lvl 40 heal pots
16 posts
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I used heal pots today and got healed for 248hp ,250 hp and so on, after 1 battle i was like 6% hp left and used one, disease spell that i had ..ended, and i healed for 98 and 100 after 1 min..why such a low healing? u make delve on them and doesnt say a thing, lvl 40 STRONG ELIXIR OF HEALING , maybe some1 can lighten me up.
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Healpots, as well as healprocs, are kinda random on uthgard. Sometimes they heal for 50, sometimes for 200..
Btw you don't need to post that huge screens everytime you write something ^^ I am assuming direct control.
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Well such a randomness in heal is funny i must say, they coult put a delve number so we can know what to expect at least.
An image helps more then a thousand words. |
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problem is that healprocs, healcharges and pots are handled like baseheals
no spec = high variance but thats wrong healprocs, charges and pots are supposed to be handled like spec-heals with a fix amount of healing a constant value of HP.. we already got a screenshot from live to proofe it in an other topic. dont know if the problem found the way on the todo-list, but i guess so. this issue downgrade all the procs and charges (mostly on dragon items) a lot.. well who want an item that heals for sometimes 2 HP when the dwelve is listed with 80, if he could get an melee healthbuffer which has always the same value..100 (crafted)/150 (drops). |
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Well thats funny , i remember that heal pots were healing for 200 hp or so on oficial servers, all the time with no ups and downs to the value. Ty for clearin' it out.
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a simple test could easy prove this and would bring a fix closer to happening
log on live, craft 10 heal pots, use them all, log it and thats about it ![]() it should be easy to see if there is 0 variance or some variance on live same could be done for heal procs |
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we already got a screenshots from live to proofe that there is no variance in an other topic. dont know if the problem found the way on the todo-list, but i guess so |
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do you know what the topic was called?
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Found something about heal procs
atleast now we have that cleared ![]() http://www.uthgard-server.net/modules.p ... eal+potion |
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that is the screen i had in mind..i simply mixed up the autor so i didnt found it..thanks.
but when i look on the date..its a kinda old issue..2007 was original post. |
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Pirith was right yet that's the screen from a defensive heal proc from an oficial server, indeed, also on oficial heal from pots were close to 200 hp or even higher if u had a spell artefact that givs +10% heal, but i cant remember delved value.
Last edited by Glacius on Oct 04, 2009 20:31, edited 1 time in total.
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read again he is talking about procs on armor and not potions |
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yeah yeah yeah, same crap, pots,defensive ehal procs . On live all of em were constant, here all of em variate it seems, BUGGED ! by motaro Last edited by Glacius on Oct 04, 2009 20:33, edited 1 time in total.
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Prove it
after seeing the shaman dot post I won't believe anything you say is a bug unless you bring some solid proof |
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I d like u ppl to have some signatures, to see who have played on oficial servers ..and who didnt, cause many of u talk about things that u have seen for the 1st time in your life HERE! , well this place called uthgard is like USA..the land of all oportunities ![]() |
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