Pet template(hp pet) working?

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aenrick
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Postby aenrick » Oct 31, 2009 07:48

Hello, I'm actually wanting to make a cabalist, since i'm downloading the game I'd like some info before i start,
I was wondering if cabalist Spirit template was playable (full Spirit spec) in this server?

1)on retail adding points into Spirit spec increases HP pet,
Is it actually working on uthgard? +spirit = +hp pet

2) Does pet make enough damage to mobs?
i've cheked other posts and it seems ruby is fine, but amber has only the stun working (low damage melee and no self buff)
is amber damage still low nowadays or fixed? (the post i cheked on search menu was old from 2008)

3) Are pet buffs well implemented ?
just found some info, the viva buff stops when mob starts to hit, Is this still hapening today? (another 2007 old post)

4) as far as im concerned, i'd like to know if life drain proc of saphyr works well in here(lazy xp mode haha) ?
Only ruby and amber has proc so far from what i understood, but still this is in the 2008 post from search menu, how about Today ?

Seems a good server, thx alot :)

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Healowner
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Postby Healowner » Oct 31, 2009 08:55

#3 - They are, afaik.

#4 - Works fine.
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Blue
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Postby Blue » Oct 31, 2009 11:01

#1 Not implemented, didnt know that. Must be tested.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

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Satz
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Postby Satz » Oct 31, 2009 11:34

#2 Appropriate

Mobs do too low dmg on lower levels, therefore pets do low dmg aswell.
But your blue pet can win vs a yellow mob, especially if its the sapph due to LLproc.

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England
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Postby England » Oct 31, 2009 11:44

Hello, i play i cabi who is nearly 50 now but i dont know the engine well. so i can tell u some expirience

#1 dont know

#2 normaly u spec matter here and later maybe spirit. Matter for dmag shield and spirit for buffs and dmg add. pets working well beside the jade who havent a selfbuff. thats the 1.89 thing.

amber stunn well dmage, better with dmg add ;)
ruby great caster, weak meele dmg, low health
saphi great leecher, works best with dmg shield, good health , meele its ok

#3 never see any differences, so i dont know

4# told u
mfg England

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DanGer666
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Postby DanGer666 » Oct 31, 2009 13:12

#3 not working imho. no stat buffs for pets. only working shall be con (for higher absorb) and maybe haste. but..who knows.

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Blue
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Postby Blue » Oct 31, 2009 13:18

DanGer666 wrote:#3 not working imho. no stat buffs for pets. only working shall be con (for higher absorb) and maybe haste. but..who knows.

As I've seen in the code Dexterity and Con buffs count into ABS for pets/mobs.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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Musikus
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Postby Musikus » Oct 31, 2009 13:32

Blue wrote:
DanGer666 wrote:#3 not working imho. no stat buffs for pets. only working shall be con (for higher absorb) and maybe haste. but..who knows.

As I've seen in the code Dexterity and Con buffs count into ABS for pets/mobs.


but the code, it was once posted here, seems to work only if dex-value or con-value is passing over a value of 120..which makes the caba-petbuffs only vialble at red condition..
all lower buffs are kinda worthless.

by the way..a question were i found no answere to..
are caba-petbuffs (same goes for SM and chanter) treated like specbuffs..means do they get 125% bonus at pet?

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aenrick
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Postby aenrick » Nov 02, 2009 02:27

Answering Blue> about hp pet and spirit points line.
Adding more points into spirit increase hp pet, thus it also increases mana recovery out of draining summon with the lv3 erase pet.
That wud be nice if someone can test it out having low spirit points and high spirit points(i dont know who will want to try cuz its risky to lose a respec XD and plus its a rare thing u only get at lv20 or 40, any GM cud help for tests?)
But you got the thing, if increasing spirit points gives you more mana when you drain erase the summon, we'll know if HP is buggy or not.

I've always been a caba and played it a long time on retail, but I didnt want to get into danger of gimping my char using a not well implemented line so I went matter.

Might saphir be good, i've tried it and: pet saphyr lv10 VS bandit mob lv5 and saphir base melee damage is sucky as hell, around 10 damage which means like 4% mob hp on evry hit , and bandit was hitting saphir up to 5 damage which is half of the lv10 saphir,

only the proc life makes it out with 40dmg but wud full spirit spec be playable with saphyr ? (i wudnt even use that word cuz to me its still not worth to go full pet Spirit spec line)

Thx guys anyway for comments, but it seems we need more accurate info, coder/GM help? please? :p

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DanGer666
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Postby DanGer666 » Nov 02, 2009 07:24

due to the fact you are matter, you only need to xp to 18 with your pet hitting mobs. after you get areadots and can go on with dotruns. or seek a cleric and do damageshield-xping while cleri heals..
for xp.. 3 spirit, rest matter. fastest way to go.

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Umilard
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Postby Umilard » Nov 05, 2009 16:44

I think speccing into spirit used to give the pet abit more base hp but +spirit from items didn't affect that.. Afaik +spirit should only affect BASE pet buffs, pet heal (less variance) and the pet reclaim.

The sapphire pet works very good, maybe even too good.. I'm not 100% but it seems to procs more often while not in melee with the target (for example chasing down a running lurikeen). I have a feeling it's the same for all pets/mobs that have an instaproc but I haven't done any testing so can't verify it.

Zarkor
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Postby Zarkor » Nov 05, 2009 18:20

Buffing pets does not work because they dont have stats like players. That's what I got told a while ago by a GM, aswell as the advice to not spec into the pet buff line. (as a Chanter)

Gerbald
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Postby Gerbald » Nov 05, 2009 18:49

Zarkor wrote:Buffing pets does not work because they dont have stats like players. That's what I got told a while ago by a GM, aswell as the advice to not spec into the pet buff line. (as a Chanter)


Thats what i got told too, but now Blue says the opposite and i trust Blue to know a lot about the code.
He even posted the ABS Formula for Pets.
Strange thing about that formula (the way i understaood it) was, that it counted dex+con but subtracted 120 from that and only if you had more combined dex+con than 120 you would get more abs.
I wondered if Pet get any base dex/con at all and figured they dont, so you had to buff more than 120 dex+con to get any effect at all and thats where i decided it was not worth the effort and removed pet-stat-buffs from my qbar.
You probably need a BuffBot to see any effect.


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