm actually holding active in my hands) now lose the poison after loging in. supposed to?

Does this happen when you equip poisoned weapons when you are ingame too?
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

Zazo
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Postby Zazo » Mar 22, 2011 14:15

Blue wrote:Does this happen when you equip poisoned weapons when you are ingame too?


no, only noticed it with the equipped weapons and after loging in. changing weapons ingame or porting to other zones has no negative effect so far

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Blue
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Postby Blue » Mar 22, 2011 14:16

Will take a look at that this evening.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

Zarkor
Unicorn Knight
 
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Location: Antwerp, Flanders, Belgium

Postby Zarkor » Mar 22, 2011 15:57

Great change, kudos! A step in the right direction for Uthgard :!: :!: :!:
In defense of truth-to-experience.

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davidoof
Phoenix Knight
 
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Postby davidoof » Mar 22, 2011 15:58

i think thats is one of the biggest custom changes/problems like volley, near sight or charge values

[22.03.2011]
- Change: Poison

i really cant understand it, a custum change for one player baman ...

it totally has nothing to do with patch 1.69 we are going to :angry:
Back to NF, NEW RA.

GoGreen
Gryphon Knight
 
Posts: 234
Joined: Feb 11, 2011 15:00

Postby GoGreen » Mar 22, 2011 16:01

davidoof wrote:i think thats is one of the biggest custom changes/problems like volley, near sight or charge values

[22.03.2011]
- Change: Poison

i really cant understand it, a custum change for one player baman ...

it totally has nothing to do with patch 1.69 we are going to :angry:

It's not cause of one player. Same happend to the buffbot problem, Mythic just missed the moment to stop it.
Today it's Baman but people will see how much easier it is with this tactic. And if he does, why dont I?
Hence more and more people would start with this hidden buffbots.

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davidoof
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Postby davidoof » Mar 22, 2011 16:18

GoGreen wrote:It's not cause of one player. Same happend to the buffbot problem, Mythic just missed the moment to stop it.
Today it's Baman but people will see how much easier it is with this tactic. And if he does, why dont I?
Hence more and more people would start with this hidden buffbots.


same buff bot problem with f.e. ranger buffs. mythic nerved the over powered ranger (sellf buff bot) really hard.
thats the strongest utility class at uth for the moment.

mystic lowered the ranger self buffs from red to yellow values and gived scout self buffs ...

also at life all realms has red charges not yellow custom one.

so thats only a change because rangers crying for minstels with snare posions, so they cant leave from a fight.
now we increased the ranger untility again (charge values nerf before).

one more big ballancing problem at uth. i hope we can do balancing in the future.
Back to NF, NEW RA.

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pweet
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Postby pweet » Mar 22, 2011 16:23

U dont really want to state that by fixing this the game gets more unbalanced ;) U complain about rangers, the same time u run as infi minst duo which is OP as well, just ur partner cant use ur poisons now :roll:

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MT-Pear
Phoenix Knight
 
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Joined: Mar 10, 2006 01:00

Postby MT-Pear » Mar 22, 2011 17:09

Thx for fixing that =)

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Trishin
Game Master
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Postby Trishin » Mar 22, 2011 17:15

This change was not because of Baman, but because this was a possible exploit of some mechanics which mythic did not fix until just now.

Nothing more to discuss :) enjoy the change. Please let us know if this change has created new bugs.

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Austerim
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Postby Austerim » Mar 22, 2011 18:09

Look on the bright side, Baman will have more room for other stuff in his bags now. :) Minstrels are already pretty damn good to begin with so I'm glad this poison thing is fixed. :grin: And I don't see why people find Rangers to be OP. I think Minstrels are the OP class here. Stealth, Instastun, mezz, climb walls, etc. :wall:
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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