Ranger Pathfinding Delve vs Actual

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Keyz
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Postby Keyz » Jan 31, 2010 05:59

Hey... I had a real quick question for some of you other rangers out there... I've noticed a discrepancy between some of the pathfinding buff delves and how much it actually buffs me for which brings up a few questions...

First of all, I'm lvl 21 atm, with 19 pts in pathfinding. My current dex/quick buff delves for 37, but on my paper doll, I'm registering a buffed increase of 39 for both dex and quick. Similarly, my str buff delves for 20 but on the paper doll, I'm registering a 25 increase to str.

I also noticed @ lower levels that my buff would actually be less than delve, but i assumed it was due to a lvl-stat-cap that i was hitting.

Anyways, the question i have is this: I intened to spec to at least 46 path for the DA... 48 would be the final dex quick buff. According to charbuilder, the red dex/quick will give me 9 more pts than the ylw... My question is this:

How much dex/quick does the yellow buff actually add at 50?
(im guessing it will be slightly more than delve)

How much dexquick does the red buff actually add at 50?
(if any of you rangers out there have actually speced that hit in pathfinding)

On a side note, has anyone else noticed this? is this working as intended or a bug?

The reason I'm asking is that I'm tempted to drop the few pts and take path to 48 for the final d/q but if the ylw will buff for more than delve it might not be necessary.

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Eclipsed
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Postby Eclipsed » Jan 31, 2010 08:50

Casted buffs have a 25% bonus, so just do

Delve value * 1.25

40 PF D/Q = 63 delve * 1.25 = 78

48 PF D/Q = 72 delve * 1.25 = 90

But i would suggest going to 42 PF max, while the highest DA is nice, its only a minor bonus, at the cost of 178 spec pts. But its up to you.
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Emeryc
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Postby Emeryc » Jan 31, 2010 09:44

All buffs gain +25% if you spec highly enough in the buff line, iirc.

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Force
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Postby Force » Jan 31, 2010 12:24

the bonus is buff spec level/2 right? so at 19 PF he should be getting around 9-10% which is about what he's saying.

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Satz
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Postby Satz » Jan 31, 2010 13:03

No, cased buffs generally have a 25% effectivicy bonus. What youre describing is the base-buff-bonuses for buffspec classes like shammy, druid and cleric. Asuming youre such a class, If you have a low spec in buffs your basebuffs will be below cap, as you raise your buffs the more they will raise until some cap is reached.

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Galandriel
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Postby Galandriel » Jan 31, 2010 13:04

Eclipsed wrote:But i would suggest going to 42 PF max, while the highest DA is nice, its only a minor bonus, at the cost of 178 spec pts. But its up to you.


how many more % in absorb the red would be instead the yellow one?

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Satz
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Postby Satz » Jan 31, 2010 13:05

10af ~ 1% less dmg

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Force
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Postby Force » Jan 31, 2010 19:19

Satz wrote:No, cased buffs generally have a 25% effectivicy bonus.



then why does a ranger with 19pf and a 37 delve spell only see +39?

nixian
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Postby nixian » Jan 31, 2010 19:20

Force wrote:
Satz wrote:No, cased buffs generally have a 25% effectivicy bonus.



then why does a ranger with 19pf and a 37 delve spell only see +39?


maybe because the buff bonus cap for that level is 39

a level 10 with level 50 buffs in example wont get 130+ in stats

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Keyz
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Postby Keyz » Jan 31, 2010 19:47

Eclipsed wrote:Casted buffs have a 25% bonus, so just do

Delve value * 1.25

40 PF D/Q = 63 delve * 1.25 = 78

48 PF D/Q = 72 delve * 1.25 = 90



Alright... So there actually is math behind it... thats good to know. I do wonder tho, if i spec 48 path will i ACTUALLY get that 125% delve bonus? or will i hit a hard-cap before that?

In other words... 90-78 = 12... will i actually get all 12 pts @ lvl 50 or will some of that 125% (90) get chopped off by some level based hard-cap?

nixian
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Postby nixian » Jan 31, 2010 20:18

hardcap at 50 is 155 for buffs if I remember right

so yes

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Eclipsed
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Postby Eclipsed » Jan 31, 2010 23:45

The hard caps are as fallows

Max Base Buffs = 62
Max Spec Buffs = 93

Buffs like dex/qui, str/con, and like Spec AF are all capped at a max of 93
Buffs like str, con, dex, and so on are capped max at 62.

We dont have + % to buffs on here, like toa bonuses or RAs to add to your bufflines, so youl most likely never hit above the cap.
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ManusF
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Postby ManusF » Feb 28, 2015 17:03

Emeryc wrote:All buffs gain +25% if you spec highly enough in the buff line, iirc.



Excuse me Sir

then What about Item bonus skills + 11

and Realm Ranks bonus skills +


is there any buff bonus?
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Celteen
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Postby Celteen » Mar 01, 2015 13:20

ManusF wrote:
Emeryc wrote:All buffs gain +25% if you spec highly enough in the buff line, iirc.



Excuse me Sir

then What about Item bonus skills + 11

and Realm Ranks bonus skills +


is there any buff bonus?

Nice necro :gaga:
Since it's a spec buff you get the 25% bonus with +0 pathfinding and it won't increase even with +20.
Only baseline buffs like a cleric base con need Spec + RR + item bonus = spell level to get the full 25 % bonus.
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dabri0n
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Postby dabri0n » Mar 02, 2015 11:20

If it will be old RA there is Master of Arcane (+3% buff bonus per level). Only buff bonus to be had pre-toa.
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