Driver's Licence for Rams

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Iceer
Banned
 
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Joined: May 19, 2009 00:00

Postby Iceer » Feb 19, 2010 19:59

hopscotsch wrote:Albs, women and old people shouldnt be allowed to drive.


You sure?

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Lintu
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Joined: Oct 11, 2008 00:00

Postby Lintu » Mar 22, 2010 13:27

Some update for this thread.




And it gets worse with Albion:

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But Hibernia also needs ram drivers licence:

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But hey, what happens when Hibernia cant decide for a siege weapon? Ofcourse: ZERG!

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My Albion:

Chars: 50 Minstrel, 50 Infiltrator, 50 Paladin, 50 Reaver, 50 Theurgist, 50 Scout, 50 Friar, 50 Sorcerer, 50 Cleric, 50 Wizard, 50 Mercenary, 48 Cabalist, 48 Armsman

Crafting: LGM Alchemist, LGM Armorcrafter, LGM Tailor, LEG Spellcrafter, LEG Weaponcrafter, LEG Fletcher

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holsten-knight
Lion Knight
 
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Joined: Jul 15, 2009 00:00
Location: Hamburg

Postby holsten-knight » Mar 22, 2010 13:44

Nice thread :lol:

reminds me of the pictures of the best alb relic raid on stonehenge... 3 perfectly build rams (you couldn't combine rams back then)... at the side entrance door :lol:

but even if the rams are perfectly build, combined and at the right gate, doesn't help much if the operator goes link dead in ram and can't get out of game since he is getting a little damage all the time (happened at relic raid last tuesday, what a waste of at least 15 minutes xD )

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Sonnenschein
Alerion Knight
 
Posts: 1783
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Postby Sonnenschein » Mar 22, 2010 17:35

Well... this problem is not a new one as u can see from this pic ^^

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Flying raaaaam weeeeeeeeee

A tree is not a parking lot!
(Only to clear things up I am not driving this ram I'm just sitting on the backseat XD)

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Musikus
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Location: Achau (bei Wien)

Postby Musikus » Mar 22, 2010 17:57

dont you know the ''Ram-corned-tree''

its a endangered kind of tree^^

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Sordak
Myrmidon
 
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Postby Sordak » Mar 22, 2010 18:00

We need a Stunt-Bonus just like in the GTA-Games^^

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Lintu
Phoenix Knight
 
Posts: 1188
Joined: Oct 11, 2008 00:00

Postby Lintu » Mar 22, 2010 19:45

Find the 100 monsterstunts in daoc with rams :D
My Albion:

Chars: 50 Minstrel, 50 Infiltrator, 50 Paladin, 50 Reaver, 50 Theurgist, 50 Scout, 50 Friar, 50 Sorcerer, 50 Cleric, 50 Wizard, 50 Mercenary, 48 Cabalist, 48 Armsman

Crafting: LGM Alchemist, LGM Armorcrafter, LGM Tailor, LEG Spellcrafter, LEG Weaponcrafter, LEG Fletcher

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arnius
Gryphon Knight
 
Posts: 322
Joined: Jan 25, 2008 01:00
Location: Flanders, Belgium

Postby arnius » Mar 24, 2010 09:29

the ram-tree of Sonnenschein might be helpfull as a good lookout post for inc
"The past is what made the present, and is a guide line for the future." "A cynic is someone who knows the price off everything, but from nothing the value." "Memento mori, so you can live"

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toaky
Gryphon Knight
 
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Postby toaky » Mar 24, 2010 10:55

who knew something so boring as a ram could be turned into such a fun thread!
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Ecati - 50 Cleric, Leg SCer - Deleted

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Lintu
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Joined: Oct 11, 2008 00:00

Postby Lintu » Mar 31, 2010 03:55

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Well.. whats the attempt of this? Try to have the ram in balance, no matter how the worldbuild goes? dig through the ramp!


And what about this? Its half inside already :D

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My Albion:

Chars: 50 Minstrel, 50 Infiltrator, 50 Paladin, 50 Reaver, 50 Theurgist, 50 Scout, 50 Friar, 50 Sorcerer, 50 Cleric, 50 Wizard, 50 Mercenary, 48 Cabalist, 48 Armsman

Crafting: LGM Alchemist, LGM Armorcrafter, LGM Tailor, LEG Spellcrafter, LEG Weaponcrafter, LEG Fletcher

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Lintu
Phoenix Knight
 
Posts: 1188
Joined: Oct 11, 2008 00:00

Postby Lintu » Mar 31, 2010 05:40

Uhm this reminds me on "The Flintstones", u know?

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My Albion:

Chars: 50 Minstrel, 50 Infiltrator, 50 Paladin, 50 Reaver, 50 Theurgist, 50 Scout, 50 Friar, 50 Sorcerer, 50 Cleric, 50 Wizard, 50 Mercenary, 48 Cabalist, 48 Armsman

Crafting: LGM Alchemist, LGM Armorcrafter, LGM Tailor, LEG Spellcrafter, LEG Weaponcrafter, LEG Fletcher

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