statement from uthgard staff on relics OF please

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Aemonchichi
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Postby Aemonchichi » Nov 18, 2009 22:10

it is not less protection for albion who owns 4 relics atm cause there are NO ubergauards right now - introducing them now even in reduced number for 4 relic ownership leads to what ?

yes more protection than now

so albs raid 4 relics then get a brand new alarm bell on their relic guards and now should also get uber guards ? cmon^^

before you guys tell me that i should read first - i tell you to think first ^^

even a reduced number of uber guards is still more defense on the relic than no uber guards

only in the case albs own 6 relics they would have no additional defens through such a feature

so stop giving albs an advantage in relic defense and reset the frikkin relics so all start new with newly introduced mechanisms

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Blue
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Postby Blue » Nov 18, 2009 22:52

You seem to forget the fact that owning 4 relics reduces the guard count by 50%. If we make the step to make it that harder to get the relics then a reset may be appropriate. But nothing beside a little warning message is done yet.
It's done when it's done. Thanks for your patience.
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holsten-knight
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Postby holsten-knight » Nov 19, 2009 00:58

well... reli raids before this little message: daily 1-2

Reli raids since the message is implementet: 0 ^^

which is not bad, it should be hard to get the relics and was way too easy. Guess what aemon is ****** of about is the fact, the albs got theyr relis just the night before the message was implementet. This little message made it 500% harder (at least) to get a relic. Even uber guards would not have been such a drastic improvement for relic defense (as long as they wouldnt send a message) as this little reli under siege message is i think.

NPCs never bear the same thread as other players, NPCs can be calculatet.

So a relic reset would have been appropriate in my oppinion. For sure i would think the same if midgard still had 4 relics. but i can live with the situation.
Last edited by holsten-knight on Nov 19, 2009 02:14, edited 3 times in total.

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Blue
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Postby Blue » Nov 19, 2009 01:09

So the ideal thing is to temporarily remove the message until every realm got their relic back home :P

I don't like manipulating the game like resetting relics or such. It should solve on its own.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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burfo
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Postby burfo » Nov 19, 2009 05:39

Blue wrote:Yes the description of SirTorian is detailed enough to implement it. If somebody has a screen of old relic keep guards it would be nice to see. Especially the really hard guards.


I'm trying to find a screen shot, but no luck so far. As far as the Albion version, I'm pretty sure they had solid-colored purple cloaks and silver plate armor...but it has been a while so that might be something else.
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Zuldas
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Postby Zuldas » Nov 19, 2009 07:35

It was a long time ago, but I thought I remembered the relic guards from each outpost looking like the guards from their outpost. They had they same color armor and the guild emblem of the guild that owned the keep.

They would have a name like "Hurbury Relic Guard" and the guild name below that. Of course I may be wrong, again it has been a long time. And no screen shots :(

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Aemonchichi
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Postby Aemonchichi » Nov 19, 2009 13:36

how much time will pass ? till the unbalancing effect of this unjustified relic distribution situation will be obvious enough to force uthgard staff to take even dire measure to even the situation out again ?

how long will albion be allowed to utilize the massive relic bonus of the relics they achieved in a at THAT time justified manner but obiously at THIS time not justified manner , what ca been seen in the changes staff took.

well its a new day so as a player who hopes ppl have the courage to give fairplay a chance - RESET THE RELICS please !

on the other hand you can take the risk to let the serverbalance head into uncertain future - of course it could happen that the situation evens out in itself. all problems, mine with this unjustified situation, yours with me, would be gone - but honestly do you really think this will happen ?

anyway the decision is yours - as the responsibility to fight for justice are mine 8)

but in addition to mentioned problems keep in mind that as long as this situation stays like it is albion enjoys not only the relic bonuses but in addition a very substantial 20% global xp bonus

so every day the number of albs that will follow a relic-under-attack warning increases till at a point in the future the server reaches a point were noone is interested in a relic change anymore.

and those played daoc in the last years knows what i am talking of.

Aemonchichi

edit: typos

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Postby Blue » Nov 19, 2009 13:46

Aemonchichi wrote:so every day the number of albs that will follow a relic-under-attack warning increases till at a point in the future the server reaches a point were noone is interested in a relic change anymore.

So basically you say that the realm wide message does harm to relic taking habits. If it prevents relic taking now why shouldn't it prevent in future? I see no difference, regardless whether relics are reset now.

If the message prevents relic captures in such a strong way then its propably not right. Perhaps a delay of the message is appropriate then.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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Postby Zarkor » Nov 19, 2009 14:00

Blue wrote:
Aemonchichi wrote:so every day the number of albs that will follow a relic-under-attack warning increases till at a point in the future the server reaches a point were noone is interested in a relic change anymore.

So basically you say that the realm wide message does harm to relic taking habits. If it prevents relic taking now why shouldn't it prevent in future? I see no difference, regardless whether relics are reset now.

If the message prevents relic captures in such a strong way then its propably not right. Perhaps a delay of the message is appropriate then.


Please, Blue, keep in mind who's posting here (no offense but your posts tend to be illogical, exaggerated or just incorrect at times, Aemonchichi). Imo the rule is very much in place, the RvR zones arent as populated as back in the old days where relic raids were spotted from miles away, also relic defenses aren't as massive as the good old Call To Arms troughout the entire realm.

What probably disturbs me most is the fact that you, member of Drachengarde, known as the guild able to mobilise the most players in RvR yet, is actually complaining about not only relics being too hard to take, but also enemies being too strong!
It really surprises me how you can complain about such things when 2 out of 3 fights your guild outnumbers the enemy, and not just with 1 or 2, usually with 5 or more. Also, your impatience is a bit over the top, relics shouldn't be recaptured each day, they should be planned and organised decently. If you do that, you'll probably get that relic soon enough, but complaining about server balance and claiming a 20% global xp bonus is teh most evil of all times is really exaggerating a LOT.

Just give it some time and who knows what will be the outcome, maybe someone is already planning a new Relic raid to even stuff out.

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Postby Aemonchichi » Nov 19, 2009 14:29

and so once again i will try to enlighten those not able to see the light *sigh*

first blue:

no, basically you interpret what i say wrong - i did say that if you change the rules of relic taking because YOU came to the insight that it was not working well as it was - you just cant let relics be like they were, obtained using mechanics you yourself saw fit to change.

relics should be hard to take - that always was a point of daoc - but DEAR SIR - IN DAOC it was not the starting situation that the albs owned 4/6 relics

and btw you know that the 2 str relics obtained from us 5 minutes prior to the introduction of the relic warning were NOT HARD to take


now zarkor:

because you do not read or understand my posts does not automatically make my post illogical or incorrect - no offense

why do you tell me the rule is very much in place ? i was the first to post that we need a improved relic protection mechanism - but of course you could only know that if you read this thread thouroughly

as to the numbers of players involved in fights - blue made enough posts about that now - this server has server rules - RTFM SIR !

you say. "relics shouldn't be recaptured each day" and "they should be planned and organised decently" well you do not seem to have a problem that albion got their relics not like that ? you seem ok with relics been protected better - but it does not seem a problemto you that the relic distribution at the moment was not reached under this mechanism ?

sounds illogical, exaggerated or just not correct, Zarkar.

are you an alb maybe ? 8)

Aemonchichi

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Postby holsten-knight » Nov 19, 2009 14:31

I agree with zarkor on this one, well not on the DG stuff, but on the relic part of his post :)
We haven't even tried to get a relic in the days after the message or did we (can be, i got to work a lot atm and missed a few days ingame)?

So stop QQing and start trying, than get back to QQing, try again, QQ some more maybe than or 3 to 5 more tries after i would QQ with you :D

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Postby Zarkor » Nov 19, 2009 14:41

Aemonchichi wrote:you say. "relics shouldn't be recaptured each day" and "they should be planned and organised decently" well you do not seem to have a problem that albion got their relics not like that ? you seem ok with relics been protected better - but it does not seem a problemto you that the relic distribution at the moment was not reached under this mechanism ?

sounds illogical, exaggerated or just not correct, Zarkar.

are you an alb maybe ? 8)

Aemonchichi


I did read your post mate, it's just that I think it's too soon to complain. Once you tried a real relic raid (the one needed to be able to break through the new mechanic's way of alarming and thus providing defense), and failed it because of the system that wasn't in place before (which I think is unlikely, but possible), you can come back and give feedback, but not before that, please.

I think the fact that the albs got their 2 relics in an unfair method is trivial. They have them now, but even with new mechanics, nothing stops other realms from taking them back somehow. It's still possible really and the bonusses they recieve from it do not destroy balance, only if you give up every time you see an alb, they might seem they are invincible. ;)

Besides, it'll be a real reward for once when someone finally manages to take them.


PS: I play hib and I killed 4 fg albs raiding a mid relic with 2 fgs one night, so it really wasn't THAT easy for them to take those relics while the system wasn't perfectionised. :P

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Postby Aemonchichi » Nov 19, 2009 14:49

you are right that since the change of the relic mechanism no mid relic raid was planned or executed

it would need to be well planned because now - thanks to the much needed relic warning message - you would have to take into accout that lots of players will defend the relics

and not even the 3 groups DG can muster are enough to accomplish such a task

before the change we did just pack 3 rams and 1-2 grps, walk to the relic, kick in doors - take relic - walk home - bingo

that was the problem from the beginning - that was why i said we need more protection for relics

now the relics have more protection - to take the relic now you would need

4-6 grps at the relic because of the fact that you heve to stop defenders that try to get inside of the relic in addition to the defender that are logged out inside the relic - you need scouts at the border keeps of target relic keeping realm - you need a tight timetable followd by all to be as fast and effective as possible - well actually it would be just like the old days 8)

but - yah i know i repeat myself but i come accustomed to it - the relics should be reset because relic raiding now has to take into account defenders - defenders that it did not have to take into account before

Aemonchichi, fighting windmills for good sportsmanship since day 1 8)

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Postby fakename1314 » Nov 19, 2009 15:56

I can understand Aemon your frustration at the moment. But the core Uthgard players tend to like a challenge and I'm sure the next surge in Midgard players (as it tends to be cyclical) will be able to overcome. New strategies will be devised, old ones altered to suit this server. This is not a carbon copy of OF and not being able to adapt will be the greatest downfall.

Im sure if nothing happens over a month and essentially remains the same, Blue will tone it down. We will find a suitable balance here... patience. Until then, suck it up soldier! :P

On a side question, does the staff have some particular rate of relic change between realms in mind? Relic changes hand every few days? Once a week? Once every two weeks? Once a month? More? I'm not suggesting some requirement to shoot for, just a ballpark figure.

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Postby Aemonchichi » Nov 19, 2009 17:56

reset relics now - it is not justified as it is now

dear fakename you do realize that giving albion for a month a 20% global xp bonus sure wont result in more lvl 50 chars andsurely not in more players playing alb ? i know i know what i think is totally absurd - totally. in daoc we never had any wining team joiners that played toons on the side that had the funky relic bonuses 8) noooooo nevaaaa 8)

not like the side that get relics justified has not earned that bonus but giving the relics a XP bonus - isn`t that stupid ? it not like in daoc always the underpopulated realm excell at pvp

OF is about population so those able to get relics also get xp bonus ? hmm ? hmmmmmmm ? oh wait lemme guess - the albs now get that bonus and just before another realm manages to raid the relics back the bonus will be removed just in time ? like the relic alarm was activated just at the moment the alb got teh relics save home ?

its not like the mids and hibs constantly raiding relic more times a day since OF start has gotten any reaction from staff - but hey as soon as the albs make their one relic raid blammo! the relic alarm is introduced

yaaah i know all pure coincidence

RESET THE ****** RELICS NOW - GIVE ALL PLAYERS THE SAME CHANCES TO GAIN RELICS - STOP GIVING PLAYERS ADVANTAGES THEY DO NOT DESERVE

if the albs really deserve that relic GIVE us the ****** chance to defend it - as you are giving it to ALB ONLY ! - and then let the albs come

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