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jlxharville
Myrmidon
 
Posts: 135
Joined: Jul 08, 2015 00:00

Postby jlxharville » Feb 06, 2017 23:47

Blue wrote:
Satiah wrote:I take it this is a custom change? Or did uncontrolled shrooms leech xp at patch 1.65 aswell?

I'm curious why you think that this could be a custom change. Its certainly not and should have been that way on launch day. It was reported but time for development during that time got short.


Can you please provide proof that animist pets leeched experience during live 1.65? Because I can't find anything of the sort, and I surely don't remember the experience being this bad when I played back then.

You should provide this data, it makes no sense to completely nerf a class and then the only heads up you give to folks is in the thread of a forum somewhere, y'know? If you can provide the proof, I imagine people will shutup for the most part.
Last edited by jlxharville on Feb 06, 2017 23:52, edited 2 times in total.

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Kanij
Warder
 
Posts: 43
Joined: Jul 10, 2009 00:00
Location: Richmond, VA

Postby Kanij » Feb 06, 2017 23:49

Enkrates wrote:Thanks admin...people actually willing to do normal group XP again.

No people will not do normal XP again.

Sheeroe will have 100+
CF 100+
Anywhere else 100+

Due to the fact the mobs are extremely limited for whatever reason, there's not enough to go around.

Mancav3
Myrmidon
 
Posts: 139
Joined: Jun 25, 2014 15:06

Postby Mancav3 » Feb 06, 2017 23:54

YOLKD wrote:so theurg pets should not steal xp?


nope.

You can chain oranges on a theurg and get cap xp, or should be able to.

Animist should be able to aswell, however you get about 1/4 of cap now.

lul
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Damsjp
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Joined: Dec 10, 2016 01:57

Postby Damsjp » Feb 07, 2017 00:00

NP
There was too many spots to exp, hibs in rvr and respecs stones.
Way too easy.
Last edited by Damsjp on Feb 07, 2017 00:03, edited 2 times in total.
Twitch Damsjp Uth 2.0
Tydowen | Paladin | Uth 1.0
Dralek | Hero | Genesis

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Rynzer
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Posts: 50
Joined: Jan 13, 2017 23:43

Postby Rynzer » Feb 07, 2017 00:00

When the Bog BG was in full swing you already had 50+ each in Sheeroe, CF, and CM. This left groups spilling over each other fighting out spawns. Gonna be a complete disaster to find anything now. Believe it or not, the Bog BG was actually pretty good for population control in leveling areas.

As more people get into the 40+ range it's gonna be a miracle if any of them stick around after they spend an hour or two building a group and being unable to find anywhere to level. The pet XP nerf is just going to compound this by forcing Animists/Chanters to stay in leveling areas longer.

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CowwoC
Gryphon Knight
 
Posts: 256
Joined: Dec 28, 2010 01:44

Postby CowwoC » Feb 07, 2017 00:02

Mancav3 wrote:
YOLKD wrote:so theurg pets should not steal xp?


nope.

You can chain oranges on a theurg and get cap xp, or should be able to.

Animist should be able to aswell, however you get about 1/4 of cap now.

lul


theurg pets drain xp now.

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rawlph
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Posts: 46
Joined: Feb 13, 2009 01:00

Postby rawlph » Feb 07, 2017 00:09

weird priorities, you admin guys have going on here :lol:

midgardismysafespace
Myrmidon
 
Posts: 61
Joined: Jan 19, 2017 18:32

Postby midgardismysafespace » Feb 07, 2017 00:53

implementing dragon was our #1 priority -gms

Jott
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Posts: 19
Joined: Dec 28, 2016 15:50

Postby Jott » Feb 07, 2017 01:28

Rynzer wrote:The pet XP nerf is just going to compound this by forcing Animists/Chanters to stay in leveling areas longer.

I started to level my second enchanter today (I was not satisfied with my race choice of the first one) and was unaware of any changes at first. After getting to level 5 I found it strange that it took so long to level 6 and I had difficulties to finish kill tasks (had to repeatedly kill mobs for getting credit). I could not remember anything like that on my first enchanter who just blasted through the early levels timewise. The problem now: Apparently even killing mobs purely with the damage of the focus shield drains xp and no longer counts for task and quest credits ... :roll:

Frigzy
Myrmidon
 
Posts: 66
Joined: May 10, 2016 09:14

Postby Frigzy » Feb 07, 2017 01:36

Jott wrote:
Rynzer wrote:The pet XP nerf is just going to compound this by forcing Animists/Chanters to stay in leveling areas longer.

I started to level my second enchanter today (I was not satisfied with my race choice of the first one) and was unaware of any changes at first. After getting to level 5 I found it strange that it took so long to level 6 and I had difficulties to finish kill tasks (had to repeatedly kill mobs for getting credit). I could not remember anything like that on my first enchanter who just blasted through the early levels timewise. The problem now: Apparently even killing mobs purely with the damage of the focus shield drains xp and no longer counts for task and quest credits ... :roll:

Completely broken!

But of course now the burden of proof rests on the playerbase, because if you want something fixed you need to prove the livelike behavior right? :gaga:

This is Uthgard 1.0 all over again. Completely ludicrous bullsh!t imposed by the dev's who act out of dissatisfaction of the player's attempts to progress through the game.

Everyone hoped Uthgard 2.0 could be a fresh start to forget all the mismanagement that was rampant on Uth 1.0, but at this rate it seems 2.0 will be serious competition and over time it will be clear that even though the server is stable, there is just too much sh!t a person can take before he moves on to better time investments.

You guys took your time to create a new beginning only to make it a seriously missed opportunity. We highly appreciate your hardware efforts, but changes like these are beyond comprehension!
<Vanquish>

YOLKD
Gryphon Knight
 
Posts: 313
Joined: Apr 24, 2016 01:24

Postby YOLKD » Feb 07, 2017 02:07

anyone got a magical delorean?
Koochi made the beta quit.

Mancav3
Myrmidon
 
Posts: 139
Joined: Jun 25, 2014 15:06

Postby Mancav3 » Feb 07, 2017 02:08

Genesis will launch soon. They actually take surveys and listen to the community.

Brilliant.
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pweet
Lion Knight
 
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Joined: Dec 22, 2010 14:07

Postby pweet » Feb 07, 2017 02:10

Mancav3 wrote:Genesis will launch soon. They actually take surveys and listen to the community.

Brilliant.

They just don't offer daoc ;)

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Blue
Developer
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Postby Blue » Feb 07, 2017 02:38

Theres a bug with the leech code that can be reproduced that lowers XP too much. Working on that.

To other commenters above I can say, Animist pets take ofcourse a share of XP like any other pet class. It never was different. It never was patched. Be free to show the opposite. That pets leech Xp is no nerf as you like to say. We had a bug here which was not fixed in time before launch. Thats all.

This has nothing to do with mismanagement or whatever you like to call it. Bugs exist, the issue tracker is still full of them and time is limited to get through all of them in time.

Edit: As some also mentioned dragons are prio #1 => GM's work on dragons the last days.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
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jlxharville
Myrmidon
 
Posts: 135
Joined: Jul 08, 2015 00:00

Postby jlxharville » Feb 07, 2017 02:46

Blue wrote:Theres a bug with the leech code that can be reproduced that lowers XP too much. Working on that.

To other commenters above I can say, Animist pets take ofcourse a share of XP like any other pet class. It never was different. It never was patched. Be free to show the opposite. That pets leech Xp is no nerf as you like to say. We had a bug here which was not fixed in time before launch. Thats all.

This has nothing to do with mismanagement or whatever you like to call it. Bugs exist, the issue tracker is still full of them and time is limited to get through all of them in time.

Edit: As some also mentioned dragons are prio #1 => GM's work on dragons the last days.


Any ETA on when Animist experience will be fixed? I'm duoing with another animist, we are both level 45 and killing purples and reds and only receiving 11-13 million.

This basically means we can't level. What is happening? Does every forest heart we cast take more of our experience now?

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