melee range

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Salidor
Eagle Knight
 
Posts: 526
Joined: May 02, 2007 00:00
Location: USA

Postby Salidor » Jun 27, 2008 11:04

You attempt to attack target.

these are a few debugs i got

D:175 Z:0 AR:148
D:167 Z:8 AR:154
D:162 Z:0 AR:148

my target only had 22% life left in this fight
while i had 35% both her and me where spiriting...

It seems like i should have easly been abel to hit if i reached out with my char my hand could touch her....

only other guess i can think of is lag...

sadly i dont know what the D/Z/AR ranges are

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salbei
Phoenix Knight
 
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Postby salbei » Aug 25, 2008 16:58

short vid , rapidshare, 1,8 mb

:roll:

happened before too at a about +200 range - didn´t fraps it unfortunatly.

just because you are running downhill people can attack you from 500 range if you sprint .

all lights are green - so no lag.

this is rediculous . you see a tank heading for you - even if he is 700 units away and you imediatly turn + sprint away he will get you ...

frickin tank hacks you to shreds in less than 6 seconds - you can´t ever use potions , even with dex5 your castspeed is just crap and finally your baseline nuke is hitting people for more than your pbaoe . and of course people melee you at 1/3 of your castrange :roll:

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Hardnuke
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Postby Hardnuke » Aug 25, 2008 22:29

nice Vid salbei played it in slow motion and make a screen of it. There u can see on which range he stunned u. I think that isn't what the staff whats with higher melee range.

Mfg Hardnuke
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salbei
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Postby salbei » Aug 26, 2008 01:27

as you wish -> here is are the 7 screenies to that vid

uploaded it to my webspace.

->
link to image folder

just used virtual dub and made bitmaps out of the frames.
too lazy right now to change the format :P

also made a .gif out of it . for pseudo slow motion^^

->
link to gif

150ms / frame infiniteloop
animake to make .gif out of pictures.

its a bit hard to say a exact value cause of that odd angle .
my guess is 270-310

Presto
Alerion Knight
 
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Postby Presto » Aug 26, 2008 03:30

Blue will tend to this as soon as he's back from his vacation.

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salbei
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Postby salbei » Aug 27, 2008 00:17


jrhadden
Eagle Knight
 
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Postby jrhadden » Sep 22, 2008 09:38

Great gif!

Sable has a range like reaver with his extended reach style xD


Greetz
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Phileas
Gryphon Knight
 
Posts: 370
Joined: Aug 18, 2007 00:00

Postby Phileas » Sep 22, 2008 11:25

yeah, dont have screens of it either but as i said in another topic:
half ogre running 2 troll LENGTHS behind me poking me with his stupid stick just doesnt seem right when there's no lag

Holundermann
Eagle Knight
 
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Location: Österreich -> Salzburger Kernland

Postby Holundermann » Sep 30, 2008 11:54

Whoevers job it is. Please check it again...
<img src="http://217.86.191.120:8080/sig.php?chars=Hjolnir;Attilah;Harris;Captain;Sarutobi;Das;Turntable">

Holundermann
Eagle Knight
 
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Location: Österreich -> Salzburger Kernland

Postby Holundermann » Oct 17, 2008 21:53

Dear Devs.... fix this serious problem. Those 500 units Backstuns are complete bullshit and need to be fixed :!:
<img src="http://217.86.191.120:8080/sig.php?chars=Hjolnir;Attilah;Harris;Captain;Sarutobi;Das;Turntable">

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massivmampfer
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Postby massivmampfer » Oct 24, 2008 10:06

Maybe you dont get Stunned from 500 units range if you stop Jumping around ;)

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malle
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Postby malle » Oct 24, 2008 12:58

and here u mentioned the problem if the melee range would be lowered again.. all would jump around and laugh about melee`s :) some still do that to get an advantage but its harder now then before..

so if u would lower the range again u would need to kick out the "out of sight bugfix" so it would be fair again too ;)

Tarnum
Gryphon Knight
 
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Location: Forest

Postby Tarnum » Oct 24, 2008 13:37

Actually, 50% of times i cant make a BS on the run, because of enemy is too far away, melee range is fine.
"out of sight" bug should be main priority under my point of view, is la lack for all players, and we suffer some abusers all time doing "technics to be out of sight". I have some videos showing the abuse if staff need it.
Image

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malle
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Postby malle » Oct 24, 2008 13:53

when i reported it long time ago the gm was hidden and looked the fight after that he just said we should learn to stick ^^ so i dont think staff will help here

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