What are those 2 diferent absorbs?

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Glacius
 

Postby Glacius » Dec 26, 2009 03:17

I fought a player and how u can see i got mesage about 2 diferent absorbs.
Maybe some1 can help me clear it out.

Image

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Sordak
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Postby Sordak » Dec 26, 2009 03:28

The first one seems to be a Ablative-charge/proc since it's
50% of the damage you dealt.
The second one is strange, it halves the remaining dmg
again as if there is a second ablative buff.

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Eclipsed
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Postby Eclipsed » Dec 26, 2009 03:37

well it seems like the second is 25% absorbed, and its a rangers, so i know its not a ranger ablitiy. Im not sure what it would be, unless its possible to stack Ablitives of diff types. Unless is a bonus he got from someone else, if he was in a grp.
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Glacius
 

Postby Glacius » Dec 26, 2009 12:57

I dont know what Melee health buffer it was, but its not ok, any melee health buffer, even if its valewalker's RR5 should overwritten the other ones beeing better. If u look at the dmg i dealt, those melee health bufers absorbed almost 75% of my dmg and that is not ok. And funny thing how it says " Nydaen absorbs ...." i mean there is no special rr5 for rangers that would include any melee dmg absorb, only a gamemaster could tell us what could mean, because i am not so used with many of the Uthgard's display , sorc rr5 ,champ rr5 here are displayed diferent then on live servers dunno why.

For example if u hit a sorc on oficial that has rr5 up you should hit for 15 dmg instead of 150 , simple. While here on uthgard u hit for 150 and u get afterwards a message how 135 dmg was absorbed, completely diferent .

Bof can't be cause the dmg u make its reduced corectly.. i m waiting for other opinions.

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Feuille
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Postby Feuille » Dec 26, 2009 14:19

RR5 VW ;) sometime i invite stealther to group and i buff them ^^
but he was in my group :D

112(-50%) due to the proc abla = 56 + (-50%) due to RR5 VW = 28

PS : plz stop nerf VW thxxx

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Razzer
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Postby Razzer » Dec 26, 2009 15:18

When you have a charg ablative up while casting rr5 VW the rr5 should overwrite the other ablative. They shouldn't stack.
Uthgard till 2003!

Iceer
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Postby Iceer » Dec 26, 2009 15:43

Glacius wrote:I fought a player and how u can see i got mesage about 2 diferent absorbs.
Maybe some1 can help me clear it out.

Image


I see you tried to perform a comeback. Was it successful? :D

ALso this problem m8 exists on the Berserker too. He also got a RR5 Buff which is kind of that. Maybe anyone else can help out here?

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Murax
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Postby Murax » Dec 26, 2009 16:02

you don´t get any note in chat with Berserk RR5 saying abosrb x dmg, you don´t get any message at all. But I can only tell from my view, never hit a Berserk with rr5 up :-)
|||||||||||||||||||||||||||||||||||||||||||||||
Midgard players don´t just simply play Daoc - we play Daoc to riun the game for Alb and Hib

RvR is what happens while you are here complaining

Glacius
 

Postby Glacius » Dec 26, 2009 20:39

Feuille wrote:RR5 VW ;) sometime i invite stealther to group and i buff them ^^
but he was in my group :D

112(-50%) due to the proc abla = 56 + (-50%) due to RR5 VW = 28

PS : plz stop nerf VW thxxx

I know that he was with you in grp, thats why i asumed it should be Wv rr5, and that it's not working as intended.

If indeed Valew rr5 stacks with normal ablatives then its a bug, because it provides to the hibernian realm somewhere below 75% absrom melee dmg (50% abs then 50% abs from what remains its not exactly 75%) if Vw uses his rr5 and other players got their own albatives.
It is not a vw nerf, his rr5 is indeed good because if i remember well it is an albtive of 50% abs with 500 hitpoints , and will remain the same,just that should not stack with other ablatives, it should overrid em.

Vale Defense
Type: Active
Re-use: 10 min.
Description:
Free to Valewalker at RR5.

Gives the group a 500 point 50% ablative that lasts for 10 minutes or until depleted.

Iceer wrote:
I see you tried to perform a comeback. Was it successful? :D

ALso this problem m8 exists on the Berserker too. He also got a RR5 Buff which is kind of that. Maybe anyone else can help out here?


I always try to perform a comeback style m8ty, and u can see the atacker hited me, so no i havent:P .

Berseker rr5 is indeed good, but has nothing to do with the melee health bufers, it works like Bof does.

And to answer to both u and Murax, here on uthgard beeing pre 1.80 patch IT SUX! , because it has to tick every 5 seconds starting from 5 %and adding 5% absorb dmg up to a total of 25% , after it disapears, lasts 30s. In patch 1.80+ berseker rr5 is an 25% flat absorb, wich means it gives 25% abs for the whole 30 s duration.

I need a moderator to move this thread to Bug section plz.

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Hedra
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Postby Hedra » Dec 26, 2009 21:00

It's 300hp.

And what should happen if you get an ablative proc while the RR5 is still active ? I'm not sure it's not meant to stack in this case.
I am assuming direct control.

Glacius
 

Postby Glacius » Dec 26, 2009 21:18

Hedra wrote:It's 300hp.

And what should happen if you get an ablative proc while the RR5 is still active ? I'm not sure it's not meant to stack in this case.


The characteristics of the ra are taken from allakhazam forum, i gues they have been improved with new patches. It is 500 hp on live now, if u dont believe me go search the patches, i cba, the values dont interest me as already know that VW is the best MHB ingame.

Like any other spell of higher rank if u got vw rr5 up and some1 hits a part of your armour and mhb kiks in you should get a message like this" You already have that efect" .
If u already fought some1 and u have a normal MHB of 100 points , and Then u grp a Vw ..or u are a Vw and u make rr5 it should cancel the old one and the new one , wich is better should remain.

Nymeros
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Postby Nymeros » Dec 26, 2009 21:22

Hm. But, for example, when I start ablative chant on my minstrel WHILE already having ablative proc from equipment I get the "you already have that effect message", and my chant doesn't overwrite the equipment proc. So is that a bug too then or what? O.o

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Nayru
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Postby Nayru » Dec 26, 2009 21:27

Glacius wrote:It is 500 hp on live now, if u dont believe me go search the patches, i cba, the values dont interest me as already know that VW is the best MHB ingame.


Yes, that came later. 300 is correct for our patchlevel.

Glacius
 

Postby Glacius » Dec 26, 2009 21:40

Nymeros wrote:Hm. But, for example, when I start ablative chant on my minstrel WHILE already having ablative proc from equipment I get the "you already have that effect message", and my chant doesn't overwrite the equipment proc. So is that a bug too then or what? O.o


Your equipment's MHB is 100 points 50% abs, i m not sure what value has your chant MHB i ll have to take a look, but if i remember well minstrel max ablative is 70 points and 50% abs, so your class MHB is weaker then the abla on your armours because it has a lower value.
The message you get is corect

On the other hand, if u are using ur own mhb as minstrel, and some1 hits your torso , the 100 pts MHb should enter >remain and cancel the minstrel one until it is depleted .

Nymeros
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Postby Nymeros » Dec 26, 2009 22:16

The thing is, I don't think it does, at least I haven't noticed it yet. :?

Cancel it I mean.

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