Uthgard RvR

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Zail
Myrmidon
 
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Postby Zail » Oct 29, 2009 15:56

Rector wrote:I'll try it again with 6L0+ maybe, when I can have high PD and MoS. With 4LX, I was not able to kill most stealthers 1on1. And if I did, every thenth fight, I died a moment later on their poison. Fun factor = zero.
Though I'd really like to see a hunter killing Dam in a regular 1on1, but I don't think anyone can do that atm ^^


I don't know why everybody think that having strong RAs is the only way to win. God isn't going to come on earth to learn you to play. SO stop zerkin, go solo, and if you loose , try again. If you're clever enough, you'll find there are many way to defeat what you want with a hunter. But of course, it's harder than spamming dual frost with your heavy dwarf. (but imo, so funnier)

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vangonaj
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Postby vangonaj » Oct 29, 2009 16:07

Zail wrote:
Rector wrote:I'll try it again with 6L0+ maybe, when I can have high PD and MoS. With 4LX, I was not able to kill most stealthers 1on1. And if I did, every thenth fight, I died a moment later on their poison. Fun factor = zero.
Though I'd really like to see a hunter killing Dam in a regular 1on1, but I don't think anyone can do that atm ^^


I don't know why everybody think that having strong RAs is the only way to win. God isn't going to come on earth to learn you to play. SO stop zerkin, go solo, and if you loose , try again. If you're clever enough, you'll find there are many way to defeat what you want with a hunter. But of course, it's harder than spamming dual frost with your heavy dwarf. (but imo, so funnier)


XDDDDDDDDDDDD but if you use viper. Isn´t strong ra??????????

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Ragabbash
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Postby Ragabbash » Oct 29, 2009 17:11

No problem of character, strong flush ... etc, if you lose once you try it again as we all anger and gradually taking rr, we all start from 0, no one gave us the rr.
Ns and ranger are not bad in 1vs1, but every day are camping amg several if you go into combat with one, you fall 2PA 1 backtabr 1 side stun and several shoots and so every day.
Then when you take solos are free rps.
I know of only 3 Rangers q are alone and 2 ns, the rest are like vultures waiting to be added.
For me, most stelahters Hibs are scavengers that destroys the fun of a 1vs1.

nixian
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Postby nixian » Oct 29, 2009 17:35

Ragabbash wrote:No problem of character, strong flush ... etc, if you lose once you try it again as we all anger and gradually taking rr, we all start from 0, no one gave us the rr.
Ns and ranger are not bad in 1vs1, but every day are camping amg several if you go into combat with one, you fall 2PA 1 backtabr 1 side stun and several shoots and so every day.
Then when you take solos are free rps.
I know of only 3 Rangers q are alone and 2 ns, the rest are like vultures waiting to be added.
For me, most stelahters Hibs are scavengers that destroys the fun of a 1vs1.


and a month ago it was alb
a month before that it was mid
a month before that it was alb + mid
a month before that it was alb + hib
a month before that it was hib+ mid

this is all the natural on uthgard that dominance and zerg / add behavior switch realm once in a while

just wait out your turn and move to another camping spot

tried hmg/mmg? I find mmg a really good solo spot lately and ive managed to get quite a few solo kills and fun fights there lately

and when/if mmg gets zergy, i move to amg/hmg, if they get zergy i move to another spot

simple.. move AWAY from the stealth zergs ;) its not that hard

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poplik
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Postby poplik » Oct 29, 2009 18:14

month ago it was alb? Hey newsflash, tank server - tank realm wins. It was only acceptable until the tank groups were horrible, now when they learned how to use sos, aog and savages it's getting out of the hand.
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nixian
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Postby nixian » Oct 29, 2009 18:23

poplik wrote:month ago it was alb? Hey newsflash, tank server - tank realm wins. It was only acceptable until the tank groups were horrible, now when they learned how to use sos, aog and savages it's getting out of the hand.


wasn't being correct, just trying to make a point that the situation changes ^^

Zail
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Postby Zail » Oct 29, 2009 18:24

nixian wrote: tried hmg/mmg? I find mmg a really good solo spot lately and ive managed to get quite a few solo kills and fun fights there lately


If i find too many stealther on my favourite spot, i'll cursed you nixian.

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Ragabbash
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Postby Ragabbash » Oct 29, 2009 18:25

I always remember that the (groups or zerg Stealh, you name it) that formed in Midgard or Albion, were always to put a face to the Hibs that far exceeded the q could form in number, and now there is not mids or Albs, Hibs are the ... no skill or can not play, in my opinion, because killing 1 in 5 is not fun and every day ... not find that fun

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vangonaj
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Postby vangonaj » Oct 29, 2009 18:34

nixian wrote:
if they get zergy i move to another spot

simple.. move AWAY from the stealth zergs ;) its not that hard


And they follow us. Thats the problem.

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Watchout
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Postby Watchout » Oct 30, 2009 00:58

NN hopes the hunter against the shadows .. very nerf and not having buf, his weapons are too slow. can only turn right to DF, or higher if rr nn we believe that there is enough head already set to 1, the bg, nn is as scouts and rangers. nn pet helps you to rank low in short it is big suks

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panachier
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Postby panachier » Oct 30, 2009 01:23

vangonaj wrote:There are only one good archer in daoc who don´t need add and is ranger, rest sux a lot. If you want play stealther in alb or mid you should choise infi or sb, with scout or hunter you only can add. Scout damage sux and his slam is ever purged, hunter is ever evaded, his bow damage sux a lot too, and pet is a joke. Only ranger is good he hit fast and hard, has damage add and other self buff, his damage with bow is awesome...


the ranger is the only one that doesnt need skill to be played, but once you talk about player that got skilled, scout and hunter are more powerfull than ranger... each one on his way. if you talk about archer... that means you use bow.

with hunter you have acces to insta pet. that means you can kite to death the enemy after firing some volley+ arrows.

with scout, you have acces to shield stun that allow you to return to go back to stealth, take a new position and attack again.

in both case you need time to kill , hunter has to hope to not meet some other players that will add him.

but ranger have no lot of other option than use bow, then engage melee fight... or you have to count on your RR5.
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Watchout
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Postby Watchout » Oct 30, 2009 01:40

x panachier What does the hunter runs away and does kill the pet hunter? but if it does 20 damage lol xD

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vangonaj
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Postby vangonaj » Oct 30, 2009 03:49

Watchout wrote:x panachier What does the hunter runs away and does kill the pet hunter? but if it does 20 damage lol xD


20 damage with st/con buff. Assasins has better pet called viper^^

Zarkor
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Postby Zarkor » Oct 30, 2009 11:23

nixian wrote:
poplik wrote:month ago it was alb? Hey newsflash, tank server - tank realm wins. It was only acceptable until the tank groups were horrible, now when they learned how to use sos, aog and savages it's getting out of the hand.


wasn't being correct, just trying to make a point that the situation changes ^^


For your information, argumenting something without being correct is absolutely NOT how to make a point... Apparently you haven't realised this yet?

nixian
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Postby nixian » Oct 30, 2009 11:29

Zarkor wrote:
nixian wrote:
poplik wrote:month ago it was alb? Hey newsflash, tank server - tank realm wins. It was only acceptable until the tank groups were horrible, now when they learned how to use sos, aog and savages it's getting out of the hand.


wasn't being correct, just trying to make a point that the situation changes ^^


For your information, argumenting something without being correct is absolutely NOT how to make a point... Apparently you haven't realised this yet?


:roll: not being correct as in what realm did what when

you can still make a point on player behaviours without being accurate in your description in who did what, when the point is that its not a solid fact that realm X zergs more than realm Y but that it is a constant changing and flexible behaviour in the realms

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