Mids in favour of balance, speak out!

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Bukowski
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Postby Bukowski » Feb 27, 2010 00:40

For example, give xp bonuses to the lower populated realms. It might encourage new players, or old players looking to reroll, to try the less populated realms.


I agree with that, as long as the statistics justify it. The only population imbalance I've personally experienced is in the BGs, where it's quite possible that are a disproportionate amount of Hibs and Albs are PvEing, but that the actual balance in terms of active players is not an issue. That's up for the devs to look into, since they, hopefully, have more detailed statistics on population. But if the stats are clear in showing that either a disproportionate share of players are joining Mid or that a disproportionate share of active players are on Mid, then there should be XP gain increases for Hib, or both Alb and Hib (in which case the extra XP gain should be tied to a measure of population balance).

Having relics proves nothing. Play other realms and then speak about balance on uthgard.


I'd say ignore Glacius, since he's a distraction from the purpose of this thread. I should also add that your argument is fallacious: though actual experiences are useful in forming solid arguments, the arguments should be attacked based on their own merit. What you said is equally applicable to a Mid player who would use precisely the same arguments as you; and yet, if you are consistent, you should dismiss the arguments of any such Mid player simply because of the realm he plays.

Or to take another example: it's like a politician dismissing the arguments of an economist for not having any experience as an economist. It's true that politicians have certain things that they must consider when implementing policies that an economist can easily forget to take into account, but the issue in this case is about how the economist has failed to take these factors into account, rather than the fact that he's an economist and not a politician. And that's what the argument should deal with.
Last edited by Bukowski on Feb 27, 2010 00:44, edited 1 time in total.

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Shav
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Postby Shav » Feb 27, 2010 00:43

Bukowski wrote:
Having relics proves nothing. Play other realms and then speak about balance on uthgard.


I'd say ignore Glacius, since he's a distraction from the purpose of this thread. I should also add that your argument is fallacious: though actual experiences are useful in forming solid arguments, the arguments should be attacked based on their own merit. What you said is equally applicable to a Mid player who would use precisely the same arguments as you; and yet, if you are consistent, you should dismiss the arguments of any such Mid player simply because of the realm he plays.


But he didnt play all 3 realms here as i did. So i guess that gives me some advantage?
Nevertheless every player who tried each side of the conflict can confirm what i wrote.

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Bukowski
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Postby Bukowski » Feb 27, 2010 00:54

I believe it does give you an advantage, but you should use that advantage, rather than simply state your credentials, suggesting that because you have this experience, you are right, and because he doesn't, he is wrong -- an obvious fallacy. Sadly, such ad hominem arguments are everywhere on MMO forums.

Ultimately, though, I agree that Glacius is saying nonsense and I'm quite confident that if he were a Hib, what he'd say would be entirely different :).

He cant have experience of playing other realms here if he didnt play them therefore he cant judge about balance


If you ever end up in court, try using this logic to explain why the other side is wrong. There's a very good reason why the judge would dismiss it.
Last edited by Bukowski on Feb 27, 2010 01:03, edited 2 times in total.

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Shav
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Postby Shav » Feb 27, 2010 00:57

Bukowski wrote:I believe it does give you an advantage, but you should use that advantage, rather than simply state your credentials, suggesting that because you have this experience, you are right, and because he doesn't, he is wrong -- an obvious fallacy. Sadly, such ad hominem arguments are everywhere on MMO forums.


He cant have experience of playing other realms here if he didnt play them therefore he cant judge about balance?
Thats pretty obvious..

And btw its the same about most mids who sticked to one realm. Have you noticed ex-mids saying mid is fine?

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Postby Glacius » Feb 27, 2010 01:26

So baww waw u want FZ and bodyguard now or? :)) heh those were TOA gifts and we dont have them here, subject closed. Apart from TOA MLS what else you dont have here and u had on live pre 1.80 ?? I want to understand what do you really want.

Making custom changes to make even the realms is not good, as i said: every1 will want custom changes for that and for that..etc because with later patches many things got changed, with zerker i just gave an example.

Shav wrote:
Bukowski wrote:I believe it does give you an advantage, but you should use that advantage, rather than simply state your credentials, suggesting that because you have this experience, you are right, and because he doesn't, he is wrong -- an obvious fallacy. Sadly, such ad hominem arguments are everywhere on MMO forums.


He cant have experience of playing other realms here if he didnt play them therefore he cant judge about balance?
Thats pretty obvious..

And btw its the same about most mids who sticked to one realm. Have you noticed ex-mids saying mid is fine?


I played alb for 5 years on live since the begining of the game till LOTM ,and apart from the fact that we dont have TOA abilities i d say we r even with live pre 1.80 . If there are any changes here that affect only hib/alb realms and they were diferent on live can u tell me? otherwise its WHINE , learn to play on the realm u choosed .

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Blue
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Postby Blue » Feb 27, 2010 01:34

Just found out by live tests: AoG does 37% more damage than it should. The code is wrong.

Expect a fix.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

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Bukowski
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Postby Bukowski » Feb 27, 2010 01:42

Blue wrote:Just found out by live tests: AoG does 37% more damage than it should. The code is wrong.

Expect a fix.


Good news. Thanks!

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Neju
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Postby Neju » Feb 27, 2010 01:46

Blue wrote:Just found out by live tests: AoG does 37% more damage than it should. The code is wrong.

Expect a fix.


yay! Blue ftw! :grin:

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bawww
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Postby bawww » Feb 27, 2010 02:32

Glacius wrote:So baww waw u want FZ and bodyguard now or? :)) heh those were TOA gifts and we dont have them here, subject closed. Apart from TOA MLS what else you dont have here and u had on live pre 1.80 ?? I want to understand what do you really want.

Making custom changes to make even the realms is not good, as i said: every1 will want custom changes for that and for that..etc because with later patches many things got changed, with zerker i just gave an example.

Shav wrote:
Bukowski wrote:I believe it does give you an advantage, but you should use that advantage, rather than simply state your credentials, suggesting that because you have this experience, you are right, and because he doesn't, he is wrong -- an obvious fallacy. Sadly, such ad hominem arguments are everywhere on MMO forums.


He cant have experience of playing other realms here if he didnt play them therefore he cant judge about balance?
Thats pretty obvious..

And btw its the same about most mids who sticked to one realm. Have you noticed ex-mids saying mid is fine?


I played alb for 5 years on live since the begining of the game till LOTM ,and apart from the fact that we dont have TOA abilities i d say we r even with live pre 1.80 . If there are any changes here that affect only hib/alb realms and they were diferent on live can u tell me? otherwise its WHINE , learn to play on the realm u choosed .


OK, I'm going to explain this to you as simple as I can, and this is just an example there are other things.

Mid has celerity, the answer you mids give us most of the time is "MID MELE REALM WE HAVE YOU NO", OK you are the melee realm whatever that means you have celerity, that means the other two realms depend more on casters with dps but hey whats that, casters are crap on uthgard since (apart from aug dex) there is no way to raise your cast speed and the resist rate is well questionable but I won't go into that.

Simple fact is you don't have the right perspective to talk about balance let alone tell someone to learn to play their realm because not only did you not play all three realms here, you did not play any other class besides a zerker, an arguably the simplest class to play on the server.

I am not saying I want ML's artifacts CL's overcaps etc. I AM saying we don't have everything people had on live 1.80 and you can't play the way you played on live with 1.80 patch end of discussion .

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Postby Glacius » Feb 27, 2010 02:40

Baww , mids always had celerity, and alb took BOF for that since the early times od daoc , hibs remaining with BAOD , it was given to albs only .. but later on all 3 realms had it.
You are teling me about an ability that mid was the only realm who had it since patch 1.9x i believe, when pala and warden got grp haste too, subject closed about this feature.
As about casters, i see mid runem,sm,and bd dealing nice dmg, i know about the resists rate ,GM s said its live like if iits not its the same for all 3 realms.

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bawww
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Postby bawww » Feb 27, 2010 02:46

Glacius wrote:Baww , mids always had celerity, and alb took BOF for that since the early times od daoc , hibs remaining with BAOD , it was given to albs only .. but later on all 3 realms had it.
You are teling me about an ability that mid was the only realm who had it since patch 1.9x i believe, when pala and warden got grp haste too, subject closed about this feature.
As about casters, i see mid runem,sm,and bd dealing nice dmg, i know about the resists rate ,GM s said its live like if iits not i2ts the same for all 3 realms.


Do you just chose to read what you want or is it too hard for you to see the big picture? What did casters have with OF? thats right mastery of the art. What did casters get with NF RA's instead of mastery of the art, oh right castspeed on items. Not to mention that tanks could take mastery of the arms for faster swing speed and later got the bonus on items so that kinda softened the lack of celerity in alb and hib.

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Neju
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Postby Neju » Feb 27, 2010 02:47

Glacius wrote:Baww , mids always had celerity, and alb took BOF for that since the early times od daoc , hibs remaining with BAOD , it was given to albs only .. but later on all 3 realms had it.


He's talking about uthgard motaro... Uthgard doesn't have old RA :D

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Postby Glacius » Feb 27, 2010 03:00

Neju wrote:
Glacius wrote:Baww , mids always had celerity, and alb took BOF for that since the early times od daoc , hibs remaining with BAOD , it was given to albs only .. but later on all 3 realms had it.


He's talking about uthgard motaro... Uthgard doesn't have old RA :D


I know, i was just refreshing his memoir about how things used to be since the early begining .
Baww just for your info when they introduced that 25% cast speed they ruined the game, they changed it to 10% after, both casters and meleers had 10% haste/cast speed with toa, yet here we have none , toa gave us also 200+ hp and extra 25 + to con wich advantaged tanks also not casters , plus in adition to that the weapons we had in toa by far were more superior then the ones we have here , malice with -25% stats proc,battler with 10% increase in dmg.. and so on.

So...when u come to me and say that u had cast speed in OF,and then u had it also in NF with TOA ....you re looking at the problem only from the caster's view ....
We all know that TOA advantaged casters more, faster cast, longer range,higher dmg,-10% pierce dmg ,bodyguard and britle guards , leaving tanks to rupt(banelords) and others to guard(battlemasters) ..but that was toa, and u cannot have just one piece of that cake for casters only, u need it all.

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Neju
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Postby Neju » Feb 27, 2010 03:09

you're still not understanding - there has never been a point in this game where casters have been at as much of a disadvantage as in the current situation on uthgard :D

Terrible resist rate (livelike lol)
no cast speed% anywhere
oop very quickly unless you spec fully in mana ra, totally negating dmg

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bawww
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Postby bawww » Feb 27, 2010 03:16

Glacius wrote:
Neju wrote:
Glacius wrote:Baww , mids always had celerity, and alb took BOF for that since the early times od daoc , hibs remaining with BAOD , it was given to albs only .. but later on all 3 realms had it.


He's talking about uthgard motaro... Uthgard doesn't have old RA :D


I know, i was just refreshing his memoir about how things used to be since the early begining .
Baww just for your info when they introduced that 25% cast speed they ruined the game, they changed it to 10% after, both casters and meleers had 10% haste/cast speed with toa, yet here we have none , toa gave us also 200+ hp and extra 25 + to con wich advantaged tanks also not casters , plus in adition to that the weapons we had in toa by far were more superior then the ones we have here , malice with -25% stats proc,battler with 10% increase in dmg.. and so on.

So...when u come to me and say that u had cast speed in OF,and then u had it also in NF with TOA ....you re looking at the problem only from the caster's view ....
We all know that TOA advantaged casters more, faster cast, longer range,higher dmg,-10% pierce dmg ,bodyguard and britle guards , leaving tanks to rupt(banelords) and others to guard(battlemasters) ..but that was toa, and u cannot have just one piece of that cake for casters only, u need it all.


There is no point in trying to make you see the picture, you just keep hitting the wall with your head. But I will try one more time.


Other realms lack in the melee department (midgard has more melee power with or without celerity but celerity is the main focus here), so they depend on caster damage more than midgard does, casters suck here and they never had it worse than they do here for all the stated reasons (namely the cast speed and resists). And thats it as simple as it gets.
And no that is not from a caster point of view, this has nothing to do with caster vs tanks this is a realm balance matter.

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