PA Dmg

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Jonah
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Postby Jonah » Mar 14, 2011 22:43

Lemonjelly wrote:
Jonah wrote:
Herp derp I was replying to the noobs who said they get PAed for 1000+, I have a shadowblade and I'm well aware of both uthgard's PA damage calculation and how PA preforms here. Try to comprehend my post before answering stupidly.


I dont get u, u trying to be ironic or something, failed attempt in that case. So it still looks more stupid then ironic. Better try next time thou.

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Razzer
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Postby Razzer » Mar 14, 2011 23:06

The formula to calculate PA on Uthgard is like:
(75 + CS Skill * 9 + unstyled cap) * (1-resists) * (1-absorb) * (1-PD)

That's the reason why 2h PA is nearly the same as 1h PA because unstyled cap of a 5.5 weapon isn't that much higher as the unstyled cap of of a 1h 3.9. So it doesn't raise the damage as it normally should when calculating a style with growth rate and 2h bonus.
Uthgard till 2003!

Beanie
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Postby Beanie » Mar 14, 2011 23:16

Lemonjelly wrote:If a person gets PAed for more than 550 damage on uthgard they should reevaluate their template.

Looks like I need to go reevaluate my capped template.

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Jonah
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Postby Jonah » Mar 14, 2011 23:42

Razzer wrote:The formula to calculate PA on Uthgard is like:
(75 + CS Skill * 9 + unstyled cap) * (1-resists) * (1-absorb) * (1-PD)

That's the reason why 2h PA is nearly the same as 1h PA because unstyled cap of a 5.5 weapon isn't that much higher as the unstyled cap of of a 1h 3.9. So it doesn't raise the damage as it normally should when calculating a style with growth rate and 2h bonus.


If this formula is the one i dont get why all tanks cry as it should be impossible to get hit by 1200, even with a perfect crit. U sure absorb is counted for? Shoudnt be possible to hit a tank (29 absorb) for more then 400 in this case. And i know u can. I still think its just resists, PD and armor tables that can affect damage. Think 2H cap is like 100 more but some SB´s with very high RR(11) can touch the 900 mark with droped 5.7 sword.

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Razzer
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Postby Razzer » Mar 14, 2011 23:52

Yes compared to old live standards your PA damage is high but you will never reach the cap without your opponent having any resists or armor ;)

With the revamp the 2h PAs get more painful ... I remember my SB has a 2H cap of ~1480 .... with lucky crit you can reach the 2k dmg.
Uthgard till 2003!

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Garad
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Postby Garad » Mar 15, 2011 00:08

Jonah wrote:U know there was a 300 hard cap on every stat on old school daoc?


From what version you talking about? "Classic" Setting defined after Uthgards aim is 1.69. And, as far as I remember when I played back in this time, there was hardly any hardcap beside quickness at 250. Softcaps started at above 400.

[/quote]No way str/con debuff took away 600 hits. U cant calculate debuffs like normal spells, so ur calculations are wrong. Debuff works better against buffed targets. [/quote]
Tanks get 4.4 HP per con point. Ergo, loosing 118 con hurts a lot. Off course, the full value should only be counted if the tank is fully buffed, but this was normally the case on classic live, since everyone used buffbots.

And no u got those number totally wrong. A fully buffed char here has the same amount of hits like in old school daoc.

A fully buffed char has here not the same amount because most buffbots had master of arcane, giving 15% boni to buffs. My scout e.g. had around 1850 HPs with 60 start con fully buffed with stats maxed.

Can do a test later to tell u have much the debuff will take away from a fully buffed tanked but i promise u it isnt 600.

Would be quite interesting.
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Lemonjelly
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Postby Lemonjelly » Mar 15, 2011 00:21

Jonah wrote:I dont get u, u trying to be ironic or something, failed attempt in that case. So it still looks more stupid then ironic. Better try next time thou.


I don't get what's so difficult to understand in my posts. Just saying PA damage is fine on uthgard, it's on par with the old formula. I tested it with different weapon speeds and different specs, it's fine. A tank (or anyone) crying about getting perfed for 1000 damage is retarded since something like that is impossible on a person with capped resists. Tops a tank can get hit is ~500 damage and that's with a very high CS spec (50+x) and damage type that does bonus damage to the armor of the target. Judging by your posts you're pretty clueless on the matter too which makes me wonder why you chose to flame me as well.

PA is just fine, don't fix what's not broken. Plenty of broken things on uthgard as it is.

Fediuld
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Postby Fediuld » Mar 15, 2011 12:28

Excuse me, you find it right to be able to pop an SB and still hit on RF MP torso, with PD3, all resists cap, for 1000? RF is resistant to slash damage, please don't forget that.

If Blue says is broken it is, and he can see the logs too. Also Dragonmight, which is the weapon Noir is using for his PA is 1h Axe not 2h, as far as I know.
My 350 STR (fully buffed), 63 blade skill champion can't hit a sced enemy for 160 using 4.2 spd weapon.
How someone explains the 10+ times damage another 1h weapon user does?

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Lemonjelly
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Postby Lemonjelly » Mar 15, 2011 13:29

Do you have a reading disability ?

Fediuld wrote:Excuse me, you find it right to be able to pop an SB and still hit on RF MP torso, with PD3, all resists cap, for 1000? RF is resistant to slash damage, please don't forget that.

Like I previously said, this is absolutely impossible. If by 1000 damage you mean PA + high crit + viper3 dot + strcon debuff then yes 1000 is possible but again not a bug.

Fediuld wrote:My 350 STR (fully buffed), 63 blade skill champion can't hit a sced enemy for 160 using 4.2 spd weapon.
How someone explains the 10+ times damage another 1h weapon user does?

By 10+ times more damage ? 1600+ PA ? What ? :wall:

Fediuld wrote:If Blue says is broken it is, and he can see the logs too.


Blue says it's broken because it's being compared to NEW PA mechanics, comparing apples and oranges.

DO NOT FIX IT IF IT'S NOT BROKEN!!!

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pweet
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Postby pweet » Mar 15, 2011 14:06

I think at least 1h PA dmg is broken and needs to be fixed. Anyway just a feeling i dont ve any serious sources for it.

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Blue
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Postby Blue » Mar 15, 2011 14:15

Lemonjelly wrote:Blue says it's broken because it's being compared to NEW PA mechanics, comparing apples and oranges.

DO NOT FIX IT IF IT'S NOT BROKEN!!!

You may forget one important thing when stating its not broken. On live they increased the damage from PA. Dont tell me Uthgards non scaling cap formula is right for damage output. Its a CAP and should not be the RESULT.

Patch 1.82
- The melee damage caused by Perforate Artery, Backstab and Backstab II has been increased slightly.


The only one who mixes apple and oranges is you. Comparing against a better version of PA is totally legit if Uthgard tops even that.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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Lemonjelly
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Postby Lemonjelly » Mar 15, 2011 16:03

But uthgard doesn't top that, so what's the problem ? Then again you usually consider paranoid whiners for your work (zomg 1000+ pa on my allcap tank whinewhine no actual proof) than insightful level-headed posters.

Don't fix what's not broken, remember what happened to melee mechanics because a few whiners whined about not being able to use reactionary styles with slow weapons.

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davidoof
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Postby davidoof » Mar 15, 2011 16:30

an a infi is get one shotet from a ranger

so if you work at infi, so you have also to work at the ranger with most ut from all chars
Back to NF, NEW RA.

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Blue
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Postby Blue » Mar 15, 2011 16:31

Lemonjelly wrote:Don't fix what's not broken

Its broken, I wonder why you see Uthgards crappy implementation as correct. Its definitely not. It can't. We recently just added calculation of resistances into the formula, before that it was even worse.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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Lemonjelly
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Postby Lemonjelly » Mar 15, 2011 16:37

Dunno tbh, when I tested 2h PA with ~60 CS spec against a shaman I hit for 500 damage. Calculated it with the damage formula and resists/absorb, looked legit to me. If there were any recent customizations in the past 6 months that made PA broken again then I apologize.

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