New pala starting

Public communication platform for all Albion players.
Lorgarius
Warder
 
Posts: 13
Joined: Feb 11, 2013 19:55

Postby Lorgarius » Mar 20, 2013 17:33

you're sure that its 75% here? i play since DAoC EU open beta and never read this number. I can remember in RvR the cap was 80% all the time and then it got nerved down to 60% (while blocking 1 enemy ofc).

Base-Blockchance: 5% (for ALL characters who can use a shield)
+ Shield-Level (Spec + Temp + RR): +0,5% per Level
+ Dex influence from 60-250 Dex: ((Dex-60)/10) and above 250 Dex: (Dex/20)
--> From 61-250 you gain 0,1% Blockchance per dex. From 251-xxx you gain 0,05% Blockchance
+ Master of Blocking
+ PvE Blockbonus with Catacombs Items (not here on Uth)


So if we take a Saracen Pala with +15 Dex, 101 Temp Dex, Cap Buffs, 42+11 Shield and RR4 you have the following Values:
Basic Blockchance: 5%
Shield-Spec (56): 28%
Dex (331): 23,05%
= 56,05% w/o MoB

With MoB5 you reach 79,05% what was almost the former cap (80%) on live servers till v1.96.

User avatar
imamizer
Gryphon Knight
 
Posts: 281
Joined: Mar 09, 2011 02:19

Postby imamizer » Mar 20, 2013 17:50

Lorgarius wrote:you're sure that its 75% here? i play since DAoC EU open beta and never read this number. I can remember in RvR the cap was 80% all the time and then it got nerved down to 60% (while blocking 1 enemy ofc).

Base-Blockchance: 5% (for ALL characters who can use a shield)
+ Shield-Level (Spec + Temp + RR): +0,5% per Level
+ Dex influence from 60-250 Dex: ((Dex-60)/10) and above 250 Dex: (Dex/20)
--> From 61-250 you gain 0,1% Blockchance per dex. From 251-xxx you gain 0,05% Blockchance
+ Master of Blocking
+ PvE Blockbonus with Catacombs Items (not here on Uth)


So if we take a Saracen Pala with +15 Dex, 101 Temp Dex, Cap Buffs, 42+11 Shield and RR4 you have the following Values:
Basic Blockchance: 5%
Shield-Spec (56): 28%
Dex (331): 23,05%
= 56,05% w/o MoB

With MoB5 you reach 79,05% what was almost the former cap (80%) on live servers till v1.96.

with 1.88f it has became 75% on live but according to tutorial section it's the same here. Enemy number or shiled size doesn't change anything.
viewtopic.php?f=65&t=20102

You are are directly adding your shield lvl but it's shield/2 in the formula.

Stat cap from temp is 75 here not 101.

nixian wrote:
Zaedrous wrote:Hopefully I'm not intruding on anyones post but I do not have a 50 on Uthgard yet what is the max item bonus for str/con/dex/qui at 50? I'm getting ready to do a template for my SB to get me through thid and start RvR with soon after.


75 from items

Lorgarius
Warder
 
Posts: 13
Joined: Feb 11, 2013 19:55

Postby Lorgarius » Mar 20, 2013 18:10

Shield-Spec (56): 28%

You are are directly adding your shield lvl but it's shield/2 in the formula.

56/2=28

So with 75 Itemcap you reach the 75% RvR-Blockcap with 290 Dex (60 Startdex + Capbuffs + Full Temp), RR4, 42+11 Shield and MoB5.

shezzy
Myrmidon
 
Posts: 128
Joined: Nov 06, 2012 16:29

Postby shezzy » Mar 20, 2013 18:13

Lorgarius wrote:
Shield-Spec (56): 28%

You are are directly adding your shield lvl but it's shield/2 in the formula.

56/2=28

So with 75 Itemcap you reach the 75% RvR-Blockcap with 290 Dex (60 Startdex + Capbuffs + Full Temp), RR4, 42+11 Shield and MoB5.



This is highlander build? Now I'm starting to think I should go highlander -> slash :/

Lorgarius
Warder
 
Posts: 13
Joined: Feb 11, 2013 19:55

Postby Lorgarius » Mar 20, 2013 18:24

Well with MoB4 and Saracen you can come almost quite close to the 75%.
On my Skill Calculator I get 71,75% Blockrate with a Saracen and +15 Startdex with only MoB4.
With Parry included (5+11 Parry) i see a overall Def of 81,65% (Block+Parry).
So 8 out of 10 Attacks run into the Paladins Defence according to the Calc.

Should be quite ok for RvR.

User avatar
imamizer
Gryphon Knight
 
Posts: 281
Joined: Mar 09, 2011 02:19

Postby imamizer » Mar 20, 2013 19:36

imamizer wrote:
Lorgarius wrote:So with 75 Itemcap you reach the 75% RvR-Blockcap with 290 Dex (60 Startdex + Capbuffs + Full Temp), RR4, 42+11 Shield and MoB5.


OK found the problem I guess. Your buff values are wrong, 60 for base 78 for spec dex(48 for base 63 for spec +25% bonus). Probably your char palnner is adding 26+ over cap also. If you change the values you will see that your dex is 278 with +15 starting point. İt doesn't cap, 67,4% with mob5. Even if your dex calculation is right you get 68% br with 290 dex. Not sure if you are using the same formula. Also no need to say how useless can be a mob5 rr4 paladin with no det I guess.
Last edited by imamizer on Mar 20, 2013 19:47, edited 1 time in total.

User avatar
imamizer
Gryphon Knight
 
Posts: 281
Joined: Mar 09, 2011 02:19

Postby imamizer » Mar 20, 2013 19:42

wtf double post

shezzy
Myrmidon
 
Posts: 128
Joined: Nov 06, 2012 16:29

Postby shezzy » Mar 20, 2013 20:51

imamizer wrote:
imamizer wrote:
Lorgarius wrote:So with 75 Itemcap you reach the 75% RvR-Blockcap with 290 Dex (60 Startdex + Capbuffs + Full Temp), RR4, 42+11 Shield and MoB5.


OK found the problem I guess. Your buff values are wrong, 60 for base 78 for spec dex(48 for base 63 for spec +25% bonus). Probably your char palnner is adding 26+ over cap also. If you change the values you will see that your dex is 278 with +15 starting point. İt doesn't cap, 67,4% with mob5. Even if your dex calculation is right you get 68% br with 290 dex. Not sure if you are using the same formula. Also no need to say how useless can be a mob5 rr4 paladin with no det I guess.


Would it be better to go Highlander with 65 base dex and shield 50 with slash spec or a saracen with 95 dex base with 42 shield for a thrust spec for blocking?


to me it seems 50 shield would be best compared to saracen with 42 shield ( due to forcing to be 44 thrust ).

Here is my math not including buffs or gear (only using base dex stats with +15 in initial distribution)...only considering 50 and 42 shield

saracen block rate = 5 + (((95*2)-100)/40)+(42/2) = 28.25
highlander block rate = 5 + (((65*2)-100)/40)+(50/2)= 30.75

so it looks at lower level the blockrate of saracen is better due to higher initial dex but when they reach 50 ( and saracen only does 42 shield and highlander does 50) the highlander with 50 shield will be higher.

Now I could go saracen with a 50 shield spec and the 95 initial dex stat but with the low (50) str and con..not sure it is worth it - would be :

saracen block rate with 50 shield and 95 base dex = 5 + (((95*2)-100)/40)+(50/2) = 32.25

Guess i'll have to decide if the snare from thrust is more important then the extra 4% block and gimped str for slash.. :rolleyes:
Last edited by shezzy on Mar 20, 2013 21:15, edited 1 time in total.

User avatar
imamizer
Gryphon Knight
 
Posts: 281
Joined: Mar 09, 2011 02:19

Postby imamizer » Mar 20, 2013 21:14

Every point in shield spec gives 0,5 more block rating, so the difference between 42 and 50 is 4%. Dex doesn't increase block that much as a said before. Saracen has 1,5% more than highlander. Also you don't need to cap your block, since 95% of the ppl you guard will be attacked by dual wielders. That makes 30% if you have %60 br, 37,5% if you have cap br. So you don't give them immortality, it just gives you time for stun/snare and make things easier for your healers. Don't be obsessed about cap and enjoy the game :wink:

Mine is highlander (fully AT) and im planning to try 50 shield 46 chant 21 slash 32 parry 6 two handed with det5 mob5 at RR8. I know it will be the end of pve raids for me but should work perfect in 8man rvr with team speak. Even if it doesn't work I'll go for solo spec with slash for higher parry. That's why I rolled highlander and fully ATed, otherwise saracen looks better for life time thrust spec.

shezzy
Myrmidon
 
Posts: 128
Joined: Nov 06, 2012 16:29

Postby shezzy » Mar 20, 2013 21:25

Thanks, think i'll end up going highlander 29 slash/50shield/45 chants/27 parry/5 2hander.. I'd rather not worry about the chain skills and figure if i can slam them.. I can side positional snare them. Also, i hear the thrust blows against assassins. sucks I already got the saracen to 8 :D

User avatar
imamizer
Gryphon Knight
 
Posts: 281
Joined: Mar 09, 2011 02:19

Postby imamizer » Mar 20, 2013 21:37

mis stealthers are resistant to thrust, hib stealthers are neutral. on the other hand mid vulnerable to slash, hib resistant.

Lorgarius
Warder
 
Posts: 13
Joined: Feb 11, 2013 19:55

Postby Lorgarius » Mar 21, 2013 00:07

I use this Charplaner for the calculations of Block/Parry/Evade chance.
http://daoctb.sourceforge.net/Charplan__DE.htm

And for playing with Uthgard Skills i use
http://charbuilder.nixianplay.com/index.php

shezzy wrote:Thanks, think i'll end up going highlander 29 slash/50shield/45 chants/27 parry/5 2hander.. I'd rather not worry about the chain skills and figure if i can slam them.. I can side positional snare them. Also, i hear the thrust blows against assassins. sucks I already got the saracen to 8 :D

Isn't 29 Slash a bit low? You barely won't hit anything which can Evade, Parry or Block. Well at least not for much.
The problem with the high parry: You can't guard your Healers/Casters/Supporters with parry and the Pala never is first-target in RvR. So high parry only is good for small man grp or solo pala. The 8man grp benefits more from a high Shield,Song and Weaponline spec.
So isn't it better to put in the points into your weaponline to cause a bit more damage/increase the to-hit chance and Style effects during the battle?

imamizer wrote:[...]That makes 30% if you have %60 br, 37,5% if you have cap br. So you don't give them immortality, it just gives you time for stun/snare and make things easier for your healers. Don't be obsessed about cap and enjoy the game

Thats true, but 8man Alb Grp has a Theurg with at least "8s Auto Bladeturn" and "Attack Speed Debuff" Theurg for supporting the guarded person too.
With this support the paladin should be able to Stun a few enemy Tanks before cleric or caster dies.
7,5% more br vs. DW classes (who deal a huge ammount of dmg) isn't that bad at all I think.


Well the palas role in 8man RvR is Guard-, Slam- and Chant-Bot. Not to deal the dmg a Off-Tank makes or putting preassure on the enemy grp or parrying blows while you're last man standing in the grp. It's mostly a defensive/supporting class.

User avatar
imamizer
Gryphon Knight
 
Posts: 281
Joined: Mar 09, 2011 02:19

Postby imamizer » Mar 21, 2013 00:41

Def penetration doesn't work here, so you can spec 50 weapon or 21 weapon and get blocked/parried same. High parry is good against slam, that's right nobody will hit you but will slam you while you are guarding someone. It happens a lot against bms and while they evade+parry and having red pbt all the time you will fail with slam couple of times, high parry can give you the chance to slam them first.

Lorgarius wrote:I use this Charplaner for the calculations of Block/Parry/Evade chance.
http://daoctb.sourceforge.net/Charplan__DE.htm

Just cheked and as I said before it adds 26 overcap and uses lvl 50 dex/qui as if there is any 50 enh spec cleric here :P

User avatar
Ilerget
Phoenix Knight
 
Posts: 1491
Joined: Jul 04, 2011 11:54

Postby Ilerget » Mar 22, 2013 12:01

imamizer wrote:Just cheked and as I said before it adds 26 overcap and uses lvl 50 dex/qui as if there is any 50 enh spec cleric here :P

my cler was 50 enh at the start :P . . .until I tasted the insane amount of conc that red buffs use, only enough conc to spec buff 3-4 ppl with red buffs
It's the thrill of the chase
and I'm coming after you.

shezzy
Myrmidon
 
Posts: 128
Joined: Nov 06, 2012 16:29

Postby shezzy » Mar 26, 2013 15:40

Does pluses to chant skill have any effect for paladin chant values? All the templates im seeing does not include chants so beginning to think it does not have a effect..

PreviousNext

Return to Albion

Who is online

Users browsing this forum: No registered users and 13 guests

Thursday, 04. September 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff