savage h2h swingspeed

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incubi
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Postby incubi » Sep 24, 2011 03:46

greetings,

i am curious how the weapon speed is calculated at h2h here on uthgard.
is only the mainhand speed relevant ? or is the swingspeed (main+offhandspeed)/2 - or completely different?

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Kerw
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Postby Kerw » Sep 24, 2011 19:24

I haven't tested it on uthgard and to my knowledge nobody ever has, but it should only depend on the mainhand.
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incubi
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Postby incubi » Sep 27, 2011 17:40

i ran now a few tests ... it seems like offhand speed is relevant here :

tests with constant 131 quick, 40 swings each test series, no fumbles.


3,9 mh / 3,9 oh : 137s (3,35s avg) -> normalized : 3,90s

3,9 mh / 2,9 oh : 127s (3,17s avg) -> normalized : 3,69s

2,9 mh / 3,9 oh : 106s (2,65s avg) -> normalized : 3,09s

2,9 mh / 2,9 oh : 100s (2,50s avg) -> normalized : 2,91s


which leads to this formula :
speed = 0.8 * mh_speed + 0.2 * oh_speed

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Kerw
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Postby Kerw » Sep 28, 2011 16:52

Interesting, in deed. Next mission: investigate the relation between the damage and swing speed =).
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Ostdrauka
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Postby Ostdrauka » Oct 16, 2011 11:29

This is a very interesting thread, or has the chance to be due to your research, which mathematically makes sense.
Now, that we have this, I'm quite curious to find out the "best possible combo" for some things, (these are personal preference in what I'd look for.... **flame the "best possible combo" all you want, but I don't want to spend tons of gold to find out which weapon combos are better for me.. 99% of the time I can tell what weapons are best for me based on pure stats, I know how I play and how I can put those to use.

I'd personally try to find what DW weapons put out the highest DPS "OVER TIME" or...
The best possible combo to put out INITIAL BURST damage... and since we can change weapons in combat... wow, could make a big difference... theoretically speaking anyhow.
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Buckaroo banzai
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Postby Buckaroo banzai » Jul 03, 2012 23:46

so any news about relation between swing and damage ?

better have 2 4,0 greave or 2,9 or mix 2,9/4,0 ?
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poplik
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Postby poplik » Jul 03, 2012 23:53

lower speed => higher damage. Usually it's good to either have slowest weapons for biggest hits, or have the weapons as slow as you can get while still being able to cap the speed (1.5 swing delay). Now considering that you are on midgard with celerity, plus savage has his own celerity, you can cap anything.

TL;DR on savage, slowest weapon possible.
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HulkGris
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Postby HulkGris » Jul 04, 2012 11:36

incubi wrote:tests with constant 131 quick, 40 swings each test series, no fumbles.

3,9 mh / 3,9 oh : 137s (3,35s avg) -> normalized : 3,90s
3,9 mh / 2,9 oh : 127s (3,17s avg) -> normalized : 3,69s
2,9 mh / 3,9 oh : 106s (2,65s avg) -> normalized : 3,09s
2,9 mh / 2,9 oh : 100s (2,50s avg) -> normalized : 2,91s

which leads to this formula :
speed = 0.8 * mh_speed + 0.2 * oh_speed

How many single and multiple swing ?
To my mind, swing speed should be main hand speed only on a single swing, and average of both hand on a multiple swing.
Your formula reflect global average speed since there's not always a multiple swing. It's the "average" between
speed = 0.5 * mh_speed + 0.5 * oh_speed
and speed = 1 * mh_speed
based on a 40% of multiple swings
=> speed = 0.4 * (0.5 * mh_speed + 0.5 * oh_speed) + 0.6 * (1 * mh_speed) = 0.8 * mh_speed + 0.2 * oh_speed
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vangonaj
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Postby vangonaj » Jul 04, 2012 14:20

Baldur played his savage with hammer and sword. As i remember he said that damage and speed was cap and ok.
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poplik
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Postby poplik » Jul 04, 2012 15:48

of course it is cap, that's why savages on live (and here too?) are forbidden to use some of the slowest weapons. Because they could swing them at cap speed.
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Kerw
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Postby Kerw » Jul 04, 2012 23:38

Despite the widespread knowledge of the "Live-Like Savage" it would be still nice to investigate the effect of mainhand/offhand speed on damage and swingspeed for Uthgard might have some surprise to offer. However, I'm too lazy so do it for me!

Concerning 2h damage I can only repeat what I've been told: it's crap.
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Buckaroo banzai
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Postby Buckaroo banzai » Jul 05, 2012 01:08

I have leveling with hammer spec and it was correct in braemar and wilton (some reals shoots with celerity ^^) but can't have a real experience of the way 2h savage are here !
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Liss
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Postby Liss » Jul 05, 2012 02:19

At one time, even here, 2h damage on Savage used to be good.
But that was back then.

Our guild Savage actually used a 2h weapon for a period of time, until some stealth nerf hit him.

Afaik that nerf is still present, so 2h is not currently even worth the effort to think about.
Even if you used Dragonstorm, against a bard, your damage would not be anything to write home about.

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Blue
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Postby Blue » Jul 05, 2012 02:36

There was no stealth nerf. It can only be a side effect of another change.
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borog
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Postby borog » Jul 05, 2012 11:52

the Stealth Nerf i think they refer to was removing any weapon from the savage that was faster than 5.0 speed.. or was it 4 speed?

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