Spell casting breakpoints.

Public communication platform for all Albion players.
User avatar
Blue
Developer
Developer
 
Posts: 15822
Joined: Apr 22, 2005 00:00

Postby Blue » Dec 01, 2012 16:44

Blue wrote:As Uthgard uses precise floating point calculations and 1ms granularity for casting time you won't see "breaking points" here. Every point invested in Dex will give you a slightly better casting time.

Also see:
Q: Would you please give more detail as to how dex affects a caster?
For instance, I understand that when I have my dex maxed I will cast 25% faster.
How does this work incrementally? And will a lurikeen be able to cast faster in the end than another race?
A: From a dex of 50 to a dex of 250, the formula lets you cast 1% faster for each ten points.
From a dex of 250 to the maximum possible (which as you know depends on your starting total),
your speed increases 1% for every twenty points.

Thread is answered => /locked
It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later.

"It is an inescapable law of nature that the amount of satisfaction one gains from achieving something
is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure."


Blue says, "you used macro tools or macro keyboard"
Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand"

[Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????"
BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..."

Previous

Return to Albion

Who is online

Users browsing this forum: No registered users and 12 guests

Friday, 20. June 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff