HIb 8vs8 Setup
40 posts
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This reminds me at Eden though. 2x Bard, 2x Drui, VW or Hero and 3 caster
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Two Bards would work for sure but then you need one bard respeccing for those two times a month you actually run two bards.
Not gonna happen ^^ ![]() <<< This avatar is handmade by Inotor Wurzelbert : ) Check out the Mampfer-Threads for more. viewtopic.php?f=10&t=25079 viewtopic.php?f=10&t=26934 |
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Two Bards sound good, but Warden provides Dmg Add+BT+VR(Realm Ability)+TWField.
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2 Bards provides as i already mentioned, double SoS, double AM(i guess its better then VR huh?). I still believe 2 well played Bards, keep in mind that enemys have to control 2 Bards instead of 1 can make way more plays then just 1. Still almost every Setup will work on Uthgard, if u know how to play your classes properbly.
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Done it a few times. It's hilarious being able to interrupt an enemy Support/Caster with Melee and Amnesias. However, the perks of having a 2nd Bard just doesn't make it worth replacing another class such as a Warden. I generally felt the 2nd Bard was "in my way" as well. "It's not fair unless I'm winning!" |
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Don´t know Warden is just usefull if he have RR, and they are like what 1-2 active Warden with RR ?
Low RR Warden is just a wasted slot, when you don´t have the RA´s u need for that Class(my opinion) otherwise that Warden will just get outcced.
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Ever play in a group without Body/Energy resist buffs? The Resists alone are game-breaking for Hibernia, especially for Bards in 8v8. It's possible to thrive without it, you better hope you won't need another Purge or have a Mentalist/2nd Bard to demezz you. (Literally 1minute+ duration mesmerizations without Warden resists) Benefits of having a Warden, even at low RR: - Red PBT (Midgard Tank Trains ![]() - Reduce CC/Nearsight duration - Reduce Albion Caster-Damage - Primary-Secondary Healer (Druids enabled to focus on being more offensive) - Interrupt-Bot - Usually provides Base-Buffs (As Bard is more likely to die) _________________________________ _________________________________ In all fairness to the low-RR Wardens, most of them just don't know their roll, priorities, and where to position their selves here. Some of them believe they can do DPS (High Blade/Blunt Spec . . . ) It certainly doesn't help that nobody ever posts Warden-PoV Uthgard videos here ! "It's not fair unless I'm winning!" |
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Well second bard could go 47 music for red energy and body buff and switch those two chants.
Then you have body resist all the time and energy + spirit resist 5 of 8 seconds. Not as good as warden but ok ish. 42 heal 47 music 10 blades 16 nurture Or for imba grp heal ^^ 47 heal 46 music 5 nurture ![]() <<< This avatar is handmade by Inotor Wurzelbert : ) Check out the Mampfer-Threads for more. viewtopic.php?f=10&t=25079 viewtopic.php?f=10&t=26934 |
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Tbh a interesting setup in hib would be nearly the same as Rare did it, comming out of thid at 4l2 might make it hard but as soon the rr grow the burst dmg will be lovely:
Bard Druid Warden Hero Eld Menta Enchanter Animist |
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I gotta admit that I am not aware of the positional stuns VWs got on Uth tbh, but in case they got back- or at least side stun, I would suggest to take the Hero out of that setup and get VW as peeler.
Better Spike dmg, disease, cast dmg Assist.. |
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VWs do have back & side stuns on uthgard afaik.
I used to run with the following setup on classic server glastonburry (hopefully it might work on uthgard too) : - druid - druid - bard - warden - hero - bm - vw - eld The hero would drop assist train to guard from time to time but i just can't remember if wardens had shield spec or not. Second setup was : - druid - druid - bard - warden - hero - eld - menta - animist |
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Red PBT is kinda useless vs tank assist train ![]() |
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The problem about VWs is, that they are missing the group dmg add buff. If they had it, you could probably try a tanksetup without warden and with Vw in it.
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This, this, this and this!
Bladeturn is for avoiding the slam. Not slamed= less/no dmg. |
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This makes me wanna roll a warden tbh.
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40 posts
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