What are friars? :?
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also he wont be hitting anyone with decent defence (assasins etc) + he is a friar.. solo he will evade A LOT - aka a 2nd followup stun style aint bad i suggest you dont listen to pana on this one tbh |
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I was under the impression that weapon spec has no effect on your chance to hit--only your damage variance.
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you need a over all spec of 51 so your damage varence is very low
so a 37+14spec meaning are Base damage will be closed max ---- but now if you spec has high as 50+14 your weapon skill Will go up. Style damage is normaly Better ( weapon styles )And becuase of your WS being Higher you will have a Higher Hit rate. |
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u dont need the 34th style, high fatigue cost, lower growth as the taunt (29) and no proc on him
for grp i would spec 25 reju (33) (first grp HoT, strong single heals) 49 enhanc (red resist) 21 parry (3) (defense if u get the at) 29 staff (enough to rupt or assist with taunt) solo/duo i prefer 7 reju (cure disease) 45 enhanc (last selfbuff, yellow resist, yellow haste) 27 parry (higher defense vs melee) 39 staff (ws, constant dmg, evade combo) RA's grp mcl, ser, det, aug dex, VR RA's solo IP, purge, ST, aug dex, mopain, ( i love reflex attack3 xD) greetz [20:52] <[Xped]Cali> boah magico deine angekotzte art kannste dir in deinen scheiß arsch stecken
[20:52] <[Xped]Cali> dich kann man echt nur noch auf ignore haben sonst könnte man nur kotzen [20:52] <magico^> magst du fäkalien spiele? |
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no wonder albs complain friars is crap dmg in grps xD |
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usually i wouldnt answer such a post , but i love to show that nixian has no idea of the game, even the solo game , that he misses skill and that i am much more skilled ^^ ( admin you can edit this part ![]() the damage won't be influenced a lot with your staff spec ( i don't know if it's specific to uthgard) and your weapon skill won't change alot your hit/miss rate. you ll never use the second style after evade in solo cause that do a bleeding and your first after evade style do an hindered effect. so if you wanna play your char with the potential that it offers to you (that means with skill and not " i hit hit hit and hope enemy dies quickly), if the target is not easy kill or there are more enemies etc, you will hinder him take some range and heal yourself. second thing is that your RR5 RA disarm enemy, so you have some seconds while the enemy can't do anything but moving. so if you have nice heal power, and can heal fast enough, that's better than a IP3. so if you wanna group, you need a good healing level and nice resists. if you wanna solo, you need a good healing level and a good haste... and anyway, you don't care about high staff level, and the last staff styles are just joke and are never used. so just listen to me and the experience i have about daoc, about uthgard and about playing for a long time with (the only) one good friar on uthgard, shaolin... <img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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okay pana i admit i didnt look up the evade styles however i think someone posted it as a followup stun i must have missed something
but however.. you DO need high(ish) staff to be able to hit anything with a decent defence rate even I have troubles hitting some paladins with mob3 so 29 staff is still very very low and i wouldnt suggest to anyone getting that low in your main dmg dealing part (which friars is good at 1v1) ps. funny how its always my posts you NORMALLY wouldnt answer but yet you always do xD |
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usually i don't answer to flaming post ( except when i want to provoc some reaction ) but i love to discuss with you...
maybe you should do some tests before posting. i tested with robin lot of template, and it resulted that there were very few difference from the staff spec in comparaison with the bonus you get from healing. when i post something, it's not always crap ^^ , and when i have a doubt about something i start with " i think" ![]() <img src="http://www.fallenearth.fr/daoc/daoc2.php?player=Panachou">
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I made a dmgtest :::friar unbuffed: 10x sidehits with 29+14 staff: dmg of all 10 hits / 10 = 146.1dmg (Weaponskill 920)
10x sidehits with 39+14 staff: dmg of all 10 hits / 10 = 155.1 dmg (weaponskill 981) 100% = 146.1 1% = 1.461 ? = 155.1 / 1.461 -> 106.16% -> 6.16% more dmg with 39 staff than with 29 And now by the way: 10x sidehits 44+14 staff: dmg of all 10 hits / 10 = 178.3 dmg (Weaponskill 1011) 10x sidehits 50+14 staff: dmg of all 10 hits / 10 = 189.2 dmg (Weaponskill 1048) Thats interesting because the difference between 39-50 is much higher than 29-39 (all same style : sidestyle) |
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