have a quick look @ my infi template :)
22 posts
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hey guys, made this infi template,
could use any feed back before i SC ![]() tell me if im missing anything ![]() any ideas appreciated thanx Configuration Short-Report for Daiquiri
Strength: 76 Hitpoints: 202 Constitution: 75 Dexterity: 75 Quickness: 75 Resists: Crush : 27 Heat: 26 Body: 27 Slash: 26 Cold: 26 Spirit: 27 Thrust: 27 Matter: 26 Energy: 27 Skills: 11 Stealth 11 Thrust 11 Critical Strike 4 Envenom 11 Dual Wield Other Bonuses: Chest: Imbue Points: 33,5 of 32 (99% Qual) Effects: 4 Stealth, 9 Body Resist, 3 Critical Strike, 3 Thrust Utility: 68,0 Arms: Imbue Points: 37,5 of 32 (98% Qual) Effects: 28 Constitution, 28 Hits, 4 Stealth, 4 Envenom Utility: 65,8 Head: Imbue Points: 37,5 of 32 (99% Qual) Effects: 28 Constitution, 9 Thrust Resist, 9 Crush Resist, 7 Dexterity Utility: 59,5 Legs: Imbue Points: 37,5 of 32 (99% Qual) Effects: 68 Hits, 9 Slash Resist, 9 Crush Resist, 13 Strength Utility: 61,7 Hands: Imbue Points: 37,5 of 32 (99% Qual) Effects: 9 Thrust Resist, 28 Dexterity, 7 Slash Resist, 13 Quickness Utility: 59,5 Feet: Imbue Points: 37,0 of 32 (99% Qual) Effects: 9 Thrust Resist, 11 Body Resist, 2 Matter Resist, 9 Spirit Resist Utility: 62,0 Right Hand: Imbue Points: 37,5 of 32 (99% Qual) Effects: 22 Quickness, 4 Thrust, 4 Critical Strike, 4 Dual Wield Utility: 74,7 Left Hand: Imbue Points: 37,5 of 32 (99% Qual) Effects: 22 Quickness, 4 Thrust, 4 Critical Strike, 4 Dual Wield Utility: 74,7 Ranged: Imbue Points: 30,0 of 32 (97% Qual) Effects: 7 Envenom Utility: 35,0 Neck: Exquisite Avernal Necklace Level: 50 Quality: 91% Bonus: 30% Origin: This item can be purchased from Merchants: Iono Found in: Darkness Falls 19 Constitution, 10 Energy Resist, 10 Heat Resist Utility: 52,7 Cloak: Fortified Cloak of Alifa Level: 50 Quality: 100% Bonus: 40% Origin: Tajendi Tank Cloak (Sub-Quest-Reward) 19 Strength, 19 Dexterity, 9 Crush Resist, 9 Matter Resist Utility: 61,5 Jewel: gem of the spirit abhorrent Level: 50 Quality: 99% Bonus: 35% Origin: has haste charge 20 for a duration of 60 sec. 7 Body Resist, 7 Energy Resist, 7 Heat Resist, 7 Matter Resist Utility: 56,0 Belt: Ravager's Pride Level: 50 Quality: 100% Bonus: 35% Origin: The Hungry One Taj 2 Dmg add charge 26 Strength, 10 Slash Resist, 10 Energy Resist, 46 Hits Utility: 68,9 Right Ring: Ring of the Granite / Runic Giant Ring Level: 0 Quality: 99% Bonus: 0% Origin: 9 Strength, 9 Quickness, 9 Cold Resist, 9 Spirit Resist Utility: 48,1 Left Ring: Ring of the Granite / Runic Giant Ring Level: 50 Quality: 99% Bonus: 35% Origin: Tajendi2 dmgadd charge 9 Strength, 9 Quickness, 9 Cold Resist, 9 Spirit Resist Utility: 48,1 Right Wrist: Frenzied Sharkblood Bracer Level: 51 Quality: 100% Bonus: 35% Origin: Dropped/sold by 'Evern' in 'Breifine' 8 Cold Resist, 8 Matter Resist, 60 Hits, 9 Heat Resist Utility: 65,0 Left Wrist: Superior Accursed Bracer of Skill Level: 43 Quality: 89% Bonus: 25% Origin: Dropped/sold by 'Marbo' in 'Darkness Falls' at locs 5k, 5k 3 Dual Wield, 3 Stealth, 21 Dexterity Utility: 44,1 |
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I think it's a very nice and also cheap template, when looking at 99% armor/weapons and you can "easily" achieve 4 or 5 extra mainhands to swap
![]() Don't know the prices for Taj-items and Frenzied sharkblood bracer. Uthgard till 2003!
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my weaps/armor parts are MP, just couldnt get it to show at the report ![]() only has 1 part 99%, that way i can avoid the price of an mp robe and cut the costs down a bit well, the total of items should not cost more than 30p to buy... at any time |
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i would say you could consider making your mainhand weapon not mp so you could switch it out with a lot more weapons and not cost a lot, but i notice you have both weapons the same stats so maybe not.
btw i think ravager pride is 25 str? but it doesnt look like that will affect your sc Ecati - 50 Cleric, Leg SCer - Deleted |
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thanx dude, ill check the ravager 2morrow, but indeed no difference ![]() as for the weapons, ill see if i can easily get an mp vest, on the other hand , doesnt mp weapon have some more bonus in hitting over the 99%? or is it my impression? |
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hmm i dont think MP has more bonus to hit, but it will do more damage, not a lot more, but still more. anyways it was just a suggestion if you wanted to save some money, but if money is not an issue go for the MP :p
the bonus to hit is something im not sure about though Ecati - 50 Cleric, Leg SCer - Deleted |
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that's not a bad suggestion at all mate,
+ whenever i get money i can craft the mp weaps and use them without any change will see if i can get my hands on an mp torso easily. on the other hand i'd like to keep these stats on the weaps, wanna have qui on weaps just in case i want to use some very slow pair for PA on casters, in that case ill omit quicknes, that's why you see those stats on the weaps |
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No... |
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ok, so just some minor bonus damage? as toaky said? |
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Yes.. And as told count the sc for the main hand as 99% so u can switch in 99ers and not loose any stats. Like the template but i would go for +11 env for max dot dmg and no switching around, hate that. |
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Not sure, but someone told me that +All Magic skills gives bonus to envenom too.. Can someone confirm that? Cause in that case, you could save one point in envenom on you SC.. Making it easier to get to your 99% mainhand..
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so u mean that at the moment of impact, when i actually hit the weap with my dot poison, the damage depends on my total envenom bonus? is the formula known on that? is there a big variance ? first time i hear of that :s anyway, templating a set with full envenom would take +20-30plats more ... so i went for the cheaper n faster solution... mabbe in the future |
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tbh the difference isn't that big.
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yeah pretty small differance but why miss dmg when u can get it and its convenient as hell with no swapping. Should be possible to get in a template without making it to expensive, maybe around 30p. |
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cant see how this is possible mate... this specific template costs about 45 plats counting only 3 mp weapons for start. If u can do one that caps envenom with around 30, i'd be happy to use it ![]() |
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