stupid ideas how to attract more people to rvr other stuff

Talk about your RvR experience here
nocx
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Postby nocx » Nov 23, 2010 23:35

Hello there. I'm playing Uth fro more than 1.5 years.
And found that there's alot of stuff that sucks.
Like.

Less people participate in RvR. Most of people prefer to play alts, but only before they cap thid. Then make new alts.
Solution: Allow people to create only 3 charas, if he (she) wants to make another one, he(she)'ll need to make one chara rr5 (at least), 1 rr5 chara = +1 extra character. Forbid players to have more than 2 accounts from same IP on same realm.

X-realming. As we know there's alot of people who logs on other realm to get some info, that they need to have advantage (guildmates locations, knowlege of relic raids, etc).
Solution: As i see it, perfect would be session play. Like 24 hours has 4 sessions of 6 hours each. First one starts at 00:00:00 ends at 05:59:59, second one starts at 06:00:00, ends at 11:59:59 etc. If someone logged Mid account during one session, he (she) can't log Alb or Hib before it ends. This will make harder to get x-realm info.

Adding and ganking. You all know hot it is makeing you mad when you duel witho someone but others add and ruin your fun. Or you travel solo and found that you are dead in 3 secs after fg behind mezzed you.
Solution: Still have no solution for adding. But for ganking it's should be like if there's 3 or more pople on one, these should get only 1 rp and 1 bp for that kill (count being grouped). It should be counted only if lvl difference is not more than 2 lvls (in case of exp group kills stealther in df or frontiers).

Now you can kick me.

nocx
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Postby nocx » Nov 24, 2010 00:27

Hahaha that's what i'm talking about. Ported, been ganked by 2 fgs on way to MG and rude gestured.

Zarkor
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Postby Zarkor » Nov 24, 2010 00:31

Problems acknowledged, but your solutions won't actually work imo. Not to mention they'll never get implemented by the devs. ;)
In defense of truth-to-experience.

Disdain
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Postby Disdain » Nov 24, 2010 00:39

nocx wrote:Hello there. I'm playing Uth fro more than 1.5 years.
And found that there's alot of stuff that sucks.
Like.

Less people participate in RvR. Most of people prefer to play alts, but only before they cap thid. Then make new alts.
Solution: Allow people to create only 3 charas, if he (she) wants to make another one, he(she)'ll need to make one chara rr5 (at least), 1 rr5 chara = +1 extra character. Forbid players to have more than 2 accounts from same IP on same realm.

What about people who have more than that already ?
What about dynamic IP ?
Accounts are free, you can have as many as you want ?

nocx wrote:X-realming. As we know there's alot of people who logs on other realm to get some info, that they need to have advantage (guildmates locations, knowlege of relic raids, etc).
Solution: As i see it, perfect would be session play. Like 24 hours has 4 sessions of 6 hours each. First one starts at 00:00:00 ends at 05:59:59, second one starts at 06:00:00, ends at 11:59:59 etc. If someone logged Mid account during one session, he (she) can't log Alb or Hib before it ends. This will make harder to get x-realm info.

This is just impossible to accomplish.

nocx wrote:Adding and ganking. You all know hot it is makeing you mad when you duel witho someone but others add and ruin your fun. Or you travel solo and found that you are dead in 3 secs after fg behind mezzed you.
Solution: Still have no solution for adding. But for ganking it's should be like if there's 3 or more pople on one, these should get only 1 rp and 1 bp for that kill (count being grouped). It should be counted only if lvl difference is not more than 2 lvls (in case of exp group kills stealther in df or frontiers).

Exploitable on so many levels it's not even funny :P

Didn't quite think it through huh :)
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Eating my Wings to make me tame

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vangonaj
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Postby vangonaj » Nov 24, 2010 00:41

1. Thanks to Uthgard i can have all classes that there are in one realm, because i have 3 accounts in midgard.
I have 7 level 50 chars and i do active rvr with 4 of them. 3 of this chars are in one account and other is in other account. And now you say that i should remove this account.
About roll new char after you up to rr5 is stupid idea too. There are people who cant lot of time for play. Maybe he log 2-3 hours every week, and one day he want play skald, other wizard or ony other class. Finally this player will left server cause he ever will be forced to play the same 3 chars.

2. About x-realm. In my opinion if you log one realm, you couldn´t log other during some hours.

3. Add and gang is a big problem and i hate it. But still part of the game and we ust live with it. I know this is sux, but you cant make rp reward lower.
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finleyman
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Postby finleyman » Nov 25, 2010 13:11

i think enabling /rp off could help

if /xp off and /rp off could both not be turned on at the same time, it would keep people constantly moving through a BG without getting booted out before they hit the max level, or hit the RR cap, but they would also always be constantly gaining 1 bar or the other and progressing.

If youre about to level out of brae before u hit max RR, just hit /xp on, and /rp off will turn on, allowing you to collect on your last few kills.

Making it faster to achieve higher levels, like doing this would do since pvp is by far the easiest and most fun way to level, would eventually get more people out into the frontiers i would think.

Its not foolproof though, people may just start a new character for braemar, but even so, theyre still gonna be going back to braemar and pvping

I found a few old posts that i couldnt access to read the entire article. From what i got out of them, /rp off was disabled due to people just staying in BGs and not progressing at all, just having fun in bg.

The more people that are leveling through pvp, the more people there are participating.

What do u guys think?

Nymeros
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Postby Nymeros » Nov 25, 2010 15:17

Obsolete as they're nerfing BG's. Next.

Miiyomo
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Postby Miiyomo » Nov 25, 2010 15:45

Nymeros wrote:Obsolete as they're nerfing BG's. Next.

ye

with thidranki lvl 24 we will have like 3-4 fg more ,each realm ,in frontiers
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Jarysa
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Postby Jarysa » Nov 25, 2010 15:51

Miiyomo wrote:with thidranki lvl 24 we will have like 3-4 fg more ,each realm ,in thidranki


just as likely, i guess

there is enough action during euro primetime anyways

Miiyomo
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Postby Miiyomo » Nov 25, 2010 16:29

Jarysa wrote:
just as likely, i guess

there is enough action during euro primetime anyways


ye but just in emain ... rarely find grups in HW and Odino/Jamt
with that move the staff is looking forward populate the other zone with probabli the ppl that cant play the mostly high RANK rvr in Emain ^^
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Disdain
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Postby Disdain » Nov 25, 2010 16:59

Lol as if making BGs lower level will make more people do endgame rvr. If anything you'll just see more bg chars because lvl 24 is easier to get than lvls 35-49.
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Miiyomo
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Postby Miiyomo » Nov 25, 2010 17:18

i suppose that ppl that play on uthgard are NOSTALGIC player of years past ( 90% of them sure )
and they dont enjoy the game at lvl 24 ^^
Enjoy Life Miiyomo.
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Disdain
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Postby Disdain » Nov 25, 2010 18:41

Yeah nerfing bgs will definitely make all the people who didn't want to rvr in emain go do it all happy suddenly. I'm sure all the noobs and low rrs will have a great time wiping against high rr pugs/guildgroups. Just because they're nostalgic doesn't mean they're 15 years old like they were 10 years ago. I love rvr but on uthgard I'd rather have bg chars than 50s but I'm too lazy to level over and over again. Bgs are more fun since skill actually matters, no rr gap where rr10 noobs can just dump everything and steamroll you. No waiting, no running around for an hour to find 0 inc whatsoever, small map, action everywhere not just one milegate etc.
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nocx
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Postby nocx » Nov 25, 2010 18:54

Well I also think that OF reduced numbers of people in rvr.
Because:
- Many keeps made keepwar useless and these keeps are hard to defend, so sieging is just one-sided. Group comes, killing guards and takes the keep. Noone defends it.
- Only 1 hotspot. AMG attracts everyone to it, impossible to pass it by solo stealther. Always 1000 rangers and 500 ns around and all of them want to get their piece of RP's.
- Alb frontiers being used only for keeptaking (both mids and hibs prefer to take alb keeps first) and some hibs always camp ellyl spot. That's all use of alb frontiers.

Keepwar in NF was really more fun and better. Agra PvP was also more different-sided.

I know, that OF is really nostalgic, but it's just junk. I know that Uth staff took alot of time and efforts to bring OF back, but it should be understanded as bad idea.

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Musikus
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Postby Musikus » Nov 25, 2010 23:19

i wished staff had at least opend the full NF BEFOR they changed to OF..
with relics in their original keep and ALL keeps in NF the action could have changed away from agra..
additional i think complete relic system in NF would have been more attractive to ppl..the little system we had was for sure a nice thing...first time in years the realm has to stand together..and we did. those who were around can proof that..relics in OF changed more often than here.

also the so much hated porter that exist now wouldn´t have been there.
i miss my Lady....

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