Savage 2h and 5,5 speed limited

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Metallo
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Postby Metallo » Dec 25, 2010 19:31

I want open this thread about that limits, my guild members make that class hth but dont play in rvr on this server... Not equal damages like offycial! And they dont like log on this server because savage is overpowned..

So someone try to spec that class 2h hammer and the system server utghard limited the spd at 5,5 ?!? for what??
I see this joke only in this server really! And player after this ( 2 level 40 + and 1 50) dont play more on uthgard server...

So isn't my impression but you see midgard falling down, the ppl go in other realms and the just question is , why?!?

Because you can see that... Midgards need to overpowned chars for not make too much damages... and you see for e.g.
Warden vs Me.

365+ 260+ 256 (+ crits) = ca. 1100 pf with 3 style! i m so lucky i had resist buff oO

I think you see much more albs and hibs and less mids on Emain. Imho GG all
Last edited by Metallo on Dec 26, 2010 12:32, edited 2 times in total.

Asloan
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Postby Asloan » Dec 25, 2010 19:33

Nice Trollpost, whining about Savage Damage and that h2h is not strong enough :) Lets see if you actually get ppl to flame you *g*

Nymeros
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Postby Nymeros » Dec 25, 2010 19:46

owerpowned

I am SO using that from now on.

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Metallo
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Postby Metallo » Dec 25, 2010 19:57

Asloan wrote:Nice Trollpost, whining about Savage Damage and that h2h is not strong enough :) Lets see if you actually get ppl to flame you *g*


are only examples.. we can speak about the bonedancer have not pets... because it's too strong with pets.. my guildmembers wait to play 3 years that class! and he can't ^^

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Razzer
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Postby Razzer » Dec 25, 2010 20:24

Q: I have been looking through all of the patch notes and grab bags on the Herald, but I cannot find anything that specifically says savages are restricted to 5.0 delay two handed weapons.. I have been told that the savage cannot equip weapons slower then 5.0, however I have equipped a 5.2 delay two handed hammer. My question is, What weapons are savages restricted from using? Can they equip two handed Artifacts that are labeled as having a speed delay of 5.6? Can you give me the specifics on what they restricted?

A: Restrictions were added to weapons slower than 5.5 seconds to prevent their use by Savages as of version 1.65. However, this restriction is not in place for the artifacts so Savages will be able to use the 5.6 delay two-handed artifacts.
Uthgard till 2003!

Disdain
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Postby Disdain » Dec 25, 2010 20:27

Dwarf zerker hits you with his 4.2 mainhand and 20% left axe damage penalty for 300 damage. You hit dwarf zerker with your 5.5 twohander and 30% 2h damage bonus for 300 damage.

Mid is clearly nerfed.
The Bird of the Hermes is my name
Eating my Wings to make me tame

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bawww
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Postby bawww » Dec 25, 2010 22:26

Nymeros wrote:
owerpowned

I am SO using that from now on.


Same here. Words can't describe the awesome feeling I have when I read that word out loud.
Apoc315 wrote:The Theurge play is way more easy than a zerk

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holsten-knight
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Postby holsten-knight » Dec 26, 2010 02:34

only thing about svg nerfed is the block rate against guarded targets or block rate of shield classes that can't spec shield... but that is not a minor flaw and not livelike at all :wink:

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Seyha
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Postby Seyha » Dec 26, 2010 03:23

Did Uthgard just produce its own meme?
Luzifa: freak
Luzifa: delete your freak
Luzifa: seyha why you always coward?
Luzifa: running valkyn freak

Disdain
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Postby Disdain » Dec 26, 2010 11:28

holsten-knight wrote:only thing about svg nerfed is the block rate against guarded targets or block rate of shield classes that can't spec shield... but that is not a minor flaw and not livelike at all :wink:


Switch targets herp derp. I'd love to see bodyguard on uthgard just to watch scream and cry :lol:
The Bird of the Hermes is my name
Eating my Wings to make me tame

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Metallo
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Postby Metallo » Dec 26, 2010 12:35

Disdain wrote:
holsten-knight wrote:only thing about svg nerfed is the block rate against guarded targets or block rate of shield classes that can't spec shield... but that is not a minor flaw and not livelike at all :wink:


Switch targets herp derp. I'd love to see bodyguard on uthgard just to watch scream and cry :lol:



and the worst thing is, gm's and ppl of other realms (sooo strange :D) say that all is well!!

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Ithiggi
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Postby Ithiggi » Dec 26, 2010 13:53

The following is a Mini wall of text and only what I think so it really means nothing.

Idk my savage @ lvl 43 was awsome in Wilton if grouped, it needed heals. The savage is now 46, it pretty much needs a group as it has high down time.
Unlike my zerker, SB, thane, sup SM, RM, warrior or cave shaman they can solo much much better with less down time. err I bet my hunter can solo mobs better then a savage can. 8O
As far as damage in group it seemed on par with any other melee speced tank even @ 43 it was quading and doing triple hits.(when it did, the damage spike was high and out damaged any other tank)
But really I would rather a zerk for all out melee damage.
To sum it up if you want spiked uber damage go H2H, I rarley swich to 2 hander on my warrior, thane, zerker and never on SB because I think Mid 2 hand damage is not live like here from what I remember from live. (including hunter spear even though this is a 2 hand spec)

My BD is too much of a power hog to be a good soloer then again its only 35. Unlike on live Bds usually won't have to mash lifetap and waste power as with that spec it gets healers. Maybe a boneamry spec would be better double dot and kite nuke kite ... then again the bd pet does not taunt here.

Of course I do play in groups but when the population on mid is as low as it is during the time I play its easier to solo. Usually there is like 35 - 60 mids 70-120 albs and 60-100 hibs during the time I play.

Disdain
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Postby Disdain » Dec 26, 2010 14:03

Ithiggi wrote: I think Mid 2 hand damage is not live like here from what I remember from live.


Yeah, it's higher than alb or hib 2h lines which is wrong :lol:
The Bird of the Hermes is my name
Eating my Wings to make me tame

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Ithiggi
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Postby Ithiggi » Dec 26, 2010 14:25

Disdain wrote:
Ithiggi wrote: I think Mid 2 hand damage is not live like here from what I remember from live.


Yeah, it's higher than alb or hib 2h lines which is wrong :lol:


Ithiggi wrote:Mini wall of text and only what I think so it really means nothing.


Nah this is why I don't bother using a 2 hander I make more dps say with my warrior using my one hander UNLESS there is celerity and/or haste I can get more damage because I am getting more stlye damage. Really I hit with my 4.1 very close to my 2 hander 4.9 I don't see a 10% 2hand bonus only the delay. but wtf do I know ?
QQ my SB needs 2 hand perf to do more damage then a 3.1 mainhand !!

I sure this has been tested and what you are saying is wrong and what I think was proven wrong this thread should prolly be locked :P
I have read this before somewhere here, someone shoulda done a search before opening a new thread... maybe he did and the other thread was locked.

Disdain
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Postby Disdain » Dec 26, 2010 14:41

There must be something wrong with your warrior then, on mine I can see a huge difference when hitting with 2h weapon. I doubt my 1hander would ever hit for 550 damage like my 2h does.
The Bird of the Hermes is my name
Eating my Wings to make me tame

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