Nabbo di daoc

Forum for Italian speaking players.
ologoff
Guardian
 
Posts: 2
Joined: Jul 21, 2010 00:00

Postby ologoff » Jul 21, 2010 10:40

Ciao a tutti, sono appassionato di mmorpg quali ultima online, eve, darkfall, warhammer aor ma non ho mai provato daoc...allora, nell'attesa che uppino l'emulatore di shadowbane mi son detto "perchè non provarlo?" e così mi ritrovo qui su uthgard ^^

Dite che oggi come oggi vale la pena di inziare qui totalmente da zero? Ci sono abbastanza player loggati mediamente? a gilde ita come siete messi?


Grazie anticipate per le risposte, buona giornata :)

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vomi
Gryphon Knight
 
Posts: 378
Joined: Feb 09, 2010 01:00

Postby vomi » Jul 21, 2010 11:29

Ciao!

Io ti rispondo di sì, vale la pena di provarlo. Certo iniziare da zero non è facile, ma se hai esperienza con altri mmorpg non è nemmeno impossibile. Di gilde italiane ce ne sono un po, guarda il thread stickato in questa sezione.

Per quanto riguarda i player loggati mediamente ti rimando a questa pagina dove puoi vedere la variazione di player loggati mediamente. Direi che per un server "Classic" e RvR come Uthgard sono abbastanza, a me non dispiacerebbe comunque avere (Sopratutto durante il pomeriggio) più persone dedicate all'RvR.

Per i primi passi ti consiglio questo video. Iniziare già da subito ad usare panning/qbinds/mouse turning ti aiuterà parecchio in futuro in RvR.
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ologoff
Guardian
 
Posts: 2
Joined: Jul 21, 2010 00:00

Postby ologoff » Jul 21, 2010 11:38

grazie della risposta :)

Come razza/classe cosa consiglieresti?

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Lornur
Gryphon Knight
 
Posts: 216
Joined: Jan 21, 2009 01:00

Postby Lornur » Jul 21, 2010 13:04

3 fazioni principali: Midgard miti nordici, Albion miti di CAmelot, Hibernia miti celtici (ed elfi).
, quindi prima devi scelgiere la fazione, dopo il tipo di classe: supporto, tank ,dps meele, dps ranged, e stealther. Quando decidi queste cose diventa molto più semplice.
don´t let yourself fool from Old RA´s and people
who say they will be good for the server.
they are NO solution..
SAY NO TO OLD RA´s!!
SAY NO TO 1.69!!
do NOT support that obviously wrong way in any way!! (source Musikus)
Blue wrote:Every discussion about /rp off is senseless.

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vomi
Gryphon Knight
 
Posts: 378
Joined: Feb 09, 2010 01:00

Postby vomi » Jul 21, 2010 15:41

Come ti è stato gia detto la scelta della classe dipende dal reame dove vuoi giocare. Inoltre dipende dalle tue preferenze personali (DPS, Supporter, Tank?) e anche da cosa ti piace fare di più (Solo o 8vs8?).

Se vuoi fare 8vs8 (Una volta raggiunto lvl 50) io sceglierei una di queste:

Albion:

Armsman The footsoldier of Albion, the Armsman is the main fighter of the Realm. He can use almost any weapon and armor, as well as the ability to wield crossbows and polearms.

Cabalist Spellcasters who specialize in the study and manipulation of spirit magic, Cabalists gain the ability to summon a pet to do their bidding, as well as blind and disease their enemies.

Cleric The primary healing class of the Realm, the Cleric can prepare their friends for battle as well as aid them during and after the conflict.

Mercenary A light fighter that can fight with two weapons at once, as well as utilize more fluid combat styles that focus on positional combat style attacks.

Minstrel Hybrid rogues that have the ability to perform songs that give their group members enhanced abilities, and also can use weapons and armor.

Sorcerer A spellcaster that focuses on the control and destruction of Body, Matter and Mind- They receive mesmerizing spells, Direct Damage, Damage over Time and may also force a pet to submit to their will.

Theurgist Elementalist spellcasters who harness the power of Air, Ice and Earth and shape them into spells capable of calling forth elemental creatures to aid them in battle.

Wizard Elementalist spellcasters who can learn the element of Fire, Wizards have very potent offensive spell damage.

Hibernia

Bard Straight from the pages of Celtic Lore, the Bard is a combination Druid, fighter, and songmaster. He is adept at exhorting his friends in battle.

Blademaster The light fighter of Hibernia. Specializes in combat styles that require him to focus on his position in combat, as well as the ability to use two weapons at once.

Druid The primary healer of the Hibernia, the Druid can cast nature-based spells as well as fight adequately when the need arises. He is also able to summon Nature's spirits as companions to travel or fight beside him.

Eldritch Specializing in powerful destructive magic, the Eldritch bends the elements of the world and the void to annihilate Hibernia's enemies.

Enchanter Utilizes magical forces to summon and control magical creatures to do his bidding - the Enchanter additionally has spells that assist their realm mates and damage their enemies.

Hero The basic fighting class of the Realm. Can use almost all weapons and armor in Hibernia. Not flashy, but effective and an essential component of any well-rounded group.

Mentalist A combination spellcasting class that relies on mind control and power, Mentalist have the ability both to damage their enemies and heal their friends.

Midgard:

Berserker Patrons of Modi, the Norse god of battle-rage, Berserkers are light fighters who eschew heavy armor and rely on wielding two weapons at once, as well as positional combat styles.

Healer Followers of Eir, the Norse goddess of healing, Healers aid their comrades in battle with a variety of healing and buffing magic as well as powerful crowd-control spells.

Runemaster Worshippers of Odin, the arch-god of the Norse pantheon, Runemasters use the mystical knowledge of Runes to craft deadly magic spells that provide offensive firepower.

Savage The Savage is a studded-armor wearing fighter who disdains normal weapons in favor of hand-to-hand combat. Savages aren't interested in mastering the art of complicated weapons - instead they affix simple sharp or blunt weapons to their hands and swing away. This class is only available to Shrouded Isles users.

Shaman Patrons of Ymir, the ancient god whose body comprises the world of Midgard, Shaman are Trollish and Kobold tribal spellcasters who specialize in a variety of healing and combat magic.

Skald Followers of Bragi, the Norse god of poetry and song, Skalds are a fighting class that utilitize their musical abilities to enhance the battle prowess of their friends, and to soothe their allies after the battle is done.

Warrior The stock fighting class of Midgard, Warriors worship Tyr, the Norse god of battle. Warriors have no magical abilities, but they can use almost all weapons and armor.
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