Ideas to improve the current RvR situation No. X

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Hildorien
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Postby Hildorien » Aug 02, 2010 15:54

Agramon wasnt 8vs8 arena.All the time ppls could run solo or duo in agramon.Cause,not too much port time and map was not very big.In this map,you are waiting 5-6 min visur time,3-4 min for run,if you are lucky you find solo player as you are.But this is very happy dream you know.We are wasting our 10 min and killing by fg.
Btw i dont think no teleporter time will fix the problem.If they undo teleporter time,all stealthers will be in amg-mmg every min.
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Zarkor
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Postby Zarkor » Aug 02, 2010 16:32

Kaltess wrote:
catania wrote:The hardcore 8mens are trying to etablish even more their playstyle. instant port into rvr wil not increase the numbers of players in rvr it will just allow those that actually are part of rvr to be back in combat faster. in my view the hardcore 8mens are the main reason rvr is empty.



+1

Don't talk about RvR action when you all got is 8v8 as objective.Make keep capture more atractive FOR ALL and RvR action will increase.On live you got some realm bonus for keep capture (+xp/+rp/+gold/+etc...).Better rewards too!200rps for lord killing! Woot !
If you don't make a guard task it's just a shame.If a guard task is 1250 for 5 guards then why don't implement 250rp/guards and remove task?More guards farmers=more attractive defense on keep=more solo/duo/trio action.

Leave Emain Arena for the 8men hardcore players and give activity to other kind of players

Just like live NF was! Agramon was 8v8 Arena and the keeps zones were for RvR.


Think further... saying that the players are responsible for the 8v8 mentality is similar to saying the players that left end RvR are responsible for the lack of other RvR forms. Both are equally wrong and therefore impossible to work with or base any further solutions on.

Blaming the people is the most common mistake people are making these days. The current problems aren't direcetly, but indirectly caused by the players. That's where most people take the wrong turn by saying they ARE directly caused by player behaviour, which is wrong.

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davidoof
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Postby davidoof » Aug 02, 2010 17:18

back to nf (+new ra) rvr and pvm was much better there

keep fights was much more attractive

also was often zerg wars there

there was a chance to deff keeps to hold df

2 gates to have a chance to get out tpk (camp)
Back to NF, NEW RA.

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Maidrion
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Postby Maidrion » Aug 02, 2010 19:01

davidoof wrote:back to nf (+new ra) rvr and pvm was much better there

keep fights was much more attractive

also was often zerg wars there

there was a chance to deff keeps to hold df

2 gates to have a chance to get out tpk (camp)


Yup NF keeps were a lot better for rvr that people want to provoke. Such a pity.

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Kaltess
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Postby Kaltess » Aug 02, 2010 19:08

Zarkor wrote:
Think further... saying that the players are responsible for the 8v8 mentality is similar to saying the players that left end RvR are responsible for the lack of other RvR forms. Both are equally wrong and therefore impossible to work with or base any further solutions on.

Blaming the people is the most common mistake people are making these days. The current problems aren't direcetly, but indirectly caused by the players. That's where most people take the wrong turn by saying they ARE directly caused by player behaviour, which is wrong.


I don't blame the 8men grp,i just told you that actually it's the only way to play.RvR today is Emain and Emain is their playground.WE NEED something that attract people away from emain,and the main thing is THE KEEPS .That's what DAOC is made about,WAR for the keeps and relics...
Not stupid roaming in Emain as players did.
The problem is,that there's more reward for killing players by roaming than taking keeps.Maybe a RP bonus in keep's area could be attractive.

But anyway the 8men mentality must change and stop insulting realm mates about adding THEIR fight.

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Bloodwyne
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Postby Bloodwyne » Aug 02, 2010 19:16

please cant you just stop talking about 8man mentalitys?

i for example nearly form a 8man grp everyday...in the same time im pretty much the only one in albion doing relic raids or leading bigger rvr based events for the whole realm...in the same time i did tons of solo runs with several of my chars and also run and ran in XXXX smallgroups

and im not the only one who loves to do clean 8v8 and still loves other parts this game has to offer ...OK??

back to the topic please.
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Jarysa
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Postby Jarysa » Aug 02, 2010 19:35

Significant rewards for keeptakes are stupid. Just look at failhammer online. Everyone avoiding incs and just pve keepraid grinding their way to rr80.

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Ramboz
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Postby Ramboz » Aug 03, 2010 00:54

catania wrote:The hardcore 8mens are trying to etablish even more their playstyle. instant port into rvr wil not increase the numbers of players in rvr it will just allow those that actually are part of rvr to be back in combat faster. in my view the hardcore 8mens are the main reason rvr is empty.

they complain if realmmates add "their" fights, they run out of combat if relmates add to let em die! they are rude if you do not play with their verry selfish "honorcode". if you do not share their view of honorcode then they will cut you and blame you whereever they can. to be honest all they want is incoming enemies in group of 8s lined up for their easykills. but they do not like to share them with realmates. the 8mens from same realms start fighting about their fights and so fort. in my view this game shouldnt be like that. that 8men mentality is destroying rvr.

remember zergevents? how many players showed up? where are they when there is no zerg event? and now ask yourself WHY they dont take part of rvr if there is no zergevent? i am sure the answer is not the porttime.


i cant agree more, i also agree with everything Feelit said.

even instant port benefits me and my guild a lot, while we are stealthers and if that happens rp flow will be superb, and also we will not be in need of any rezzing from the elitist groups who doesn't res any stealthers atm because of their mentality.... i do not agree, DAoC is a nice game because death matters, you dont want it to happen, because you lose xp, because you will have res illness, because you will have to rebuff, to port etc.
if you start taking each on the above away soon you will end up playing wow.
what is to ask next? 8vs8 instance arenas?

make keep siege worth, give rp bonus when fighting near? dont allow 51 level crafting at cities but only at claimed keeps? claimed keeps give rp bonus to guilds or stat bonus? dunno ! some people said some nice ideas.

also better sounds the idea cutting of bg's...

but even then i don't want to be so negative, can even try it, as long we can turn it back again i guess will be ok, but if you keep baking a cake again and again until you find the great recipe, maybe in the end there will be no appetite to eat the cake at all...

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DarkRef
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Postby DarkRef » Aug 03, 2010 02:27

STOP TALKING ABOUT 8v8

1. There are no elitist SGs on this server.
2. We are not uber hardcore pro.
3. I fail to see how decreased port timers is only beneficial to us.

It's not relevant.

Ok thanks bye.

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Ramboz
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Postby Ramboz » Aug 03, 2010 03:20

DarkRef wrote:STOP TALKING ABOUT 8v8

1. There are no elitist SGs on this server.
2. We are not uber hardcore pro.
3. I fail to see how decreased port timers is only beneficial to us.

It's not relevant.

Ok thanks bye.


your 3. statement, implies that the 1. + 2. statements are actually real.

it is very funny, read what you are writing...

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IT IS a matter of 8vs8 and as long KT and Rare members come out to shout it isn't ...the more it is... :)

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Feelit
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Postby Feelit » Aug 03, 2010 03:30

Kaltess wrote:Just like live NF was! Agramon was 8v8 Arena and the keeps zones were for RvR.


and agramon had no keeps ?

oO

Camulos
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Postby Camulos » Aug 03, 2010 06:18

Stay on topic - thank you.

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Kaltess
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Postby Kaltess » Aug 03, 2010 09:11

Feelit wrote:and agramon had no keeps ?

oO


Agramon is not NF,Agramon is one map of NF !Like Emain is not OF.
And no, Agramon got no keep,it's an empty map for open fights.

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Llithium
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Postby Llithium » Aug 03, 2010 09:19

Ramboz wrote:IT IS a matter of 8vs8 and as long KT and Rare members come out to shout it isn't ...the more it is... :)


At first these "KT and Rare members" are Darkref and Griselda with one posting each and secondly are these points just facts.

Rare for example never had anything like a SG. We build up groups with our members and fill up with randoms. Llike any average size RvR guild we try to have enough members to be able to form a full group and don't leave someone behind. But we don't ever play like the Anguish SG for example and have 1-2 backup players for a 8er setup, farm our RR and roam around with the aim to win every single fight. Fun and fairness were and will ever be our main aim. Something you never seem to understand and that 's why I am not taking you serious in any point of this topic.

And for your information: There are no active SGs or elitist groups on this server playing anymore atm, this was totally correct. As there was a reference that "he" and his group may appear to be one was just denied. I can't really comprehend your qqing here, as if you were treated bad and for a BA you claim to have quite a lot of co-determination, since you don't care about fights or skill or fairness or anything: What does anything matter to you where add and zerg rps come from?


Back to topic: I think a staff statement would be helpful.

Questions like:
Is there any motivation from your side to improve RvR?
Can you imagine to realize any of these suggestions?
have to be answered and if there is any chance, that something will be done, we could do a poll to see the players position.
About 10 pages of dry arguments are written and there is a lot of pro and like no con (except some discussion about solo and new players getting threatened by other players mentality, a thing that is unchangeable and has nothing to do with the suggestion to raise RvR population).
Last edited by Llithium on Aug 03, 2010 09:28, edited 1 time in total.
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nixian
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Postby nixian » Aug 03, 2010 09:22

Camulos wrote:Stay on topic - thank you.

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