Ease leveling up with help of RvR activities (BG reforming).

Talk about your RvR experience here
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Phileas
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Postby Phileas » May 31, 2009 20:27

Haldan wrote:if we did some research on these toons we obviously would find out that 50+% of these battleground players had at least one or more lvl50 RR4 characters meaning that at least 4 groups of players could in addition be within our main RvR zone. The paradoxon is that these players often use to argue about an underpopulated rvr zone and state this as reason for switching to a battleground toon - kind of a vicious circle.


IF you would want to use the lvl50 rr4 character on the same account as an argument for you "BGs are bad" post you should actually do the research instead of accusing people who are reading and writing on the forums of posting more and more nonsense...

Fact is: i have 3 lvl 50 chars now, each rr5+, i still do log in BGs once in a while... but i have never ever deleted a character in order to make a new char for "BG-ing" only and i know plenty other players who do the same... make a new char because it would help our playerpool even though they have already one or more level 50s

but it still is a lot more fun to level a new char if you get to take a break from grinding once in a while
Last edited by Phileas on May 31, 2009 20:28, edited 1 time in total.

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Haldan
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Postby Haldan » May 31, 2009 20:27

Of course the battlegrounds themselves are not the one and only problem, still they are one of the major reasons why we have got a lack of main-rvr zone population. I'm interested on what would happen if OF was introduced especially due to me being a bit sceptic, but OF isn't the topic here.

Battlegrounds are currently just too nice. Superb exp, permanent action totally outsource of the usualy intention on how exping should work. I believe it would be a major mistake to maximize the meaning of battlegrounds in terms of exping. Instead we should enhance the leveling experience within the old zones by implementing interesting features that probably are even "not a DAoC feature" (WAR public quests / hidden triggers like kill a certain mob or get a certain loot which lead into a more explorational but rewarding experience). These features would need ressources, ressources that are currently sourced somewhere else ;)

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Healowner
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Postby Healowner » May 31, 2009 20:32

Haldan wrote:Battlegrounds are currently just too nice.


Speaking of, maybe a /rp off function in the future for those of us who would rather stay in BGs instead of grinding towards level 50? :)
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Funkling
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Postby Funkling » May 31, 2009 20:34

I didn't bother reading the entire thread because there's too much nonsense, but did anyone mention the RP gain at low levels ?

When the bg caps were last changed (2l2, 3l2,4l2), I noticed that RP gain for low levels has increased drastically thus players RP capping the bgs a lot faster than before. I don't know if this was intentional or not because I never saw an official statement by the staff (perhaps I missed it).

For example: before the cap change (2L0 braemar), a level 30 person would get ~40 rps for solo killing someone of equivalent level, but now you get a lot more, at least 150 RPs as far as I remember (been a long time since I did braemar rvr). I also remember that capping, 2L0 back than, took like several hundred kills (I'm talking at least 600). Now, a player can cap braemar (2L2) with 100ish kills.

Reducing the RP gains in the battlegrounds to what it was before while keeping the XP bonuses would certainly give players the opportunity to literally "level through RvR" without the need of silly commands like /rp off.

Also splitting the Braemar into 2-3 BGs is a good idea imo, the level gap in the lowest BG is far too wide.

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Postby JackPriest » May 31, 2009 20:37

/agree
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Durchbrecht den Kreis :)

Denkt mal darüber nach!
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kikoo
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Postby kikoo » May 31, 2009 20:57

Funkling wrote:I didn't bother reading the entire thread because there's too much nonsense

Is that some kind of recursive negative dialectic?
<em>When a stupid man is doing something he is ashamed of, he always declares that it is his duty.</em>

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Healowner
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Postby Healowner » May 31, 2009 20:59

Funkling wrote:Reducing the RP gains in the battlegrounds to what it was before while keeping the XP bonuses would certainly give players the opportunity to literally "level through RvR" without the need of silly commands like /rp off.


What I meant is give the players a choice to either stay in BGs or go 50, template up and run in the frontiers.
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poplik
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Postby poplik » May 31, 2009 21:03

Healowner wrote:What I meant is give the players a choice to either stay in BGs or go 50, template up and run in the frontiers.


the problem is, this servers wants to be level 50 rvr oriented, we don't really want people to stay in BGs. But I also think that the main thing pushing them to big boy rvr should be that they want to be there
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Haldan
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Postby Haldan » May 31, 2009 21:04

Won't happen, Healowner. Battlegrounds are not meant to be an alternative to lvl50 RvR.

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Funkling
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Postby Funkling » May 31, 2009 21:05

Healowner wrote:What I meant is give the players a choice to either stay in BGs or go 50, template up and run in the frontiers.


Errr no. What this server certainly lacks is active endgame players. Given the opportunity you proposed lots of people would create low level chars and endlessly kill people who are leveling using far superior equipment. Provided there's always a chance in running into one of those today, it's still way lower than it would be in your case, thus discouraging people to level via RvR because of a battleground swarming with capped level capped RR templated chars.

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Duke
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Postby Duke » Jun 01, 2009 01:50

This game is about fun.

If I have more fun in a bg than in Agramon it wouldn't be right to cut the fun in the bg.

This game should also torture it's player to bind them to the server:
- leveling to 50
- special items are not easy to get
-> you have done so much? You wanna leave? Sure? I knew you couldn't!


fun and torture should be equal to bind a maximum amount of players

To have more fun in BGs is like instant 50 no torture but lots of fun. That's why a lot of I50 Servers close, but Uthgard doesn't.


Haldan mentioned non-mythic stuff. This sounds really interesting. Leveling in a way of killing mobs solo or with a grp is too stupid for me (have already some 50, full equiped chars of every kind from supporting to solo).

Kind of a storyline would be nice from 0 to 50 but sure this won't happen.

Mhm I think I really have to play a Roleplaygame again ^^



Your GMs have chosen: Torture



Duke ^^

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poplik
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Postby poplik » Jun 01, 2009 01:54

oh no we can't stay in bg and farm people without equip and rank, what a torture :/
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kikoo
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Postby kikoo » Jun 01, 2009 02:00

Ahem...Well yeah Duke, maybe the 'torture' word is a bit melo-dramatic...
<em>When a stupid man is doing something he is ashamed of, he always declares that it is his duty.</em>

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Healowner
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Postby Healowner » Jun 01, 2009 11:59

Well, I have no 50 here (my merc is 40 right now), so I'm not talking from the point of view of someone that has a zillion 50s and just wants to farm nubs in BGs. The thing I'm scared of is doing a lot of work for gear and levels just to end up in the big RvR and not have fun because of zergs/trios/FGs and so on.

The game can be harsh for solo mercs, man.

PS: Lolling @ "torture". :D
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poplik
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Postby poplik » Jun 01, 2009 12:10

Healowner, if you let people stay in BGs, that's exactly what will happen - they will get capped equip + rr and they will farm people who wants to level there.
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