pbaoe trough doors

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zaszeadora
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Postby zaszeadora » Feb 27, 2010 00:40

Musikus wrote:it is allowed now because:

your melee style need a LoS..so if there is a gate between you and the enemy you are NOT able to hit him..and thats good so.

in the past there it was possible to hit enemys inside a closed keep through doors in melee...and that WAS a bug, and yes, ppl got banned for that bugabuse.
after they fixed that issue they allowed it for following situation:
you stand at a window..enemy is standing on the other side of wall but see you through window..so he is allowed to hit you through window.

hitting through doors (which is not possible, except you use a bug) is still threatened as bug because it a bug.
so the rule is wrote a bit bad on this point.


On old frontiers you could use area DD on doors , here you cant, i used to cast my area dot of my caba on relic gates, and on Uthgard its imposible, dont know the reason

Glacius
 

Postby Glacius » Feb 27, 2010 03:09

zaszeadora wrote:
Musikus wrote:it is allowed now because:

your melee style need a LoS..so if there is a gate between you and the enemy you are NOT able to hit him..and thats good so.

in the past there it was possible to hit enemys inside a closed keep through doors in melee...and that WAS a bug, and yes, ppl got banned for that bugabuse.
after they fixed that issue they allowed it for following situation:
you stand at a window..enemy is standing on the other side of wall but see you through window..so he is allowed to hit you through window.

hitting through doors (which is not possible, except you use a bug) is still threatened as bug because it a bug.
so the rule is wrote a bit bad on this point.


On old frontiers you could use area DD on doors , here you cant, i used to cast my area dot of my caba on relic gates, and on Uthgard its imposible, dont know the reason


This thread is about PBAOE hiting trough doors/walls . I dont care about the AOE.

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zaszeadora
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Postby zaszeadora » Feb 27, 2010 11:17

Glacius wrote:
zaszeadora wrote:
Musikus wrote:it is allowed now because:

your melee style need a LoS..so if there is a gate between you and the enemy you are NOT able to hit him..and thats good so.

in the past there it was possible to hit enemys inside a closed keep through doors in melee...and that WAS a bug, and yes, ppl got banned for that bugabuse.
after they fixed that issue they allowed it for following situation:
you stand at a window..enemy is standing on the other side of wall but see you through window..so he is allowed to hit you through window.

hitting through doors (which is not possible, except you use a bug) is still threatened as bug because it a bug.
so the rule is wrote a bit bad on this point.


On old frontiers you could use area DD on doors , here you cant, i used to cast my area dot of my caba on relic gates, and on Uthgard its imposible, dont know the reason


This thread is about PBAOE hiting trough doors/walls . I dont care about the AOE.


How you usually says its a counter to pbaoe on doors, i dont care about what do you care.

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Blue
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Postby Blue » Feb 27, 2010 19:31

I think the biggest problem (dismounting from siege) is solved. Is it still that important that you don't get hit by PBAoE through doors? I mean I would have to do lots of LOS checks for it and it feels somewhat wrong.
It's done when it's done. Thanks for your patience.
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Neju
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Postby Neju » Feb 27, 2010 20:05

being hit by pbae is livelike for this period - should not be changed

aoe not being able to be cast on doors isn't livelike however..

this would also resolve the problem of 1 pbae behind a door etc

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Ati
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Postby Ati » Feb 27, 2010 20:11

vangonaj wrote:On topic.
In my opinion this is good. Without this, deffenders only can stay inside keep and wait while enemies destroy the gate. Now we have not oil for deffend gates, then pbaoe should work through walls.


AMEN!
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zaszeadora
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Postby zaszeadora » Feb 27, 2010 22:06

Neju wrote:being hit by pbae is livelike for this period - should not be changed

aoe not being able to be cast on doors isn't livelike however..

this would also resolve the problem of 1 pbae behind a door etc


^ this

Glacius
 

Postby Glacius » Feb 28, 2010 00:07

Neju wrote:being hit by pbae is livelike for this period - should not be changed

aoe not being able to be cast on doors isn't livelike however..

this would also resolve the problem of 1 pbae behind a door etc


Show me a proof that shows how pbaoe hiting trough walls/doors is livelike for this patch 1.80.

Blue wrote:I think the biggest problem (dismounting from siege) is solved. Is it still that important that you don't get hit by PBAoE through doors? I mean I would have to do lots of LOS checks for it and it feels somewhat wrong.


I will look for the patches and see what i can find about it.

Yes it is blue, its not normal that 3 fg of atackers cant get 1 door down defended by 2 pbaoe ppl because they hit you trugh door, this big bug was solved and removed from live before NF apeared while emain was still standing.
Why u need line of sight for pbaoe when it should actually hit til the wall and not behind it?

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Neju
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Postby Neju » Feb 28, 2010 00:13

Glacius wrote:Show me a proof that shows how pbaoe hiting trough walls/doors isn't livelike for this patch 1.80.


See what i did there? 8)

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OdaHikaru
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Postby OdaHikaru » Feb 28, 2010 00:29

In OF of this target era, people could pbaoe thru doors and cast ae on doors. It would only make sense to either

1. Make it so you cant pbaoe thru doors all together

or

2. Make it so you can cast AE on doors as well so as to have a danger counter vs pbaoers at the door, etc
Really Blue, it is up to you to decide but I think it has to be one of the above

edit: IF you really wanna bring back that OF feel, option 2 would be the way to go.

Glacius
 

Postby Glacius » Feb 28, 2010 00:33

Neju wrote:
Glacius wrote:Show me a proof that shows how pbaoe hiting trough walls/doors isn't livelike for this patch 1.80.


See what i did there? 8)


? i asked you to show me a proof, patch ..something.. what do you mean?

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Neju
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Postby Neju » Feb 28, 2010 00:35

i asked the same, clearly not ready carefully :)

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Force
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Postby Force » Feb 28, 2010 01:09

The line of sight change which made AE through walls/doors impossible was an NF change which came with the launch of NF @ 1.70;

"- As a part of the New Frontiers expansion, the line of sight code has been revised to improve the keep battle experience. Players will not be able to use area effect spells to damage others through keep walls/gates. Keep guards will also obey line of sight rules when attacking enemy players"

http://support.darkageofcamelot.com/kb/ ... php?id=756

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Neju
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Postby Neju » Feb 28, 2010 01:17

and therefore should not be implemented into this Old Frontier MAP setting :grin:

Implement Aoe being targetted on Doors and it fixes the whole situation whilst remaining *classic* anyways

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Drakons20
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Postby Drakons20 » Feb 28, 2010 01:31

Glacius wrote:This is a subject that was discused and blamed for so much time on Live, and finally it has been fixed, when are we going to have a change about it here on Uthgard? because 1 caster standing after a door pbaoeing and kiling 20 ppl from the other side is not really the best a game could provide, combined with the fact that if you are on a ram and u get hit YOU FALL DOWN , makes u unable to break a door with ram .

I would like an answer if posible.
Image
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It's an exploit that every realm uses, and nothing is done about it; even-though the staff specifically says exploiting bugs is bannable. Same as sending pets into locked keeps.

And on Live the only class that could do this was Banshee and Thank god they aren't here.

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