Too many Stones drop on Dragon Raids

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Sonnenschein
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Postby Sonnenschein » Mar 10, 2011 19:38

Well...
You guys might look for the utility or the theoretic imbue points - but what I see is redundance of stats ;)
If you wanna build a template with 2 basalt swords e.g. + standarddrops like DF necki you get in real trouble for stats like body & matter are overcapped as hell ^^
Same goes for Hitpoints with Sharkstuff & Dommelbracers!
Some of this redundance is very depended on the realm your are on so the different drops from princes & highlord, tajendi & dragons can suck on one realm and on the other they don't.
That's a fact for me... every realm got their own standarddrops from their realm like on alb you got moran rings/cloaks, or cloak of morbid prowler, bracer of the stout, gobojuwel - on hib the CM Drops and on midgard medina, yar, wretch of winter stuff & band of ice.
Annother point is the different classes and common dmgtype usage.... thats why a 2handed hammer from tajendi,princes & hl's or dragon on alb costs between 200g and 2 p and on midgard its worth 300 platin XD

So single drops are only OP for some realms why on other realms no one want them XD
Its the same for all tajendi drops so I think they are more or less ok

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flow
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Postby flow » Mar 10, 2011 20:01

pweet wrote:The best argument against Taj Items is that it has nothing to do with daoc at all.

^^ But are the items themselves really a problem. Imagine if Mythic never made darkness falls, and it was entirely an uthgard creation. Would you want that eliminated? Point is taj items help the game, tajendi zone itself does not.

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Blue
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Postby Blue » Mar 10, 2011 20:27

flow wrote:
pweet wrote:The best argument against Taj Items is that it has nothing to do with daoc at all.

^^ But are the items themselves really a problem. Imagine if Mythic never made darkness falls, and it was entirely an uthgard creation. Would you want that eliminated? Point is taj items help the game, tajendi zone itself does not.

There is the difference, Darkness Falls is not instanced. You can be attacked by enemy players at all times. Rewards come with danger.

Still, if nearly every template uses the Tajendi cloak, something feels not right.
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

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Sonnenschein
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Postby Sonnenschein » Mar 10, 2011 20:53

My Paladin has Cloak of the Earth, my SM some from Malmo, and SB Megalodon :P

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flow
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Postby flow » Mar 10, 2011 21:01

Then we agree Tajendi zones aren't in the spirit of classic daoc. Zero risk for guaranteed reward.

The the cloak itself isn't a problem though. Consider the top picks for high-end template cloaks in mid:

Megalodon 37.5 imbue
Alifa 37 imbue
Worm 35 imbue
Frozen Tundra 30 imbue
Among others...

It's not the absolute best, so why is it the most used? (And is it really? Should collect the actual statistics, but...) It is a guaranteed investment. Put in the time and it's yours, free of charge. It's simply a smart item to choose for any temp.

How it is acquired is the real problem. But that it exists is actually a benefit to the game. It contains different stats and resists than other top choices and makes many more item combinations possible while not changing game mechanics.

Hope this is clear and you agree.

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Poena
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Postby Poena » Mar 10, 2011 21:43

Blue wrote:
flow wrote:
pweet wrote:The best argument against Taj Items is that it has nothing to do with daoc at all.

Still, if nearly every template uses the Tajendi cloak, something feels not right.


Well....Tajendi Cloak has good stats and is "EASY" to obtain...even for causual players.

If u want to limit the item flood a bit, implement char/account timers for Tajendi 2 Bossmobs.
...like LOTRO does....once or twice a week, timers get reseted.

Doing that will limit runs, items and but wwould make prices for the items rise again.

Ppl raid dragon/legion nearly EVERY day for the respecs ... the few drops that are worth the hunt
go to powerplayers (DKP) or to 1h/week players (/random 100).

...PPL love Tajendi.....don't regret, that u implemented it. I love the mobs and the loot
it is THE kind of PVE-fun DAOC (especially in OLD days) did not offer to us.

A fact....UTHGARD is the best CUSTOM SERVER on earth...but old classic is something else :)
...and that is good :) ...i don't need the crappy items of OLD classic times back.

Nymeros
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Postby Nymeros » Mar 10, 2011 21:59

If Tajendi stays there should be also be an instaport Battleground type RvR map (or just bring back Aggramon). You want fun and custom PvE, we want fun and custom RvR. Everything else is hypocrisy.

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Tincho
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Postby Tincho » Mar 11, 2011 11:01

Blue wrote:Still, if nearly every template uses the Tajendi cloak, something feels not right.


there will always be most popular items for templates. if it's not the tajendi cloak it would be the cloak of the earth for example. would u remove moran then!?

I have the fealing u want to punish us, but why?

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Artefact
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Postby Artefact » Mar 11, 2011 11:04

imo

RvR =/= PVE

Custom pve doesn't really have a huge impact on gameplay.
Custom rvr does.
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Pelusilla
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Postby Pelusilla » Mar 11, 2011 11:19

Artefact wrote:imo

RvR =/= PVE

Custom pve doesn't really have a huge impact on gameplay.
Custom rvr does.


Thats the same words that Mythic told about TOA years ago!!

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Sonnenschein
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Postby Sonnenschein » Mar 11, 2011 11:21

But Cap is Cap and remains Cap!

Tajendi Items won't change anything about that!

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Gorim
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Postby Gorim » Mar 11, 2011 11:22

flow wrote:Then we agree Tajendi zones aren't in the spirit of classic daoc. Zero risk for guaranteed reward.

The the cloak itself isn't a problem though. Consider the top picks for high-end template cloaks in mid:

Megalodon 37.5 imbue
Alifa 37 imbue
Worm 35 imbue
Frozen Tundra 30 imbue
Among others...

It's not the absolute best, so why is it the most used? (And is it really? Should collect the actual statistics, but...) It is a guaranteed investment. Put in the time and it's yours, free of charge. It's simply a smart item to choose for any temp.

How it is acquired is the real problem. But that it exists is actually a benefit to the game. It contains different stats and resists than other top choices and makes many more item combinations possible while not changing game mechanics.

Hope this is clear and you agree.


put in the Giant Cloaks and they have a lot of more utility than taj-cloak... only not sure about the castergiant-cloak
So if u value the Mid-cloaks make a fair comparison.

And e.g. for zerker value is a different

Giant 75.0
Shark 65.0
Worm 62.0
Taj Tank 61.5
...


but to the topic: Tehre are not to many Stones on Dragon and legion.
Of course it's a bit frustrating to sort them out after Raid and u need ca 15 min more, but every new player is very happy about it and it's a 1-time-use item!!!

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Gorim
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Postby Gorim » Mar 11, 2011 11:23

Artefact wrote:imo

RvR =/= PVE

Custom pve doesn't really have a huge impact on gameplay.
Custom rvr does.

+1

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Artefact
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Postby Artefact » Mar 11, 2011 12:38

Pelusilla wrote:
Artefact wrote:imo

RvR =/= PVE

Custom pve doesn't really have a huge impact on gameplay.
Custom rvr does.


Thats the same words that Mythic told about TOA years ago!!



The point is that with TOA, you needed ML and full TOA temp, to keep being competitive.
With Taj, you don't.

TOA was a must have, Tajendi isn't a must have, it just make temp easier.

And the charge are just a bonus for casual, like for S/C charge, you don't need to pay 150p for legion neck are farm it 100 times to finally drop one and win the random 100.
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Blue
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Postby Blue » Mar 11, 2011 12:47

flow wrote:Then we agree Tajendi zones aren't in the spirit of classic daoc. Zero risk for guaranteed reward.

+1
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

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