How is it difficult to beat the 3 encounter of the OF

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Lornur
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Postby Lornur » Dec 01, 2009 01:28

Hi i'd like to know something about the 3 encounter of OF.

Because i don't have a lot of time to play on uth, and i'd like to know something about them to arrange a way to kill at least 1 of them surely.

Before with megalodon was easy 1 FG adn no add form enemies was a certain kill, or almost a certain megalodon's death

Ty a lot for your answer and sorry if i cannot play and rel so much to learn it.

I'd like to know how many groups can get 1 kil of 1 of them? and how are they formed?

Ty to everybody
don´t let yourself fool from Old RA´s and people
who say they will be good for the server.
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Satz
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Postby Satz » Dec 01, 2009 01:45

With a lot of time, tactics and skill it is possible to kill the glacier giant with 1fg.
Green knight, well, youd need at least two FGs for this one, one of them beeing a pbaoe-group with 3-5 bombs.
For the third one, i havent fought it so far, so no idea about its specials on uthgard.

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Musikus
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Postby Musikus » Dec 01, 2009 12:46

green knight seems to spawn every 10% HP he lose 1 servant for every enemy in area..

once we tryed to kill him with a 6 FG zerg after we defended excalibur..

so the green knight went down very fast...

suddenly we faced 4 x (6x8) = 192 yellow/ora mobs..

the green knight also spawned mobs for player that where about 3000 units away..

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Lintu
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Postby Lintu » Dec 01, 2009 13:07

Musikus wrote:green knight seems to spawn every 10% HP he lose 1 servant for every enemy in area..

once we tryed to kill him with a 6 FG zerg after we defended excalibur..

so the green knight went down very fast...

suddenly we faced 4 x (6x8) = 192 yellow/ora mobs..

the green knight also spawned mobs for player that where about 3000 units away..


Yea I was with them. Imo he is too imbabalanced and kinda unbeatable atm :(

Edit: Need to stand close to each other and need 10 moc3 bombs maybe :p

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nuicaid
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Postby nuicaid » Dec 02, 2009 10:53

Glacier giant & Evern killed by Hexagone with 1fg
both aren't so hard just need time and teamplay

about setup
Evern: eld enchant warden druid bard hero bm wv
Giant: enchant warden druid druid bard bm wv hero

don't know about green knight never did it

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Aiuta
Myrmidon
 
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Postby Aiuta » Dec 02, 2009 11:36

Glaciar giant was kille by 7 random ppl

setup 2 druids, 1 bard, 1 mana menta, 1 ranger, 1 bm and 1 warden

we take at least 1.30h to kill it and he only droop 2 craft stone and 2 recharge...

btw u just need a good tactics

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Satz
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Postby Satz » Dec 02, 2009 20:54

90 minutes for 1 mob? your kidding me! even a good trio needs only 30 minutes for beliathan and each of those princes, with good rr, nice tactics and quite good templates.

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Ezek
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Postby Ezek » Dec 03, 2009 23:57

Well, I'm interested what you think about the 3 mobs. Too hard, too easy?

How long did you take to beat them, how many players were necessary?

btw, and to put it in best Mythic language:
-the "Green Knight" encounter has been slightly lowered in difficulty.

Amisch
Gryphon Knight
 
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Postby Amisch » Dec 04, 2009 10:25

Glacier Giant, we was One Random FG but with good players, and we need about 45 minuts to kill him, for 3 Drops. All useless.

Evern is a bit bugged. The little Pixies who heal em, got stuck on the Stones arround and was unable to attack. So you have to kite evern out of heal range of that pixies.

But both are able with 1 FG, but needs alota time to kill.

the green knight, is realy tough, we were there with 3 bombs, and it was unable becouse there spawned about 50 yellow adds. Bombs gone insta down ;)

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Satz
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Postby Satz » Dec 04, 2009 11:17

The amount of players and time needed to kill any of those encounters is just too high for those 2-4 drops, which are, in most cases craftingstones and rechargegems. It was possible to kill megalodon with 5 people within 30 minutes to get same drops as with the old encounters now, but here, as stated before, you need about 1 fg, and double or tripple time.

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Aerewyn
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Postby Aerewyn » Dec 04, 2009 14:28

do they drop anything here worth having? On live my group killed Green Knight and he dropped some absolute garbage (91 qual weapons, etc) so we never killed him again. He was very hard on live back then too. Not worth the effort for what we got. I'd hope he dropped something nice here.
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Kiruto
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Postby Kiruto » Dec 04, 2009 14:36

Well, all Megalodon drops are on the 3 OF mobs, but the drops are splitted. Megalodon drops 6 items if i remember and they are splitted by 2/2/2 each mobs.

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Satz
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Postby Satz » Dec 04, 2009 18:09

They also should have their own, classic loot aswell(its not imba but quite cool to have and better than most other stuff, for albs at least), but so far i did not see em drop anything besides recharge and craft stones.

http://camelot.allakhazam.com/db/search.html?cmob=3753

http://camelot.allakhazam.com/db/search.html?cmob=872

http://camelot.allakhazam.com/db/search.html?cmob=3755

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Lornur
Gryphon Knight
 
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Postby Lornur » Dec 04, 2009 21:18

Can i ask also, the time of repop of the 3 encounters?
don´t let yourself fool from Old RA´s and people
who say they will be good for the server.
they are NO solution..
SAY NO TO OLD RA´s!!
SAY NO TO 1.69!!
do NOT support that obviously wrong way in any way!! (source Musikus)
Blue wrote:Every discussion about /rp off is senseless.

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wla
Gryphon Knight
 
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Postby wla » Dec 06, 2009 13:36

i would be very interested in the drops they got

@ allakhazam, every drop from the 3 encounters is totally useless (95% quali and only lvl 49 etc.). i dont know if u cpoypasted them, or if they got other drops in OF former times. but id be interested if there are sum new charges/lifedrain procs or std that could be usefull in any way :>
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