Periodic lags

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Lasastard
Phoenix Knight
 
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Postby Lasastard » Jun 11, 2009 08:04

Hi,

Hi,

I am fairly new to Uthgard and am quite impressed with what has been achieved by the Devs thus far.

There is one thing tho that bugs me a little...
When playing - independent of whether I do RvR or PvE - I get these periodic lags (middle lamp goes red, ingame lag-meter) to a point where I am not able to do anything for 2-3 secs. Kinda annoying if you are a druid tbh ;)

So my question: Is that just me or a server-related issue? My PC should be more then able to handle DAoC with all settings maxed out and I didn't observe this phenomenon with other online games - afaik.

Any suggestions would be appreciated!

/Lasa

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CalvoHP
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Postby CalvoHP » Jun 12, 2009 05:00

at least for me is my ISP, i have good days lga free and days thats even hard to craft duel lags :(

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BlackCougar
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Postby BlackCougar » Jun 12, 2009 09:09

i have that too since uthgard migrated to manitu.

basicly around the clock, anywhere.
solo in the middle of the night far of from any living soul its ok though.
but the more players are on, the worse it gets.

in a trio early in the morning with /who 12(34) it already starts to go yellow on a regular intervall.
my pc is clear ( i set it up fresh because of that, could have been on my side).

im on a 16/1 mbit connection KabelBW and should have a pretty short and stable route to the hoster.

might be packetloss once inside the manitu network.

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Holycannoli
Myrmidon
 
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Postby Holycannoli » Jun 13, 2009 16:21

Hmm could this be the cause of these fairly frequent mini-freezes when I'm running around? I was thinking it's because my computer couldn't handle the client.

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monty
Eagle Knight
 
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Postby monty » Jun 14, 2009 00:17

i have them too, but i think it's related to the chatbox, mostly hapens when there is some info coming in, or i change zones, like leavin cam hill's and enter sally plains, could be the type of font you use or so, dunno, but i recall someone telling me that long time ago

i have no other explanation, i have an old machine too, and only 1 gig ram, but las dragon raid i had little or no lag at all, but still get those spikes just running around in the game...

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Blue
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Postby Blue » Jun 14, 2009 02:36

These mini freezes are client side. Check your UI.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
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Holycannoli
Myrmidon
 
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Postby Holycannoli » Jun 14, 2009 15:30

My UI is what came with Darkness Falls, nothing special.

I also get those mini lag freezes whenever I right click a window to adjust alpha or color. It must have something to do with the UI or incoming messages or something.

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Rector
Alerion Knight
 
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Postby Rector » Jun 14, 2009 15:31

Look for an UI with Bitmap- in place of TrueType fonts.

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Lasastard
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Postby Lasastard » Jun 15, 2009 08:05

I installed a new UI, but no improvement. As a matter of fact, I fail to see how my UI - even if badly written or heavy on the memory - would affect my ping (which is the middle lamp in the lag meter).
I would rather guess that it's either my ISP (but I had no problems with other games etc) or the Uthgard server. Since people here, but also ingame, seem to have similar issues - I tend to say that it's the latter.

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Rector
Alerion Knight
 
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Postby Rector » Jun 15, 2009 09:05

Yes the UI doesn't affect your ping (middle lamb), but can affect your fps (right lamp).
If you use Wlan, try to use cable instead (just to test). Otherwise I have no idea.

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Holycannoli
Myrmidon
 
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Postby Holycannoli » Jun 15, 2009 21:34

Rector wrote:Look for an UI with Bitmap- in place of TrueType fonts.


Any you can recommend? There's so many to choose from, and none mention whether they help framerate or not. I don't want the features so much as the improved framerate.

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BlackCougar
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Postby BlackCougar » Jun 16, 2009 08:22

ive tried that on my OchUI.

sadly the only working bitmap font that worked is the main doac/fonts/Font00.tga - since there have to be 1 pizel lines below the letters and in front of the row to indicate where the letters are.

interestingly enough it does seem to help.

while there is a lot going on rvr wise while i have over 50 fps (windowed) it still lags a bit sometimes, but it improved a lot.

as far as the OchUI goes, the chat used is outlined in the FontChat.xml.

on your own ui yoiu have to check ind daoc/ui/whatever and search the files for fonts or add a line into the assets.xml which manages the UI.

in OchUI, the line

<Include>FontChat.xml</Include>


in the assets.xml specifiies where to get the font from.

the FontChat.xml looks like this

<?xml version="1.0" encoding="ISO-8859-1"?>
<Root_Element ID="DAOCUi">

<!-- @@ Editiert mit dem DAoC User Interface Editor v1.80 -->
<!-- @@ Kostenloser Download erhältlich auf http://www.bradtownsend.com/daoced -->


<TTFFont>
<Name>Font_Chat</Name>
<File>fonts/MyriadPro-Regular.ttf</File>
<Height>10</Height>
<Antialiased>true</Antialiased>
<Hint>2</Hint>
</TTFFont>


</Root_Element>




while its set as TTF, truetypefont, without changing the overall structure of the file, changing the file line to for example:

<File>fonts/Font00.tga</File>

seems to do the trick well enough.


you need to look around in your ui, ui/fonts and daoc/fonts folders a bit as well as doing a bit trial and error to make it work since daoc is quite penible when it comes to fonts.


also there are UI editors http://daoc-guide.4players.de/forums/showthread.php?t=80727 which lets you modify ani current ui as well as build new ones from the ground up (which takes some time to work into).


for controling the framerate, apparently some uis feature an FPS clock.
otherwise you can just use teamspeakoverlay to display, even if it not a 100% accurate.

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Lasastard
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Postby Lasastard » Jun 16, 2009 09:33

Well, some interesting comments in respect to fps improvement - but just as an reminder, the original issue is not fps related. The game runs just fine, but the ping sky rockets periodically to a point where the game doesn't react for seconds (e.g. pushing a button doesn't do anything, middle lamp goes red).

I am quite certain that this is not hardware related (otherwise the fps would drop which it doesnt) - but either ISP or Server related. The question is - which is it? Both ingame and here people have confirmed my observation and correlate it to the move to the new server, a while ago. Is there any more substance to that observation?

Rontti
Myrmidon
 
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Postby Rontti » Jun 16, 2009 09:46

Are you on wlan?

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Lasastard
Phoenix Knight
 
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Joined: May 28, 2009 00:00

Postby Lasastard » Jun 16, 2009 09:52

well yes, but that would be the first time I ever had issues with ping because of that tbh.

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