Questions... Help!

Talk about your RvR experience here
User avatar
arnius
Gryphon Knight
 
Posts: 322
Joined: Jan 25, 2008 01:00
Location: Flanders, Belgium

Postby arnius » Dec 26, 2010 01:28

Zarkor wrote:
arnius wrote:SM pets are considerd imbalanced? Sure the dmg that they intercept isn't completly correct, but saying that would make the pet imba is a bit short sighted.
Unlike theurg & animists pets the pet dies after the caster dies and doesn't bother any ennemie casters/healers after that. Also it doesn't have a 60sec resist (RR5 of cabalist) or ranged rupt like cabba pet, and he can't sprint unlike cabba/ench pet.

The only pet that is even more worse is BD pet because of the fact there is a last BD pet missing what would make him con blue instead of green, thus making him melee rupt more effective.

Roflmao dude, have you ever played against a SM (with or without lifetap) as a melee class? He's simply unkillable, even with slam...

A caster, being able to dominate melee classes without even having to move or MoC, that's OPed. The damage the pet takes from your attacks are like 15% of the damage u would do on the caster... It's plain ridiculous.


any stun longer then 7sec on pet is sufficient to kill the SM afterwards and like I said the SM pet is by far the less OP pet in group setup, or do you find a CC imune lvl50+ pet with LL spam less powerfull? Or 20+ pets of theurg/animist that don't die after caster dies? (especially theurg pets are in that way more then f'd up, just cast 3earths & 1air on a target & a caster/healer is f'd up)
And don't forget the main nuissance on sm pets, they get sl when the caster sprints cause the pet can't sprint.

ench pet is pretty ok
and the bd pet is green instead of blue so that says enough -_-
"The past is what made the present, and is a guide line for the future." "A cynic is someone who knows the price off everything, but from nothing the value." "Memento mori, so you can live"

Disdain
Gryphon Knight
 
Posts: 463
Joined: Nov 23, 2010 13:23

Postby Disdain » Dec 26, 2010 01:43

The grass is always greener on the neighbor's lawn isn't it arnius ? It's pointless to discuss which bet is better because it's all situational. The subject was that the SM pet makes the SM himself very powerful against melee classes without much effort in which case no other pet can compare, not even close. What good are theurg pets if he's getting smacked around by a charge tank ? What good is the caba's cc immune pet if he's getting smacked around by a charge tank ? Exactly.
The Bird of the Hermes is my name
Eating my Wings to make me tame

Nymeros
Phoenix Knight
 
Posts: 1426
Joined: Apr 12, 2009 00:00

Postby Nymeros » Dec 26, 2010 02:04

Spiritmasters are clearly owerpowned.

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Dec 26, 2010 02:42

Caba's pet in Jugger mode + RR5 is WAY OPed aswell tho..
In defense of truth-to-experience.

User avatar
Seyha
Phoenix Knight
 
Posts: 1726
Joined: Apr 25, 2009 00:00
Location: Schadenfreude City, USA

Postby Seyha » Dec 26, 2010 03:42

With all the high RR, fotm SMs I see in the frontiers on a daily basis this class is clearly underpowned.
Luzifa: freak
Luzifa: delete your freak
Luzifa: seyha why you always coward?
Luzifa: running valkyn freak

Disdain
Gryphon Knight
 
Posts: 463
Joined: Nov 23, 2010 13:23

Postby Disdain » Dec 26, 2010 11:23

Seyha wrote:With all the high RR, fotm SMs I see in the frontiers on a daily basis this class is clearly underpowned.


Oh, high rr is definitely proof of a class' pets functionality. I'm sure pesticklenzia and darwinkx will agree with you there.

No, you don't see SMs in the frontiers because casters are more difficult to play than the likes of zerkers, savages or warriors. Why bother learning to position yourself, kite, use more than 5 buttons etc. when you can just play a stick&style nobrainer class that will still dish out stupid amounts of damage.
The Bird of the Hermes is my name
Eating my Wings to make me tame

User avatar
Seyha
Phoenix Knight
 
Posts: 1726
Joined: Apr 25, 2009 00:00
Location: Schadenfreude City, USA

Postby Seyha » Dec 26, 2010 11:53

The only active SMs I know exist solely to troll DF for ignorant stealthers.
Luzifa: freak
Luzifa: delete your freak
Luzifa: seyha why you always coward?
Luzifa: running valkyn freak

User avatar
Phileas
Gryphon Knight
 
Posts: 370
Joined: Aug 18, 2007 00:00

Postby Phileas » Dec 26, 2010 12:39

Zarkor wrote:Roflmao dude, have you ever played against a SM (with or without lifetap) as a melee class? He's simply unkillable, even with slam...

A caster, being able to dominate melee classes without even having to move or MoC, that's OPed. The damage the pet takes from your attacks are like 15% of the damage u would do on the caster... It's plain ridiculous.


the 15% are actually 30-33%, it has been reported a long time ago but no reaction...

i also reported the cabba LT pet spamming LT in 0,5 second rate when it gets close to melee range but cant hit the target yet (end result: you're dead within 4 seconds), nothing happened

besides: obviously SM pets are SO overpowered that it's too easy to play, even for the fotm kiddies i guess... or why are there a whooping 7 (read: SEVEN) spiritmasters rr6 or above?

it even became too easy for me so i rolled others characters out of boredom...
oh wait, no that was because of no solo-smallgroup rvr being possible in OF... you can listen to your brain cells slowly die of boredom in Odin's (while youre riding) or you can try using your totally OP pet to single-handedly pwn the stealth zerg in emain

i just needed to get that off my chest... even though i dont really play that char any more since 1,5 years im still somewhat emotionally connected to it... if you're so annoyed with it: slam the pet or nuke it (2-3 nukes) and kill the SM like any other caster (except that, following your arguments, SM players don't know how to kite and simply stand around waiting for their pet to do the job, maybe they even try to stick the pet and go afk, who knows... so it should be WAY easier... he probably wont even have his shields up ^^)

Disdain
Gryphon Knight
 
Posts: 463
Joined: Nov 23, 2010 13:23

Postby Disdain » Dec 26, 2010 13:26

Gotta love it when the people playing a class under discussion rarely ever bring any valuable information to the topic, they just stick to poor sarcasm and biased information. Doesn't really help your cause, does it?

Like I said there's not many spiritmasters because playing tanks is easier. You like pointing out numbers eh ? Theurgists are supposed to be overpowered imbalanced rupting machines, how come there's only 7 rr7+ ? You'd think that because they're soooooooo overpowered there'd be hundreds of 'em! Cabalists have an imba pet that "insta kills", not many of those either. 11 6l+ enchanters, wow amazing. Same goes for mentalists. The only mages that can be found in bigger numbers are sorcs, rms and eldritches because they're more or less mandatory for group rvr.

Obviously there's few spiritmasters because their pet is simply not overpowered enough :roll:
The Bird of the Hermes is my name
Eating my Wings to make me tame

Asloan
Gryphon Knight
 
Posts: 218
Joined: Nov 21, 2010 00:24

Postby Asloan » Dec 26, 2010 16:00

Obviously there's few spiritmasters because their pet is simply not overpowered enough :roll:


OverPOWNED, the word is OH VAER POWNED! Nap :X

User avatar
Ithiggi
Gryphon Knight
 
Posts: 460
Joined: Dec 05, 2008 01:00
Location: Alberta Canada

Postby Ithiggi » Dec 27, 2010 00:42

Nymeros wrote:No, they're imbalanced as hell. In group RvR it's just harder to spot, try attacking a SM with a melee class solo.

try ccing (easy for slam or positional stun or mes) the pet 1st then smash the SM to little pieces.
One thing I noticed between my BD,SM and hunter is the SM pet does not keep up to the player as well as the dog or skeleton.
I see this in all Mid groups with more then 1 pet class. Say we leave SF to go take a keep we have 3 pet classes we jump on horses the sm, hunter and BD all get on the same time all pets are on passive when we get to the keep the hunter dog and bd skel get there way before the spirit Chump. Say we went to hild the SM would have to wait at least 1 min longer then the other 2.

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Dec 27, 2010 00:55

Ithiggi wrote:
Nymeros wrote:No, they're imbalanced as hell. In group RvR it's just harder to spot, try attacking a SM with a melee class solo.

try ccing (easy for slam or positional stun or mes) the pet 1st then smash the SM to little pieces.
One thing I noticed between my BD,SM and hunter is the SM pet does not keep up to the player as well as the dog or skeleton.
I see this in all Mid groups with more then 1 pet class. Say we leave SF to go take a keep we have 3 pet classes we jump on horses the sm, hunter and BD all get on the same time all pets are on passive when we get to the keep the hunter dog and bd skel get there way before the spirit Chump. Say we went to hild the SM would have to wait at least 1 min longer then the other 2.

Who gives a flying fck if they run fast or not? oO
Sure, it might be slightly annoying in a way I'm sure, but nothing more than that. Hell, I'd gladly run without sprinting on my chanter if I'd only get free MoC and practical invulnerability from 1-3 melee enemies... In fact, all this rambling on about how OPed SM pets are just make me wanna go out and roll a lifetap SM myself just to exploit this silly bug as much as possible. Seems that's the only way for things to change: abuse. :twisted:
In defense of truth-to-experience.

User avatar
Ithiggi
Gryphon Knight
 
Posts: 460
Joined: Dec 05, 2008 01:00
Location: Alberta Canada

Postby Ithiggi » Dec 27, 2010 01:24

Zarkor wrote:
Ithiggi wrote:
Nymeros wrote:No, they're imbalanced as hell. In group RvR it's just harder to spot, try attacking a SM with a melee class solo.

try ccing (easy for slam or positional stun or mes) the pet 1st then smash the SM to little pieces.
One thing I noticed between my BD,SM and hunter is the SM pet does not keep up to the player as well as the dog or skeleton.
I see this in all Mid groups with more then 1 pet class. Say we leave SF to go take a keep we have 3 pet classes we jump on horses the sm, hunter and BD all get on the same time all pets are on passive when we get to the keep the hunter dog and bd skel get there way before the spirit Chump. Say we went to hild the SM would have to wait at least 1 min longer then the other 2.

Who gives a flying fck if they run fast or not? oO
Sure, it might be slightly annoying in a way I'm sure, but nothing more than that. Hell, I'd gladly run without sprinting on my chanter if I'd only get free MoC and practical invulnerability from 1-3 melee enemies... In fact, all this rambling on about how OPed SM pets are just make me wanna go out and roll a lifetap SM myself just to exploit this silly bug as much as possible. Seems that's the only way for things to change: abuse. :twisted:


SMs care when a mob can out run the pet. Kinda sucks playing a sup SM getting hit from a Mob because your pet can't keep up to it or hit it.
Or if the pet is send to rupt a suport it doesn't take much to out run /face cc it.
Funny my SM has no problem dieing to a player that has a clue or mobs that are clueless.
Most players just run from the bomb thinking all is hopeless its funny to see a shield tank run when all he has to do to make me run is slam the pet.
The pet has no bubble unless there is a RM in group, the pet won't evade, block or parry its an easy thing to do.

You should roll a SM and you will see quite fast why 90% of the SMs on this server are summon spec for farming only.
The pet isn't close to as powerfull as you make it .

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Dec 27, 2010 12:17

Ithiggi wrote:Funny my SM has no problem dieing to a player that has a clue or mobs that are clueless.

I rest my case. :roll:
In defense of truth-to-experience.

User avatar
vangonaj
Alerion Knight
 
Posts: 2497
Joined: Sep 14, 2007 00:00
Location: Galpen

Postby vangonaj » Dec 27, 2010 16:18

IM overpowered!!!!!!!!!!!
Image

PreviousNext

Return to Realm versus Realm

Who is online

Users browsing this forum: No registered users and 19 guests

Monday, 01. September 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff