-
Dirtymind
- Eagle Knight
-
- Posts: 529
- Joined: Dec 23, 2012 23:06
|
by Dirtymind » May 02, 2013 13:26
For my soon 50 theurg (40 earth, 36 wind) I planned to get a cheap beginners template ( http://www.tokk.eu/tokkblog/index.php/2 ... emp?blog=2 ) for now, and maybe a high end temp later. Due to newest patch, all focus is no longer possible, so I need better jewlry or mp parts anyway, so I am thinking about making a very decent temp from the beginning, which should at least offer +11 Wind, stats, hps, resists full cap. I won't solo or smallman a lot, so I dont think buff charges are necessary. What else should I build into temp? Would do +earth do any good? Is +manapool any worth for theurg (if it doesnt increase base pool from which pet mana usage is calculated?)... anything else? There are so many extremely expensive caster templates out with lots of tajendi stuff - but whats the reason for it? I will carry along mana pots and mana reggen pots for raids without sorc anyway. Thx for any input!
Ex-Albion-Logres: Bogner [Sankaras Erben] and co Ex-Camlann: Dirtymind [FEAR] and Stinkerle 
|
|
-
shezzy
- Myrmidon
-
- Posts: 128
- Joined: Nov 06, 2012 16:29
|
by shezzy » May 02, 2013 16:18
I hear alot of people opting to NOT increase their power pool due to the pets costing a % and not a fixed amount.
Also, I have heard earth+ is useless, someone correct me if I'm wrong.
I can't remember atm but I think I use the Greater staff of the storms(sp?) which has all focus on it
|
|
-

HulkGris
- Phoenix Knight
-
- Posts: 1256
- Joined: Jan 23, 2012 19:48
|
by HulkGris » May 02, 2013 18:02
Yes, crafted staff should not be used anymore in a mage template.
|
|
-

Plok
- Gryphon Knight
-
- Posts: 354
- Joined: Jan 22, 2013 17:55
- Location: Denmark
|
by Plok » May 08, 2013 09:02
HulkGris wrote:Yes, crafted staff should not be used anymore in a mage template.
Why? 
|
|
-
Dirtymind
- Eagle Knight
-
- Posts: 529
- Joined: Dec 23, 2012 23:06
|
by Dirtymind » May 08, 2013 09:18
Plok wrote:HulkGris wrote:Yes, crafted staff should not be used anymore in a mage template.
Why? 
Well, because you need now 2 slots instead of 1 - but as casters with one spell line are pretty easily to sc, this should not be a too big problem.... except maybe you wanna max str for carry rams or whatever... or make a template for all possible speccs..
Ex-Albion-Logres: Bogner [Sankaras Erben] and co Ex-Camlann: Dirtymind [FEAR] and Stinkerle 
|
|
-

Salandril
- Myrmidon
-
- Posts: 170
- Joined: Aug 05, 2010 00:00
|
by Salandril » May 08, 2013 09:32
Plok wrote:HulkGris wrote:Yes, crafted staff should not be used anymore in a mage template.
Why? 
Cause u would need 3 sc slots for the 50 focus stones on theurgstaff^^ OT: Make sure u have a pom charge on one of your items. U will need it when doing pve. Best but expensive solution for this is Gelid Whisperer. Cheaper items r Sh Staff (pom3) or cloth crown from Grand Summoner (pom4). Sorry for not remembering any item names 
|
|
-

Plok
- Gryphon Knight
-
- Posts: 354
- Joined: Jan 22, 2013 17:55
- Location: Denmark
|
by Plok » May 08, 2013 09:50
So anyone who can post a usefull theug template then? 
|
|
-
Kiksens
- Myrmidon
-
- Posts: 118
- Joined: Oct 20, 2009 00:00
- Location: Estonia
|
by Kiksens » Jul 16, 2013 21:42
Salandril wrote:Plok wrote:HulkGris wrote:Yes, crafted staff should not be used anymore in a mage template.
Why? 
Cause u would need 3 sc slots for the 50 focus stones on theurgstaff^^ OT: Make sure u have a pom charge on one of your items. U will need it when doing pve. Best but expensive solution for this is Gelid Whisperer. Cheaper items r Sh Staff (pom3) or cloth crown from Grand Summoner (pom4). Sorry for not remembering any item names 
Pom charge doesn't have to be built in. U can easily switch items to buff it or buy pom pots instead. The only charge item u should consider putting into ur template is the insta dd one to rupt quickly in rvr. I would suggest using Obedience as staff for insta dd. When I made my temp this staff was riddiculously cheap.
|
|
-

HulkGris
- Phoenix Knight
-
- Posts: 1256
- Joined: Jan 23, 2012 19:48
|
by HulkGris » Jul 22, 2013 16:49
Plok wrote:So anyone who can post a usefull theug template then? 
Items of this one were cheap when i bought them. + For cheaper result, you can use 99% arms, and reduce power bonus (+11 power on arms become +7 i think). + Every cloth caster can use Obedience, so every mage can use this template if they need +11 on one skill only. The +4 Wind will be wasted, but it doesn't matter. + Include one of the cheapest item with a 75 d/q charge (Director's Ring of Bedlam). - Code: Select all
STATS STR: 30 CON: 77 DEX: 76 INT: 75 HP: 203 Power: 25
RESISTS Crush: 26 Heat : 26 Body : 26 Slash: 26 Cold : 27 Spirit : 25 Thrust: 26 Matter: 26 Energy: 26
SKILLS 11 Cold Magic 4 Wind Magic STUFF- Code: Select all
Body: Imbue Points: 33,5 of 28 (99% Qual) Overcharge: 30% Jewel 1: 9 Energy Resist - 99% (Polieshed) Light Shielding Jewel Jewel 2: 7 Thrust Resist - 99% (imperfect) Airy Shielding Jewel Jewel 3: 19 Dexterity - 99% (Facetted) Vapor Essence Jewel Jewel 4: 3 Cold Magic - 99% (Rough) Icy Evocation Sigil Utility: 59,7
Arms: Imbue Points: 37,5 of 32 (100% Qual) Overcharge: 38% Jewel 1: 5 Thrust Resist - 99% (Flawed) Airy Shielding Jewel Jewel 2: 11 Power - 99% (Facetted) Mystic Essence Jewel Jewel 3: 10 Intelligence - 99% (Flawed) Dusty Essence Jewel Jewel 4: 11 Spirit Resist - 99% (Facetted) Vapor Shielding Jewel Utility: 60,7
Head: Imbue Points: 33,0 of 28 (99% Qual) Overcharge: 30% Jewel 1: 4 Cold Magic - 99% (Flawed) Icy Evocation Sigil Jewel 2: 9 Heat Resist - 99% (Polieshed) Heated Shielding Jewel Jewel 3: 16 Intelligence - 99% (Polieshed) Dusty Essence Jewel Jewel 4: 5 Thrust Resist - 99% (Flawed) Airy Shielding Jewel Utility: 58,7
Legs: Imbue Points: 33,5 of 28 (99% Qual) Overcharge: 30% Jewel 1: 9 Thrust Resist - 99% (Polieshed) Airy Shielding Jewel Jewel 2: 60 Hits - 99% (Precious) Blood Essence Jewel Jewel 3: 7 Constitution - 99% (Rough) Earthen Essence Jewel Jewel 4: 4 Cold Magic - 99% (Flawed) Icy Evocation Sigil Utility: 57,7
Hands: Imbue Points: 37,5 of 32 (100% Qual) Overcharge: 38% Jewel 1: 11 Slash Resist - 99% (Facetted) Watery Shielding Jewel Jewel 2: 5 Body Resist - 99% (Flawed) Dusty Shielding Jewel Jewel 3: 11 Crush Resist - 99% (Facetted) Fiery Shielding Jewel Jewel 4: 10 Dexterity - 99% (Flawed) Vapor Essence Jewel Utility: 60,7
Feet: Imbue Points: 37,5 of 32 (100% Qual) Overcharge: 38% Jewel 1: 68 Hits - 99% (Flawless) Blood Essence Jewel Jewel 2: 13 Dexterity - 99% (imperfect) Vapor Essence Jewel Jewel 3: 9 Slash Resist - 99% (Polieshed) Watery Shielding Jewel Jewel 4: 9 Cold Resist - 99% (Polieshed) Icy Shielding Jewel Utility: 61,7
2Hand: Name: Obedience Level: 51 Quality: 99% DPS: 0,0 Bonus: 0% Origin: Effect 1: 4 Wind Magic Effect 2: 18 Constitution Effect 3: 10 Matter Resist Effect 4: 8 Power Utility: 68,1
Neck: Name: Exquisite Avernal Necklace Level: 50 Quality: 91% Bonus: 30% Origin: Dropped/sold by 'Kodo' in 'Darkness Falls' at locs 28k, 15k Effect 1: 19 Constitution Effect 2: 10 Heat Resist Effect 3: 10 Energy Resist Utility: 52,7
Cloak: Name: Blessed Cloak of Alifa Level: 0 Quality: 99% Bonus: 0% Origin: Effect 1: 19 Acuity Effect 2: 19 Dexterity Effect 3: 9 Crush Resist Effect 4: 9 Matter Resist Utility: 61,5
Jewel: Name: Gem of Spirit Abhorrent Level: 40 Quality: 100% Bonus: 0% Origin: Dropped/sold by 'pygmy goblin' in 'Lyonesse' at locs 39k, 34k Effect 1: 7 Energy Resist Effect 2: 7 Body Resist Effect 3: 7 Heat Resist Effect 4: 7 Matter Resist Utility: 56,0
Waist: Name: Superior Accursed Belt of Might Level: 44 Quality: 100% Bonus: 25% Origin: Dropped/sold by 'Ulo' in 'Darkness Falls' at locs 27k, 14k Effect 1: 12 Strength Effect 2: 6 Body Resist Effect 3: 6 Crush Resist Effect 4: 6 Slash Resist Utility: 44,0
Right Ring: Name: Exquisite Infernal Black Diamond Ring Level: 50 Quality: 90% Bonus: 30% Origin: Dropped/sold by 'Kodo' in 'Darkness Falls' at locs 28k, 15k Effect 1: 18 Constitution Effect 2: 18 Strength Effect 3: 10 Cold Resist Utility: 44,1
Left Ring: Name: Director's Ring of Bedlam Level: 50 Quality: 100% Bonus: 35% Origin: Dropped/sold by 'Director Kobil' in 'Darkness Falls' at locs 13k, 19k Effect 1: 15 Constitution Effect 2: 15 Acuity Effect 3: 6 Spirit Resist Utility: 32,1
Right Wrist: Name: Veiled Bracer of Eyes Level: 43 Quality: 99% Bonus: 35% Origin: Dropped/sold by 'Kez' in 'Dartmoor' at locs 9k, 27k Effect 1: 15 Hits Effect 2: 8 Body Resist Effect 3: 8 Cold Resist Effect 4: 8 Spirit Resist Utility: 51,8
Left Wrist: Name: Verdant Ornate Bracer Level: 50 Quality: 99% Bonus: 35% Origin: Dropped/sold by 'Kez' in 'Dartmoor' at locs 9k, 27k Effect 1: 15 Dexterity Effect 2: 60 Hits Effect 3: 15 Acuity Effect 4: 6 Power Utility: 47,1
Last edited by HulkGris on Jul 22, 2013 17:36, edited 1 time in total.
|
|
-
Dirtymind
- Eagle Knight
-
- Posts: 529
- Joined: Dec 23, 2012 23:06
|
by Dirtymind » Jul 22, 2013 17:09
Very very similar to mine. - Code: Select all
Statistics STR:48/75 CON:77/75 DEX:75/75 QUI:0/75 INT:75/75 PIE:0/75 CHA:0/75 EMP:0/75 Hits:203/200 Power:14/25 AF:0/50
Resistances Body: 26 Cold: 28 Heat: 26 Energy: 26 Matter: 26 Spirit: 26+5 Crush: 26+2 Slash: 26+3 Thrust: 26
Skills Cold Magic: 11 Wind Magic: 4
Focuses Earth Magic: 50 Cold Magic: 50 Wind Magic: 50
Bonuses
Chest: Imbue: 33.0/28 (Quality: 99) 2 Cold Magic 19 Intelligence 9% Slash 9% Heat Utility: 58.7 TOA Utility: 0.0
Arms: Imbue: 33.5/28 (Quality: 99) 3 Cold Magic 7% Thrust 22 Dexterity 60 Hits Utility: 58.7 TOA Utility: 0.0
Head: Imbue: 33.5/28 (Quality: 99) 22 Intelligence 9% Spirit 5% Body 7% Thrust Utility: 56.7 TOA Utility: 0.0
Legs: Imbue: 33.0/28 (Quality: 99) 9% Spirit 7% Energy 7% Thrust 3 Cold Magic Utility: 61.0 TOA Utility: 0.0
Hands: Imbue: 33.5/28 (Quality: 99) 11% Crush 2% Energy 68 Hits 5% Thrust Utility: 53.0 TOA Utility: 0.0
Feet: Imbue: 33.0/28 (Quality: 99) 3 Cold Magic 4 Constitution 11% Slash 19 Dexterity Utility: 52.3 TOA Utility: 0.0
Two-Handed (obedience): Imbue: 39.0 4 Wind Magic 18 Constitution 10% Matter 8 Power 50 ALL spell lines Focus Utility: 69.0 TOA Utility: 0.0
Neck (exquisite avernal necklace): Imbue: 33.5 19 Constitution 10% Heat 10% Energy Utility: 52.7 TOA Utility: 0.0
Cloak (blessed cloak of alifa): Imbue: 37.0 19 Acuity 19 Dexterity 9% Crush 9% Matter Utility: 61.3 TOA Utility: 0.0
Jewel (gem of spirit abhorrent): Imbue: 30.0 7% Body 7% Energy 7% Heat 7% Matter Utility: 56.0 TOA Utility: 0.0
Belt (Superior Accursed Belt of Might ): Imbue: 24.0 12 Strength 6% Body 6% Crush 6% Slash Utility: 44.0 TOA Utility: 0.0
Left Ring (diamond ring): Imbue: 30.0 18 Strength 18 Constitution 10% Cold Utility: 44.0 TOA Utility: 0.0
Right Ring (diamond ring): Imbue: 30.0 18 Strength 18 Constitution 10% Cold Utility: 44.0 TOA Utility: 0.0
Left Wrist (verdant ornate bracer): Imbue: 30.0 15 Dexterity 60 Hits 15 Acuity 6 Power Utility: 47.0 TOA Utility: 0.0
Right Wrist (veiled bracer of eyes): Imbue: 29.5 15 Hits 8% Body 8% Cold 8% Spirit Utility: 51.8 TOA Utility: 0.0
Ex-Albion-Logres: Bogner [Sankaras Erben] and co Ex-Camlann: Dirtymind [FEAR] and Stinkerle 
|
|
-

Tsimshian
- Myrmidon
-
- Posts: 186
- Joined: Oct 12, 2012 09:18
|
by Tsimshian » Jul 22, 2013 19:41
Just my 2 Cents: Why do you want a beginner template? Join or better organize some Temple Runs, SHRaids etc and you have enough Platins or items for a Highend Template. Dont waste some platins for a so called Beginner Template  . And dont forget the double costs and tip for the SCler and Alchemist
I have a dream
|
|
-
Dirtymind
- Eagle Knight
-
- Posts: 529
- Joined: Dec 23, 2012 23:06
|
by Dirtymind » Jul 22, 2013 21:55
What would a highend temp do better?
It is an all cap temp, even some str. I got dd on staff and on df one hand staff. I could easily swap in an acu buff charge item, though I hardly manage to nuke, as I m perma rupted or chasen by enemy offtanks. I prefer pom or mana pots over charges, as they got a better timer, and leave my dd for rupt. AF Charge I got on crafted cloak, maybe from epic when I manage to do it.
So, with better jewlry I could cap str... I heard rumors, that capping quick for casters make you cast faster after being rupted, but I dont think so. With cap quick maybe you could kill a pet add easier...
Or what do I miss?
I did this temp when I entered Thid, and I am happy about it. There is a huge difference not going untemplated or with wilton temp into Thid. And as its cap, I think you could easily sell it... when you make a highend temp, but as I said, I do not know, what to change.
Ex-Albion-Logres: Bogner [Sankaras Erben] and co Ex-Camlann: Dirtymind [FEAR] and Stinkerle 
|
|
-

HulkGris
- Phoenix Knight
-
- Posts: 1256
- Joined: Jan 23, 2012 19:48
|
by HulkGris » Jul 23, 2013 10:29
Dirtymind wrote:What would a highend temp do better?
A D/Q charge without swap. This kind of charge have to be used in fight, when you are sheard and cleirc not able to rebuff, and the swap of item will make you lost few seconds. Dirtymind wrote:I heard rumors, that capping quick for casters make you cast faster after being rupted, but I dont think so. With cap quick maybe you could kill a pet add easier...
Faster swing speed. If you use your staff to rupt, it reduces delay until next cast... Very usefull 
|
|
-
Dirtymind
- Eagle Knight
-
- Posts: 529
- Joined: Dec 23, 2012 23:06
|
by Dirtymind » Jul 23, 2013 10:43
As I am earth/air spec, I can make full use of obedience. Also I swapped out one df dia ring with one kobil ring = d/q charge on ring, but not highest qq^^ No quick, though  I am quite a minmaxer, but as theu is my 3rd char only, I can live with those flaws  , at least quite a time^^
Ex-Albion-Logres: Bogner [Sankaras Erben] and co Ex-Camlann: Dirtymind [FEAR] and Stinkerle 
|
|