The DF zerg situation.
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double post :-/
Last edited by Feelit on May 02, 2010 17:50, edited 1 time in total.
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i voted OF , im playing OF , again , agramon had 75% xp bonus , nice xp spots , there were 2X+ more xpers, which always was a reason for going to rvr zone, since you could always find ppl, which all knew ,.. so all did go to RvR zone,... if you compare the player amount to agra , and of OF now , and count Xpler , or better XP groups ,.. btw @ seyha do you just write or read aswell in this, your , topic? and seyha : do you play group RvR chars aswell? so you have a first person view on group RvR , random group RvR? If no , well .... maybe talk about something you gotta a point of view of or do you just want to hear: "oh yes great idea sehya , this will solve all our problems" even if you decimate casual RvR in DF,.. the problem still exists no casual RvR , casual RvR players are the largest amount of RvR players on uthgard , this makes it even worse they dont participate in RvR,... well they do , in BGs and in DF now (which is a good thing imo) at least some more are fed up of BGs and wanna get a char further Last edited by Feelit on May 02, 2010 18:32, edited 1 time in total.
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i voted OF and playing OF , .... and i like OF , still , even with this bad setup, but still dont get it ,.. no viable XP bonus no viable spots ,.. and so on agramon had the bonus and spots , OF got implemented without , and ppl blame OF? wo OF had no real chance , at least not with equal cirumstances,... |
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I read and responded to everything you said that was related to my original post, Feelit. Sorry, but I refuse to be dragged into yet another discussion about fixing OF because that has nothing to do with what is being discussed here. If you have good ideas for fixing OF then please post them in a separate thread.
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before NF came out in live. DF was a RvR hot spot as well...
during slow hours of the server. a group would get DF and zerg it... and about 50% of the server prefured DF RvR VS O.F. RvR and Mainly becuase of 2 things... Slowness of the RvR and the people that where out where RR10+ I think personaly OF Dungeons would give RvRs another area to farm ^^ I think Relic keep Guild guards would be a great Idea ^^ ( that would give more Purpose to Claiming a Keep ) Realm Ranks does give new players and Casual players a very very hard time in the DAoC realm... imo they should have Caped RR at 8 ^^ Just like Horse Routes lol and XPing in DF. You Do It at your own risk. If you die once. thats a shame, But if you Die 2+ times then Shame on you! I personaly think its pretty funny how a person say lv 45 Dies 5+ times /crys in /b that a FG keeps gankin him... when he could have gotton more XP going some where else. When i see a FG albs or Mids in Hib area. and i cant get enough people to help clear i just go some where else ^^ |
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are you trying to participate with a group char in casual RvR? no. i answered those 3 questions about : " what negative effects will my change suggestions have" and you asked them again , or tried to show up that they wont bring any negative effects... and btw, noone can predict how your change suggestions will change the end game OF and DF RvR situation,... noone knew that the lack of casual RvR will ever bring this amount of ppl to DF... (well maybe Zarkor knew) roll a group char ,.. join a PuG , try RvRing in OF ,... and then try in DF... when you ve done this , you might be able to understand ,.. mostly you just scratch on the DI2 or DI3 pool with a PuG, your solution is just like taking a towel to a river overflowing... |
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It's always been 15minutes for a reason. Give people the chance to get in and do RvR even in a place full of mobs. This is why DF RvR is nice (And sometimes easier when you run - like me and my fellas - in Emain where every inc is a lot hard)
Why? The RP reward is already reduced. If you kill a RR10+ he will give more RPs than a RR2+. In DF you won't find RR10+ to kill. Is the RR10+ that will find you to kill you and your group so ppl zergs. But iplay in MIdgard with you and the Hib-Albs zergs starts always first in DF. This is a good point but you can't change people's minds mate. See a RR11+ merc (Guess who's? *_*) zerging against a 4-6RR group is redicoulus but he play that way and somebody else too, and it's not rule-violating. You can't change people's playstyle, even if could be better.
The DF-Zerg-Clean up is met with apathy from high RRs and med RRs because zerging is not funny. And is not funny even in DF. I'm not against zergs, don't misunderstand me. I like play 8v8, 16v16, 24vs24 and so on because is a "fair and nice fight". I don't like to play in zergs where who has the high number of ppl wins. And in DF happens this. My 2 cents ![]() |
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Not once in this thread did I say that my way is the only way, or that the staff should only implement what I am suggesting here and nothing else. I will repeat, again, for the third time: if you have suggestions for fixing the "casual RvR" situation on Uthgard then more power to you. Submit them. Make a thread about them. Fixes for DF and fixes for OF are not mutually exclusive. I don't know why this is so hard for you and Zarkor to understand, but here we are on page 3 still talking about why fixing OF would be better even though that has absolutely nothing to do with my original post. Apoc315, Thanks for your post. I can see your point on a lot of things. I'm not trying to ruin anyone's play-style with these ideas. Besides lowering the DF closing timer none of these changes are extreme and wouldn't change anyone's play style.
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I don't know why it is so hard for you to understand Seyha that the situation in OF is the CAUSE of the situation in DF...
That's why focussing on changing DF is just useless, even when you make a topic about DF itself. |
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No, I totally get it. Unfortunately many of the more promising fixes for OF will take a lot of time. I'm not asking the staff to "focus" on DF--the changes I suggest are quite small and easy to implement. They could make them in a day if they wanted, and they could change them back even faster once things got better in OF. That's what I mean when I say that DF fixes and OF fixes are not mutually exclusive. The staff do not have to give up on one to focus on the other. I still don't know why this is so hard for you to comprehend. I think you just argue with me for the sake of argument. It's an annoying waste of time for both of us.
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Well I get your point, I just fear the staff's misunderstanding about this, leading to a situation where they do implement this emergency band aid but then don't look back. Last edited by Zarkor on May 03, 2010 15:08, edited 1 time in total.
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on topic: df works as intended i would say. on live servers there where whole guilds/set grps which logged theyr full grp in df and only logged in when df changed and ganged and ganged...
thats just part of the charm of df ![]() Off Topic what i would say is needed to improve casual end-rvr: - extra relic guards per keep. (to give keep raiding any sense beside df, get deffers at keep fights) but no extra realm wide message, let the players do that via /broad. Helps establish a realm pride feeling. (and it's livelike and would remove the custom setting here ![]() - Add better bonusses for OF xp, aswell as better repop timers or spawn sizes to improve the incentive for players under lvl 50 to venture out in OF. (agreed zarkor) - Add bonus xp near keeps claimed by your guild (livelike!) - last BG ends at level 45 - Add an increased EXPERIENCE reward bonus for killing enemy players in OF (and only in OF). (15x or even 20x instead of the current 10x) . (agreed zarkor) - Implement the OF RvR dungeons. (agreed Zarkor) - a change in the communitys mind... it isn't lame to run 16-slot with PUG grps. It's even your only chance for nice fights against the gang grps. All gang grps complaining about that are just too bad to fight 16 PUG player and don't deserve any pity. Start /lfg forming more then 8-slot grps from the beginning. |
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What do you mean by "organize"? You don't really need to organize the slaughter of RR1s and RR2s from Hib debuff caster groups. They can sit at the stairs and just blow people up over and over. If are talking about "organize" in a sense of getting everyone together to charge to the other side of DF, why would they. It's like a race to see who can get there first ![]() I've been guilty of it on Mid and Hib. When there is nothing in emain to kill, DF is where it's at. Rvr is hell, go elsewhere and level if you don't want to die :p Team Awesome/Cobra Kai
Forge (World of Tanks NA server) |
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This sounds good, but go further, when u kill a guy whos 20 levels lower than u you should be able to loot all his gold and gear...then once youve stripped his stinking ranger corpse.....the emote spit should be introduced and an email autod to him showing his death via a cleverly built fraps server....and then another email sent a day or so later once you sell his gear and spend his gold..... mmm got carried away a bit there tbh... |
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Yeah, lets show no mercy at all to people who try to level up on this server. Lets show no mercy to smallmans / soloes, lets zerg everything at sight. I'm happy to have leveled up in a time where there were so few people in the end game that enemies actually wanted greys to get stronger. It's just an extra active 50 in rvr, and on the other hand it's just another frustrated player moving away from the server. isn't it you who wants more people active in end rvr in your timezone? The realmwar mentality is good for relicraids and keepsieges, besides that, use your brain. ![]() And don't give me the old tale of "i had it so hard lvling", if we'd fight fire with fire, japan would of nuked america and we'd be playing irl fallout. |
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