Paladin chant is not stackable?
63 posts
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Hard relative to what? I've played paladin since the game was released, and I've fought against groups with paladins every single time we have Inc on alb here.
All that doesn't matter. Paladins have more defense mitigation than basically any other class, couple that with the much greater danger other alb classes pose and the ease with which they die and going for paladin first is nonsensical. This isn't theory, I MA for our GG and that's my experience both here and on live. You never explained why one would both target the paladin first and how come the paladin is "terrible" in rvr. If it's so terrible why would it EVER be the first target, since it's using plate + 2 stackable spec af buffs? Why would anyone target a "terrible" class with the higher AF first? You're contradicting yourself. If your paladin dies to tanks in 6 seconds your group is terribad. |
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What GG may that be pray tell ? Drachengarde ? : ))))))))))))))))))))) |
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Do Drachengarde have an MA? ![]() |
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no I play with GDRW, and we don't run a specific set 8, but we put toghether competitive GGs and Guild PUGs and when I am in them I am MAing. Again that's basically irrelevant as the facts alone demonstrate what I an pointing out here. I still don't understand why if you think paladins are so terrible they'd be the first 'plate wearing 2X spec af' target...since upon Rez they can do their job just fine, afaik Rez sick doesn't effect guard/endo so just throw em dex and they good. I often 1 shot Rezzed casters over and over in fights can't say I've ever done that to a pally. |
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Stopped reading there. Now I understand everything. |
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Argument from ad hominem, way to expose yourself, sir!
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lol.... be more elitist ![]() |
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I'm elitist ? He's the one trying to tell me what it looks like playing MY class when he has no idea what he's talking about, lol. Especially when he lists his GG as the one guild that hasn't run a GG in months, and when it does it's aotg+savage spam, duh thrust savages will have a hard time killing paladins no doubt about that.
A paladin has ~1600 hp in rvr. A morphed zerker will hit him for ~400 at least with anytimer. 6 seconds equals 3 swings, approximately. Take 2 zerkers and another tank, warrior for example who hits for 250, twice in 6 seconds. Do the simplest of the simplest maths and you have a dead paladin. Last edited by Toblerone on Feb 10, 2010 02:17, edited 1 time in total.
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actually, like most savages I change my mainhand dmg from thrust to slash when the armor tables benefit that.
We ran a total GG within the last 2 weeks, and we run guild PUGs because we aren't some group of eletists that thinks you have to have a set 8 to compete. We run PUGs and still do well. We run without skalds, sometimes we run on aug healer speed! and we still do well, so I don't know what you are crying about in regards to GDRW. We don't add onto fights, and we let soloers (except stealthers and a select few visis) go on their way. All of this has nothing to do with the original point, and you've ignored every reasonable contention here made which demonstrates your arguments to be either false or extremely thin. Keep at it though, its at least entertaining. EDIT: Your paladin has 1600 HPs buffed? really? my savage without con as a rising stat has 600 more HPs than your paladin WITH con as a rising stat? Last edited by Force on Feb 10, 2010 02:20, edited 1 time in total.
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The original point that paladins do in fact die easy, none of which you'd know because you never either attack one or never played one to get attacked on.
Buffed yes, 1600 hp. Fully buffed more but albion can't spare to have every buff on every class, again, none of which you'd know. |
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Yes, at the end of 8v8s, we just let the paladin run off... EDIT: ROFL, well if your pally is running around trying to 8v8 with only 1600 HPs that's your problem, rofl. use a charge? I juggle 2 charges in rvr normally to save the shammy conc. |
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Well I certainly never saw a mid fg having epic long fights against a solo immortal paladin either. Could you fraps it the next time it happens ?
No it's not my problem, it's uthgard's problem. I make due playing a horrible class on uthgard because it's a necessity for the group. Last edited by Toblerone on Feb 10, 2010 02:25, edited 1 time in total.
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cause no one is dumb enough to put their train on a class with hybrid dmg tables, plate armor, spec AF + self stackable AF buff, while there are thuergists petting, sorcs demezzing/CCing and a train that's any actual threat. EDIT: If you can't figure out how to juggle charges so you are buffed with more than 1600HPs on a tank with con as a rising stat, that is totally your problem and you have no right to QQ Last edited by Force on Feb 10, 2010 02:26, edited 1 time in total.
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Well once the group is dead and the immortal paladin is last man standing, you could fraps it, no ?
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Ill take a screenshots just for you of how many combat rounds it takes to kill some paladins next time we are running. EDIT: what's the name of your paladin, maybe I can even get one of you specifically lasting more than 6 seconds ![]() Last edited by Force on Feb 10, 2010 02:30, edited 1 time in total.
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