RvR Task / Guard Task

General Topics on Dark Age of Camelot/Uthgard
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Abydos
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Postby Abydos » Jan 25, 2019 21:40

RazorRamon wrote:Not entirely true. I was very active doing my solo thing before custom features were removed to switch to 1.65 and also a NA player. There was a pleasant mix of everything going on until around 10pm my time(PST) when things started to slow down. Smallman, solo, grps and the occasional Zerg fight. The server was slowly but steadily growing population over the years until 1.65 was decided upon. Removing barrels, adjusting battlegrounds to classic, ditching new RAs, removal of tinderboxes, personal bindstones, RvR mounts, removing Tajendi and implementing item degredation for it's content. It all happened in a relatively short amount of time and managed to upset everyone from the hardcore PvEers to the RvRers. Then Genesis releases and the rest is history... but, I digress, yeah RvR tasks etc would be nice.


Your memory is flawed Razor.

1) Population increased more than 30% for ~10 months beginning 4 days after the removal of barrels
2) There was no patch target change decided during the timeframe you suggest. 1.69 was decided on years before I even became a GM, just little effort was put into it.
3) New RA's existed until Uthgard shutdown.

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RazorRamon
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Postby RazorRamon » Jan 25, 2019 22:49

You cherry picked my comment and missed the point entirely. First, I never mentioned you or implied you had anything to do with the decision to revert. 2nd the short sidedness ended up bringing about population numbers similar to what they are now, from which the server never completely recovered. It was left in a state of hoping competition failed to regain numbers. Luckily it did fail. . Will it happen again? We'll see but it seemed like the majority of the freeshard community would rather go dormant than play here and the unigeeks population tracker backs that statement.

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Abydos
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Postby Abydos » Jan 25, 2019 23:08

We've been over this topic time and again: The DAOC freeshard community is, relatively speaking, a fixed number that ebbs and flows based on a number of factors. We're talking about less than 3,000 people worldwide, who vary their play time based on a number of factors (season, other game releases, burnout rate etc). When you look at something like unixgeek you're missing substantial pieces of information (dual login rate, unique users, "nostolgia tourists" etc). This equates to, roughly, 500-1100 players during peak playtime.

To say the population "never recovered" is false - there wasn't a downtick nor an uptick. What we saw was a burn rate of population that stabilized on what amounts to the exact same number of freeshard players as before. That, honestly, is the tragedy of the relaunch: Ultimately we didn't increase numbers in the overall community long term. It quite literally is/was the same count.

As far as the current situation, time will tell whether people want to play DAOC or not. At the moment they're off playing a different game.

Valfar
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Postby Valfar » Jan 25, 2019 23:24

Abydos wrote:We've been over this topic time and again: The DAOC freeshard community is, relatively speaking, a fixed number that ebbs and flows based on a number of factors. We're talking about less than 3,000 people worldwide, who vary their play time based on a number of factors (season, other game releases, burnout rate etc). When you look at something like unixgeek you're missing substantial pieces of information (dual login rate, unique users, "nostolgia tourists" etc). This equates to, roughly, 500-1100 players during peak playtime.

To say the population "never recovered" is false - there wasn't a downtick nor an uptick. What we saw was a burn rate of population that stabilized on what amounts to the exact same number of freeshard players as before. That, honestly, is the tragedy of the relaunch: Ultimately we didn't increase numbers in the overall community long term. It quite literally is/was the same count.

As far as the current situation, time will tell whether people want to play DAOC or not. At the moment they're off playing a different game.


There is a lot of truth to this, but the composition of the population is the problem, not the numbers. Most of the RvR active people who didn't look for excuses did quit the game forever. They will play the other non-daoc server for a bit and move on as well because it's hard to come back after 5-10 years of your effort went to waste. I mean let's face it, most of Uthgard's current population could not properly play their class if their and their family's life depended on it.
Working as intended. It's done when it's done. It's a feature, not a bug. Have no fear kiddies, our think tank in the player council will make Uthgard great again - these men have a 4D Matrix like view of reality, they understand how the universe works and are well known across the globe for finding solutions to problems like massive disease epidemics and starvation and they're currently working on a project to achieve world peace in a matter of months. Again, have no fear, once the world peace is established, these decorated individuals will fix any issues that are currently being discussed in the Council and restore law and order to Uthgard!

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RazorRamon
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Postby RazorRamon » Jan 26, 2019 11:25

Valfar wrote:...


Lol you're not wrong about people sucking at their class. I remember a RR12 shadow blade named Friponleretour and I remember that name because I was so astonished at how badly he played his class for someone so high of RR. I never lost a fight to him. He would forget to poison his weapons, unstealth and chase me if he saw me, turn and try to run away once I had my pet and a few DoTs landed on him, basically everything he could do wrong as a stealther. This was back on Uth 1 so maybe he RvR tasked his way up, maybe he was the receiptient of the account from the original player, It's a mystery I never solved. He did at least prove to me that RR doesn't equal skill.

Valfar
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Postby Valfar » Jan 26, 2019 11:32

RazorRamon wrote:
Valfar wrote:...


Lol you're not wrong about people sucking at their class. I remember a RR12 shadow blade named Friponleretour and I remember that name because I was so astonished at how badly he played his class for someone so high of RR. I never lost a fight to him. He would forget to poison his weapons, unstealth and chase me if he saw me, turn and try to run away once I had my pet and a few DoTs landed on him, basically everything he could do wrong as a stealther. This was back on Uth 1 so maybe he RvR tasked his way up, maybe he was the receiptient of the account from the original player, It's a mystery I never solved. He did at least prove to me that RR doesn't equal skill.


Hahaha yeah I know him, he was a kobold shadowblade on uth1 and on uth2 a norse(named Fripon, I think). Nice dude, but definitely not one of the better SBs haha. I guess Alanya/Runis/Smell/Skarz were a lot harder fights :D.
Working as intended. It's done when it's done. It's a feature, not a bug. Have no fear kiddies, our think tank in the player council will make Uthgard great again - these men have a 4D Matrix like view of reality, they understand how the universe works and are well known across the globe for finding solutions to problems like massive disease epidemics and starvation and they're currently working on a project to achieve world peace in a matter of months. Again, have no fear, once the world peace is established, these decorated individuals will fix any issues that are currently being discussed in the Council and restore law and order to Uthgard!

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Banael
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Postby Banael » Jan 26, 2019 14:52

Valfar wrote:
RazorRamon wrote:
Valfar wrote:...


Lol you're not wrong about people sucking at their class. I remember a RR12 shadow blade named Friponleretour and I remember that name because I was so astonished at how badly he played his class for someone so high of RR. I never lost a fight to him. He would forget to poison his weapons, unstealth and chase me if he saw me, turn and try to run away once I had my pet and a few DoTs landed on him, basically everything he could do wrong as a stealther. This was back on Uth 1 so maybe he RvR tasked his way up, maybe he was the receiptient of the account from the original player, It's a mystery I never solved. He did at least prove to me that RR doesn't equal skill.


Hahaha yeah I know him, he was a kobold shadowblade on uth1 and on uth2 a norse(named Fripon, I think). Nice dude, but definitely not one of the better SBs haha. I guess Alanya/Runis/Smell/Skarz were a lot harder fights :D.


I played with Fripon on Uth1 &2 , he was part of the "older" generation that plays the game; charming , funny, always available to help; For those who value this game more for the community aspect than for its class achievement, he was among the top players.
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Alcan
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Postby Alcan » Jan 26, 2019 17:17

True fripon was a challange and tbh a grey ganker in df !

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Ilerget
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Postby Ilerget » Mar 16, 2019 15:33

Genjiro wrote:OT:
I am working on RvR Quests/Missions right now as yet another missing feature.
They will neither be the same as on Uthgard 1 but will also exceed the originals Mythic implemented back in the day.

Stay tuned!

how is going this work? can you share something?
It's the thrill of the chase
and I'm coming after you.

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Gil
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Postby Gil » Mar 17, 2019 17:30

If it isn't coming SOON(tm) it won't matter. People are desperate to see signs of life from the staff.
Last edited by Gil on Mar 20, 2019 07:45, edited 1 time in total.
Gil DaTroll - Merlin Zerker | MacDeath - Uth1 Armsman | Gil - Uth2 Zerker | Macdeath - Uth2 Armsman
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Bunjip
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Postby Bunjip » Mar 19, 2019 14:21

Gil wrote:If it isn't coming SOON(tm) it won't matter. People are desperate to see sign's of life from the staff.


can you pls stop generalizing the community. just talk to your grp of keeptaking bots,but not the wide community.

ofc it would be nice to hear something, but as said before, if there is nothing i rather hear nothing instead of false promises.
there were a lot of suggestions made, and the staff is old enough to decide by themself what to do and what not.
i played on other servers where the staff just abandoned the server as the population fell to this level.

:hammer: and as long as there is no tomte hockey field in mularn "the community" will never be happy :hammer:

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Wednesday, 23. October 2019

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