What is your hourly wage (in game)?

Public communication platform for all Albion players.
User avatar
Netchel
Gryphon Knight
 
Posts: 365
Joined: Aug 15, 2010 00:00

Postby Netchel » Dec 07, 2011 21:01

I benchmark most farming activities and the value of items in terms of plat per hour per person.

In general I find that most farming tends to average out to about 1 plat an hour per person.

Things that require specific guidance wehre the "how to" is more secretive (like taj) often can be significantly higher plat per hour. but Im curious as to what people on alb think is a reasonable amount of money for thier time spent farming.

-------------------
as a back of the envelope calc...
Diamond seal standard of 12g per seal as minimum wage:
18 swords per hour = 4plat per hour
MINUS EXPENSES
18*(12g per seal)*(15 seals per sword)
~= 0.75 plat per hour

note that you can raise this up to about 1p an hour if you use a sip from an artificer stone. but that sip will cost you on average 100g or so in stone value. so this still keeps the "minimum wage" at around 800-900g an hour.

--------------------
The reason I ask...

I'm considering eliminating the random eliment from some raids. and just paying all participants a competitive flat wage (e.g. 1.5 to 2 plat an hour) for thier time, regardless of what drops. and seeing how that works out.

That way nobody feels jipped when the baddie of the group wins a 20 plat item in /random. It would also save some of everyones time in not having to wait for a lotto to be sorted and distributed. and as this entire post is about time= money, I think we can all appreciate that.

--------------------
anyways. please post what you think is a fair wage for your time farming or crafting.

User avatar
Satz
Alerion Knight
 
Posts: 1860
Joined: Jun 21, 2005 00:00
Location: Albion

Postby Satz » Dec 08, 2011 17:12

Nice idea, 1p per raid should be fine.

I want to get a necklace of body that drops about once each 10 raids. I need around 50 people for a raid, which means 500 participants in 10 riads, so 500plats to get all the legion drops for myself in 10 raids or so, is not that much, because i will end up with about 100 respecs, 1p or so each and some other stuff so that in the end, i will have payed around 200p for 10 legionraid-loot-to-me raids :P

User avatar
Netchel
Gryphon Knight
 
Posts: 365
Joined: Aug 15, 2010 00:00

Postby Netchel » Dec 08, 2011 17:54

Thats sort of what im thinking. only for me it was in regard to farming churiel.
to get it classically in the most efficient way id have to:
1) somehow convince people to farm tears with me (minimum wage helps here).
2) make 4-5 man churiel raids. which only have a 1/3 chance of dropping akar's. the other 67% of the time its only a 20-30p item.
3) even if one dropped, id only have a 1/4 of gettign it.

or I could figure on a 4 man group at ~3 hours a churiel raid (including tear farm).
man hours per raid not countign myself = 9
minimum of 3-4 raids to get akar's = 27-36 man hours.

so for about 30-70p (depending on wage), and about 12 hours of my own time, I could get an akar's, plus another 80-100p worth of loot to sell :) so basically a free akar's plus a reasonable salary for myself once all items are sold.

------------------
- downsides are that it would be my task to sell the "junk" items to try to recoup costs. and these man hours would be in my personal expenses.
- upsides are that I could get people to help farm things without any direct sale value, such as tears.
- upsides are that i don't have to track who helped farm tears vs who is comign on a churiel raid. nothing bugs me more than when a stand in toon for the final raid gets an equal shot at the loot even though they only spent half the time as those who helped farm tears.
- and while people might complain about not getting a chance at the loot if something like an akar's drops, they really have no room to whine if they accepted the wage in advance.


Return to Albion

Who is online

Users browsing this forum: No registered users and 5 guests

Thursday, 19. June 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff