Need your opinion on a few questions

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Oxymoron
Myrmidon
 
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Joined: Feb 23, 2008 01:00
Location: Berlin

Postby Oxymoron » May 11, 2010 13:34

Hi, would need some opinion / advice from you guyz on a few things:

1.) DAMAGE ADD
If I am not mistaken, it is possible to craft Damage Add charges by alchi. Stable Honing Arcanium Tincture => DA 11.3 -> 30 Sek
Is this available on uthgard?

2.) PROC DOTS STACKING
I saw that there already have been discussions regarding the questions whether or not Dot Weapon Procs with different DMG Type do stack or do not stack. Does anyone have final conclusion on this yet?

3.) PROCS ON WEAPS
What is your general experience with Dot Procs vs. DD Procs? How would you configure your weapon procs (Proc Type (DD/Proc) - DMG Type) for Main - Off - Switch and why?

4.) HP LOSS AFTER SWITCH
I have a challenge with my current temp as I use the Belt of Technique for charging Haste. Now the Shark Belt that I have in my Temp has HP on it. So when I switch Belts for charging I certainly lose HP leaving me at 95% after the Haste charge. An option I can think of now is to charge Haste off a crafted Item and switching it with something that has not HP or Const on it. Can Alchis produce Haste Charges (Stable Honing Arcanium Tincture) on Uth?
Any other smart idea?

Thx

nixian
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Postby nixian » May 11, 2010 13:40

1. yes
2. matter (crafted) dot procs and lifebane does stack (unsure about other types)
3. Personally I run matter crafted dot procs on both main and offhand simply because its deadly to get proc dot + lifebane reaplied right before dieing
4. Personally I run all my charges on my jewelry - however yes it is implemented on Uthgard

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Oxymoron
Myrmidon
 
Posts: 73
Joined: Feb 23, 2008 01:00
Location: Berlin

Postby Oxymoron » May 11, 2010 14:36

nixian wrote:1. yes
2. matter (crafted) dot procs and lifebane does stack (unsure about other types)
3. Personally I run matter crafted dot procs on both main and offhand simply because its deadly to get proc dot + lifebane reaplied right before dieing
4. Personally I run all my charges on my jewelry - however yes it is implemented on Uthgard


Thx for our answer.

1.) Solved
2.) Does anyone know about this in more detail?
3.) This is also my preferred setup until know. If we get a positive answer to 2.) it could be even more deadly to have 3 or even 4 dots ticking on opponent :)
4.) I also prefer on jewelry but as I say, when I switch those belts, I lose HPs due to haveing HPs on the Blood Mist Belt...

Cheers

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Eclipsed
Alerion Knight
 
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Postby Eclipsed » May 11, 2010 22:47

2. Yes the crafted dot does stack with Lifebane/Poison, but crafted matter dot, doesnt stack with other dmg type dots, like heat and doesnt even stack with a crafted matter dot with a heat charge dot, only stacking currently on uthgard for these dots is lifebane and all others with that. So the max you can stack is 2 if your an assasin / or if you find an assasin to share there lifebane with you, while it is still allowed. ( I have tested this )

3. Over time i believe a dot proc will do more dmg then a DD proc, and since the offhand normaly will hit less, all that does is increase the change to get a proc off and when you do is does help alot. You could go with Dot main, DD offhand, but since procs is only 10%, and that is 10% of each swing with the offhand, dont expect to many DDs, so i find it normaly safe to have both Dots on each hand, it will not stack, but its rare for both to proc off within the time limit of an alrdy proced off dot.

4. Yes they can, on Armor or weapons and the highest i think is 17% haste. Im not sure if this would work, but if you put the charge on a staff, and have that in your 2h slot or any dummy weapon, you maybe able to get away with it, if you dont have HP crafted onto your weapons.
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