Ideas to improve the current RvR situation No. X
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Agramon wasnt 8vs8 arena.All the time ppls could run solo or duo in agramon.Cause,not too much port time and map was not very big.In this map,you are waiting 5-6 min visur time,3-4 min for run,if you are lucky you find solo player as you are.But this is very happy dream you know.We are wasting our 10 min and killing by fg.
Btw i dont think no teleporter time will fix the problem.If they undo teleporter time,all stealthers will be in amg-mmg every min. |
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Think further... saying that the players are responsible for the 8v8 mentality is similar to saying the players that left end RvR are responsible for the lack of other RvR forms. Both are equally wrong and therefore impossible to work with or base any further solutions on. Blaming the people is the most common mistake people are making these days. The current problems aren't direcetly, but indirectly caused by the players. That's where most people take the wrong turn by saying they ARE directly caused by player behaviour, which is wrong. |
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back to nf (+new ra) rvr and pvm was much better there
keep fights was much more attractive also was often zerg wars there there was a chance to deff keeps to hold df 2 gates to have a chance to get out tpk (camp) Back to NF, NEW RA.
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Yup NF keeps were a lot better for rvr that people want to provoke. Such a pity. |
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I don't blame the 8men grp,i just told you that actually it's the only way to play.RvR today is Emain and Emain is their playground.WE NEED something that attract people away from emain,and the main thing is THE KEEPS .That's what DAOC is made about,WAR for the keeps and relics... Not stupid roaming in Emain as players did. The problem is,that there's more reward for killing players by roaming than taking keeps.Maybe a RP bonus in keep's area could be attractive. But anyway the 8men mentality must change and stop insulting realm mates about adding THEIR fight. |
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please cant you just stop talking about 8man mentalitys?
i for example nearly form a 8man grp everyday...in the same time im pretty much the only one in albion doing relic raids or leading bigger rvr based events for the whole realm...in the same time i did tons of solo runs with several of my chars and also run and ran in XXXX smallgroups and im not the only one who loves to do clean 8v8 and still loves other parts this game has to offer ...OK?? back to the topic please. |
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Significant rewards for keeptakes are stupid. Just look at failhammer online. Everyone avoiding incs and just pve keepraid grinding their way to rr80.
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i cant agree more, i also agree with everything Feelit said. even instant port benefits me and my guild a lot, while we are stealthers and if that happens rp flow will be superb, and also we will not be in need of any rezzing from the elitist groups who doesn't res any stealthers atm because of their mentality.... i do not agree, DAoC is a nice game because death matters, you dont want it to happen, because you lose xp, because you will have res illness, because you will have to rebuff, to port etc. if you start taking each on the above away soon you will end up playing wow. what is to ask next? 8vs8 instance arenas? make keep siege worth, give rp bonus when fighting near? dont allow 51 level crafting at cities but only at claimed keeps? claimed keeps give rp bonus to guilds or stat bonus? dunno ! some people said some nice ideas. also better sounds the idea cutting of bg's... but even then i don't want to be so negative, can even try it, as long we can turn it back again i guess will be ok, but if you keep baking a cake again and again until you find the great recipe, maybe in the end there will be no appetite to eat the cake at all... |
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STOP TALKING ABOUT 8v8
1. There are no elitist SGs on this server. 2. We are not uber hardcore pro. 3. I fail to see how decreased port timers is only beneficial to us. It's not relevant. Ok thanks bye. |
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your 3. statement, implies that the 1. + 2. statements are actually real. it is very funny, read what you are writing... ![]() IT IS a matter of 8vs8 and as long KT and Rare members come out to shout it isn't ...the more it is... ![]() |
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and agramon had no keeps ? ![]() |
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Stay on topic - thank you.
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Agramon is not NF,Agramon is one map of NF !Like Emain is not OF. And no, Agramon got no keep,it's an empty map for open fights. |
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At first these "KT and Rare members" are Darkref and Griselda with one posting each and secondly are these points just facts. Rare for example never had anything like a SG. We build up groups with our members and fill up with randoms. Llike any average size RvR guild we try to have enough members to be able to form a full group and don't leave someone behind. But we don't ever play like the Anguish SG for example and have 1-2 backup players for a 8er setup, farm our RR and roam around with the aim to win every single fight. Fun and fairness were and will ever be our main aim. Something you never seem to understand and that 's why I am not taking you serious in any point of this topic. And for your information: There are no active SGs or elitist groups on this server playing anymore atm, this was totally correct. As there was a reference that "he" and his group may appear to be one was just denied. I can't really comprehend your qqing here, as if you were treated bad and for a BA you claim to have quite a lot of co-determination, since you don't care about fights or skill or fairness or anything: What does anything matter to you where add and zerg rps come from? Back to topic: I think a staff statement would be helpful. Questions like: Is there any motivation from your side to improve RvR? Can you imagine to realize any of these suggestions? have to be answered and if there is any chance, that something will be done, we could do a poll to see the players position. About 10 pages of dry arguments are written and there is a lot of pro and like no con (except some discussion about solo and new players getting threatened by other players mentality, a thing that is unchangeable and has nothing to do with the suggestion to raise RvR population). Last edited by Llithium on Aug 03, 2010 09:28, edited 1 time in total.
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